Player Matchup

Ymir
Ymir
Phoenix8642
Ymir
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 29L
1,392 Elo+
Solo
Tiamat
Tiamat
PixelCat991
Tiamat
Level 16
God Stats
10W - 5L
1,684 SR
Queue Stats
34W - 24L
1,427 Elo+
Solo
Arachne
Arachne
PrelawSplash676
Arachne
Level 7
God Stats
7W - 2L
1,684 SR
Queue Stats
75W - 91L
1,364 Elo+
Solo
Guan Yu
Guan Yu
Slamm1N69Salm0n
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,449 Elo+
Party 2
Izanami
Izanami
Uniicorn Daddy
Izanami
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 37L
1,622 Elo+
Party 2
Team Averages
Level 35
1,574 SR
1,451 Elo+

VS

Team Averages
Level 21
1,546 SR
1,441 Elo+
Fafnir
Fafnir
Alienogd1
Fafnir
Level 28
God Stats
3W - 3L
1,687 SR
Queue Stats
84W - 97L
1,448 Elo+
Solo
Xbalanque
Xbalanque
EddieNotEddy
Xbalanque
Level 17
God Stats
35W - 29L
1,574 SR
Queue Stats
61W - 63L
1,415 Elo+
Solo
Agni
Agni
Hey Im Stevy
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
SHEENE
Nu Wa
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 46L
1,494 Elo+
Party 1
Neith
Neith
SicilianScone
Neith
Level 15
God Stats
12W - 14L
1,467 SR
Queue Stats
17W - 28L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 19
10,690
1,069
6,431
10,595
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
16
3 / 0 / 17
10,010
1,001
7,816
6,704
4,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
7 / 4 / 14
11,099
1,110
11,174
16,683
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 4 / 22
10,064
1,006
5,969
15,015
14,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
20 / 0 / 10
13,923
1,392
35,303
9,230
3,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

279

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alienogd1
Fafnir
15
3 / 11 / 5
9,949
995
9,027
19,200
14,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
EddieNotEddy
Xbalanque
16
4 / 2 / 4
10,165
1,017
15,008
13,774
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 7 / 8
9,411
941
10,906
12,585
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
SHEENE
Nu Wa
14
0 / 7 / 5
8,415
842
6,750
14,003
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 7
9,001
900
10,985
14,137
4,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
38
33
Kills
9
9
Deaths
33
82
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Alienogd1
Fafnir
3
11
5
0.5
L
Xbalanque
EddieNotEddy
Xbalanque
4
2
4
3
L
1
7
8
0.71
W
2
1
19
11.5
W
Tiamat
3
0
17
11.5
W
7
4
14
3.5
L
Nu Wa
SHEENE
Nu Wa
0
7
5
0.36
L
1
6
7
0.75
W
1
4
22
3
W
20
0
10
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,693
Damage
52,676
58,227
Taken
73,699
40,194
Mitigated
32,938
14,579
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Alienogd1
Fafnir
9,027
2,963
112
1,526
19,200
14,581
0
4,441
14,309
18,979
0
L
Xbalanque
EddieNotEddy
Xbalanque
15,008
9,314
0
2,594
13,774
5,114
0
2,166
11,500
0
35,348
L
10,906
913
0
0
12,585
4,262
0
2,123
10,201
37,015
0
W
6,431
1,639
0
1,066
10,595
10,754
0
5,371
5,224
14,325
0
W
Tiamat
7,816
472
0
445
6,704
4,569
0
3,827
2,877
15,771
0
W
11,174
7,362
0
3,658
16,683
6,519
0
7,243
9,440
0
19,736
L
Nu Wa
SHEENE
Nu Wa
6,750
1,640
0
0
14,003
4,016
0
2,144
11,695
12,465
0
L
10,985
6,474
0
2,092
14,137
4,965
0
2,613
11,247
0
30,166
W
5,969
1,362
1,987
2,654
15,015
14,785
0
5,456
9,559
0
15,453
W
35,303
25,098
0
4,769
9,230
3,567
0
4,786
4,444
0
77,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,786
Gold Earned
46,941
190
Minions Killed
191
4
Camps Cleared
5
925,934
Distance Traveled
823,330
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,949
995
24
2
1
154,490
0
L
Xbalanque
10,165
1,017
47
5
2
167,218
0
L
Agni
9,411
941
69
7
0
186,319
2
W
Ymir
10,690
1,069
21
2
0
181,331
0
W
Tiamat
10,010
1,001
20
2
0
202,598
0
W
Arachne
11,099
1,110
13
1
4
190,050
1
L
Nu Wa
8,415
842
10
1
0
174,246
0
L
Neith
9,001
900
41
4
2
141,057
0
W
Guan Yu
10,064
1,006
21
2
0
199,029
0
W
Izanami
13,923
1,392
115
12
0
152,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role