Player Matchup

Tiamat
Tiamat
Dolofonos0311
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,471 Elo+
Solo
Osiris
Osiris
HeathenGlory
Osiris
Level 84
God Stats
15W - 6L
1,686 SR
Queue Stats
109W - 103L
1,422 Elo+
Solo
Hun Batz
Hun Batz
LilTatorTot42069
Hun Batz
Level 59
God Stats
15W - 18L
1,376 SR
Queue Stats
375W - 405L
1,353 Elo+
Party 1
Bacchus
Bacchus
ZX Myung
Bacchus
Level 64
God Stats
12W - 12L
1,434 SR
Queue Stats
35W - 42L
1,340 Elo+
Solo
Cupid
Cupid
bananerchad
Cupid
Level 65
God Stats
2W - 2L
1,659 SR
Queue Stats
375W - 383L
1,389 Elo+
Party 1
Team Averages
Level 75
1,531 SR
1,395 Elo+

VS

Team Averages
Level 85
1,539 SR
1,405 Elo+
Hun Batz
Hun Batz
Lxavi2508
Hun Batz
Level 87
God Stats
15W - 19L
1,517 SR
Queue Stats
565W - 641L
1,394 Elo+
Solo
Xing Tian
Xing Tian
WildMan1458565
Xing Tian
Level 122
God Stats
22W - 27L
1,500 SR
Queue Stats
337W - 403L
1,408 Elo+
Solo
Danzaburou
Danzaburou
cptmarkilo
Danzaburou
Level 83
God Stats
22W - 34L
1,407 SR
Queue Stats
237W - 293L
1,319 Elo+
Party 2
Mulan
Mulan
hobbshobbit
Mulan
Level 67
God Stats
29W - 24L
1,709 SR
Queue Stats
95W - 116L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
sack__girl03
Baron Samedi
Level 66
God Stats
5W - 6L
1,561 SR
Queue Stats
33W - 29L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
6,064
303
660
1,734
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
18
3 / 5 / 4
10,599
530
8,048
14,330
12,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 8 / 2
9,620
481
10,307
17,034
6,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
ZX Myung
Bacchus
13
1 / 4 / 5
8,474
424
7,230
14,897
13,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 4 / 1
8,548
427
9,623
14,060
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lxavi2508
Hun Batz
16
7 / 6 / 5
10,838
542
8,893
14,592
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
WildMan1458565
Xing Tian
14
2 / 0 / 7
9,932
497
6,390
14,876
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
cptmarkilo
Danzaburou
14
4 / 2 / 2
9,653
483
11,015
10,222
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 4 / 7
11,332
567
12,763
21,164
17,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
sack__girl03
Baron Samedi
15
3 / 3 / 3
9,837
492
6,882
7,948
3,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
14
Kills
22
22
Deaths
15
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Osiris
3
5
4
1
L
6
8
2
0.88
W
Hun Batz
Lxavi2508
Hun Batz
7
6
5
1.58
W
Xing Tian
WildMan1458565
Xing Tian
2
0
7
5.5
L
Bacchus
ZX Myung
Bacchus
1
4
5
0.88
L
4
4
1
1.13
W
Danzaburou
cptmarkilo
Danzaburou
4
2
2
2.5
W
6
4
7
2.38
W
Baron Samedi
sack__girl03
Baron Samedi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,868
Damage
45,943
62,055
Taken
68,802
38,574
Mitigated
46,966
13,994
Healing
25,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
660
80
0
814
1,734
571
0
472
1,262
6,264
0
L
Osiris
8,048
3,771
0
3,735
14,330
12,644
0
3,280
10,650
0
61,084
L
10,307
3,590
0
2,284
17,034
6,837
142
4,739
12,245
0
56,079
W
Hun Batz
Lxavi2508
Hun Batz
8,893
1,900
0
5,355
14,592
5,696
0
898
13,684
0
59,104
W
Xing Tian
WildMan1458565
Xing Tian
6,390
684
0
2,094
14,876
16,064
500
2,023
12,853
23,412
0
L
Bacchus
ZX Myung
Bacchus
7,230
538
0
1,451
14,897
13,573
18
2,105
12,675
29,233
0
L
9,623
3,747
674
5,036
14,060
4,949
960
2,676
11,359
0
40,005
W
Danzaburou
cptmarkilo
Danzaburou
11,015
6,220
0
4,572
10,222
3,726
3,655
2,173
8,049
0
59,097
W
12,763
2,471
0
10,271
21,164
17,968
2,635
1,559
19,605
0
62,443
W
Baron Samedi
sack__girl03
Baron Samedi
6,882
52
1,117
1,779
7,948
3,512
3,807
1,115
6,721
42,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
51,592
338
Minions Killed
394
0
Camps Cleared
0
1,495,456
Distance Traveled
1,787,688
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,064
303
7
0
0
53,189
1
L
Osiris
10,599
530
137
7
0
341,283
3
L
Hun Batz
9,620
481
94
5
0
367,114
0
W
Hun Batz
10,838
542
85
4
0
382,481
0
W
Xing Tian
9,932
497
23
1
0
372,524
8
L
Bacchus
8,474
424
35
2
0
368,981
5
L
Cupid
8,548
427
65
3
0
364,889
0
W
Danzaburou
9,653
483
80
4
0
332,823
5
W
Mulan
11,332
567
128
6
0
363,767
0
W
Baron Samedi
9,837
492
78
4
0
336,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role