Player Matchup

Ymir
Ymir
Dilpot
Ymir
Level 29
God Stats
12W - 7L
1,742 SR
Queue Stats
61W - 67L
1,655 Elo+
Party 2
Fenrir
Fenrir
HadesThyLord
Fenrir
Level 68
God Stats
4W - 1L
1,730 SR
Queue Stats
6W - 2L
1,874 Elo+
Party 2
Tiamat
Tiamat
manawar20
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 75
1,657 SR
1,676 Elo+

VS

Team Averages
Level 50
1,698 SR
1,465 Elo+
Neith
Neith
Gryphon96
Neith
Level 79
God Stats
5W - 3L
1,485 SR
Queue Stats
16W - 15L
1,510 Elo+
Party 1
Tiamat
Tiamat
UstillSuk
Tiamat
Level 65
God Stats
3W - 4L
1,862 SR
Queue Stats
197W - 215L
1,460 Elo+
Solo
Khepri
Khepri
jimbobobo
Khepri
Level 5
God Stats
2W - 1L
1,746 SR
Queue Stats
5W - 8L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dilpot
Ymir
10
1 / 1 / 10
7,406
741
3,472
7,312
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
10
5 / 3 / 7
7,813
781
6,556
12,009
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
manawar20
Tiamat
12
7 / 0 / 6
8,210
821
8,449
5,383
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gryphon96
Neith
9
1 / 6 / 2
6,292
629
6,574
7,664
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
UstillSuk
Tiamat
9
2 / 2 / 2
6,467
647
5,749
4,994
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
jimbobobo
Khepri
8
0 / 5 / 1
5,713
571
2,552
7,876
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Dilpot
Ymir
1
1
10
6
L
Neith
Gryphon96
Neith
1
6
2
0.33
W
Fenrir
5
3
7
2.83
L
Tiamat
UstillSuk
Tiamat
2
2
2
1.5
L
Khepri
jimbobobo
Khepri
0
5
1
0.1
W
Tiamat
manawar20
Tiamat
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
14,875
24,704
Taken
20,534
20,079
Mitigated
10,648
8,503
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Dilpot
Ymir
3,472
578
0
2,292
7,312
4,774
476
2,664
4,251
10,867
0
L
Neith
Gryphon96
Neith
6,574
2,392
0
1,242
7,664
2,587
50
3,526
3,666
0
22,058
W
Fenrir
6,556
1,795
0
2,986
12,009
8,922
490
3,446
7,921
0
22,351
L
Tiamat
UstillSuk
Tiamat
5,749
429
0
1,364
4,994
4,559
0
3,464
1,245
13,800
0
L
Khepri
jimbobobo
Khepri
2,552
349
0
0
7,876
3,502
0
4,064
3,318
8,722
0
W
Tiamat
manawar20
Tiamat
8,449
796
0
3,225
5,383
6,383
133
1,068
4,162
33,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,429
Gold Earned
18,472
116
Minions Killed
89
0
Camps Cleared
0
565,048
Distance Traveled
487,740
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,406
741
19
2
0
179,402
0
L
Neith
6,292
629
47
5
0
140,039
0
W
Fenrir
7,813
781
26
3
0
190,488
1
L
Tiamat
6,467
647
25
3
0
165,681
4
L
Khepri
5,713
571
17
2
0
182,020
0
W
Tiamat
8,210
821
71
7
0
195,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role