Player Matchup

Danzaburou
Danzaburou
ADDxPsycho
Danzaburou
Level 6
God Stats
8W - 4L
1,798 SR
Queue Stats
25W - 19L
1,785 Elo+
Party 1
Yemoja
Yemoja
Blacktilez
Yemoja
Level 24
God Stats
15W - 13L
1,540 SR
Queue Stats
289W - 245L
1,532 Elo+
Party 1
Ratatoskr
Ratatoskr
Joserodd99
Ratatoskr
Level 29
God Stats
3W - 6L
1,553 SR
Queue Stats
127W - 129L
1,585 Elo+
Solo
Tiamat
Tiamat
St0n3rTom
Tiamat
Level 18
God Stats
11W - 8L
1,633 SR
Queue Stats
50W - 45L
1,615 Elo+
Solo
Bakasura
Bakasura
chicken178
Bakasura
Level 80
God Stats
2W - 2L
1,664 SR
Queue Stats
279W - 237L
1,651 Elo+
Party 1
Team Averages
Level 31
1,638 SR
1,634 Elo+

VS

Team Averages
Level 18
1,536 SR
1,572 Elo+
Artio
Artio
BeatMyShmeat742
Artio
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,244 Elo+
Solo
Danzaburou
Danzaburou
FrostFireMG
Danzaburou
Level 13
God Stats
4W - 6L
1,477 SR
Queue Stats
81W - 83L
1,617 Elo+
Solo
Tiamat
Tiamat
LemonDiesel8305
Tiamat
Level 28
God Stats
56W - 42L
1,430 SR
Queue Stats
738W - 693L
1,705 Elo+
Solo
Pele
Pele
Sir_Charles05
Pele
Level 29
God Stats
8W - 4L
1,772 SR
Queue Stats
470W - 407L
1,660 Elo+
Solo
Chernobog
Chernobog
jegajam
Chernobog
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
111W - 83L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADDxPsycho
Danzaburou
16
5 / 5 / 3
10,593
530
17,968
15,654
5,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Blacktilez
Yemoja
15
3 / 3 / 7
9,901
495
3,809
11,119
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
Joserodd99
Ratatoskr
15
0 / 3 / 7
8,713
436
7,655
19,615
14,776
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
St0n3rTom
Tiamat
15
3 / 5 / 4
9,598
480
14,089
11,580
7,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
chicken178
Bakasura
16
4 / 4 / 4
9,525
476
12,365
15,758
10,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
9,678
484
4,126
18,744
22,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
FrostFireMG
Danzaburou
19
4 / 0 / 7
12,113
606
10,036
13,875
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 4 / 4
12,292
615
15,472
14,925
11,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 0
12,365
618
13,934
19,161
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
jegajam
Chernobog
16
2 / 5 / 8
10,683
534
9,942
16,082
7,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
15
Kills
20
20
Deaths
15
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ADDxPsycho
Danzaburou
5
5
3
1.3
W
1
2
6
2
L
Yemoja
Blacktilez
Yemoja
3
3
7
2.17
W
Danzaburou
FrostFireMG
Danzaburou
4
0
7
7.5
L
Ratatoskr
Joserodd99
Ratatoskr
0
3
7
1.17
W
4
4
4
1.5
W
9
4
0
2.25
L
Tiamat
St0n3rTom
Tiamat
3
5
4
1
L
Bakasura
chicken178
Bakasura
4
4
4
1.5
W
Chernobog
jegajam
Chernobog
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,886
Damage
53,510
73,726
Taken
82,787
48,743
Mitigated
54,029
24,151
Healing
30,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ADDxPsycho
Danzaburou
17,968
9,374
0
4,156
15,654
5,287
801
4,757
10,807
0
71,396
W
4,126
98
613
2,921
18,744
22,170
67
3,029
15,008
18,218
0
L
Yemoja
Blacktilez
Yemoja
3,809
1,373
4,722
2,286
11,119
10,067
84
2,684
8,343
20,715
0
W
Danzaburou
FrostFireMG
Danzaburou
10,036
2,145
0
7,284
13,875
6,217
4,362
4,626
8,613
0
79,475
L
Ratatoskr
Joserodd99
Ratatoskr
7,655
2,123
0
7,685
19,615
14,776
0
9,171
9,868
0
42,775
W
15,472
3,213
0
6,618
14,925
11,200
3,254
1,009
13,265
79,325
0
W
13,934
4,473
0
8,634
19,161
7,291
1,430
4,663
13,373
0
92,765
L
Tiamat
St0n3rTom
Tiamat
14,089
596
0
2,493
11,580
7,845
590
587
10,987
56,266
0
L
Bakasura
chicken178
Bakasura
12,365
7,540
0
2,809
15,758
10,768
0
1,584
14,123
0
66,198
W
Chernobog
jegajam
Chernobog
9,942
5,087
0
4,611
16,082
7,151
1,043
3,601
12,097
0
73,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,330
Gold Earned
57,131
508
Minions Killed
595
0
Camps Cleared
0
1,897,151
Distance Traveled
1,934,899
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,593
530
128
6
0
342,974
1
W
Artio
9,678
484
19
1
0
364,666
0
L
Yemoja
9,901
495
27
1
0
396,438
3
W
Danzaburou
12,113
606
151
8
0
421,240
6
L
Ratatoskr
8,713
436
113
6
0
376,093
3
W
Tiamat
12,292
615
156
8
0
349,350
1
W
Pele
12,365
618
147
7
0
437,980
1
L
Tiamat
9,598
480
116
6
0
359,235
4
L
Bakasura
9,525
476
124
6
0
422,411
2
W
Chernobog
10,683
534
122
6
0
361,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role