Player Matchup

Bellona
Bellona
MikeyWikeyy
Bellona
Level 18
God Stats
59W - 54L
1,532 SR
Queue Stats
89W - 95L
1,435 Elo+
Party 1
Neith
Neith
OniKirby
Neith
Level 47
God Stats
3W - 5L
1,670 SR
Queue Stats
81W - 84L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
Taquiitos
Kuzenbo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,550 Elo+
Party 1
Arachne
Arachne
icedcoffeekitten
Arachne
Level 36
God Stats
8W - 7L
1,542 SR
Queue Stats
234W - 206L
1,429 Elo+
Solo
Discordia
Discordia
turtleTEEBZ
Discordia
Level 11
God Stats
4W - 5L
1,528 SR
Queue Stats
4W - 6L
1,403 Elo+
Party 1
Team Averages
Level 23
1,555 SR
1,455 Elo+

VS

Team Averages
Level 16
1,560 SR
1,342 Elo+
Ymir
Ymir
Marfilego
Ymir
Level 27
God Stats
11W - 14L
1,585 SR
Queue Stats
18W - 23L
1,480 Elo+
Solo
Skadi
Skadi
Night7858
Skadi
Level 24
God Stats
5W - 2L
1,779 SR
Queue Stats
167W - 175L
1,455 Elo+
Solo
Bellona
Bellona
NightTuna647081
Bellona
Level 13
God Stats
8W - 18L
1,621 SR
Queue Stats
53W - 49L
1,468 Elo+
Solo
Scylla
Scylla
NoLxve828
Scylla
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 13L
1,218 Elo+
Solo
Zeus
Zeus
lServeGas
Zeus
Level 7
God Stats
1W - 2L
1,314 SR
Queue Stats
172W - 175L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MikeyWikeyy
Bellona
15
3 / 1 / 2
8,783
627
8,862
8,442
9,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
OniKirby
Neith
13
10 / 1 / 5
8,626
616
10,745
5,786
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Taquiitos
Kuzenbo
13
4 / 1 / 10
8,700
621
6,375
8,874
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 0 / 1
8,106
579
1,702
7,892
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
turtleTEEBZ
Discordia
13
4 / 4 / 0
8,606
615
7,490
6,006
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 7 / 2
6,257
447
2,512
15,237
11,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Night7858
Skadi
11
1 / 7 / 2
6,249
446
6,600
11,009
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 1
6,327
452
5,003
9,880
8,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
NoLxve828
Scylla
6
0 / 1 / 1
5,123
366
62
6,832
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
10
2 / 7 / 1
6,363
455
3,361
9,784
3,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
24
Kills
6
7
Deaths
24
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
2
0.43
W
Bellona
MikeyWikeyy
Bellona
3
1
2
4
L
Skadi
Night7858
Skadi
1
7
2
0.29
L
1
2
1
0.75
L
Scylla
NoLxve828
Scylla
0
1
1
0.5
W
Neith
OniKirby
Neith
10
1
5
12.5
W
Kuzenbo
Taquiitos
Kuzenbo
4
1
10
9
W
3
0
1
3.5
L
Zeus
2
7
1
0.36
W
Discordia
turtleTEEBZ
Discordia
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,174
Damage
17,538
37,000
Taken
52,742
23,199
Mitigated
27,221
15,546
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,512
306
0
3,750
15,237
11,453
0
6,365
8,774
17,495
0
W
Bellona
MikeyWikeyy
Bellona
8,862
2,266
0
2,136
8,442
9,048
1,340
1,436
6,676
5,085
45,777
L
Skadi
Night7858
Skadi
6,600
2,085
0
2,403
11,009
3,013
120
2,454
8,529
0
34,367
L
5,003
674
0
677
9,880
8,531
0
1,077
8,777
1,841
23,226
L
Scylla
NoLxve828
Scylla
62
62
0
500
6,832
1,150
0
0
6,832
17,271
0
W
Neith
OniKirby
Neith
10,745
5,055
0
3,765
5,786
1,844
1,608
791
4,995
0
40,306
W
Kuzenbo
Taquiitos
Kuzenbo
6,375
2,343
0
4,030
8,874
7,556
658
2,040
6,834
27,452
0
W
1,702
932
0
4,932
7,892
2,613
0
47
7,845
0
37,776
L
Zeus
3,361
953
0
518
9,784
3,074
0
4,516
4,894
22,822
0
W
Discordia
turtleTEEBZ
Discordia
7,490
338
0
683
6,006
2,138
1,484
2,057
3,899
39,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,821
Gold Earned
30,319
360
Minions Killed
206
0
Camps Cleared
0
1,321,004
Distance Traveled
1,140,107
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,257
447
19
1
0
215,902
4
W
Bellona
8,783
627
93
7
0
290,895
1
L
Skadi
6,249
446
67
5
0
235,269
1
L
Bellona
6,327
452
53
4
0
284,795
0
L
Scylla
5,123
366
26
2
0
202,469
0
W
Neith
8,626
616
60
4
0
246,077
0
W
Kuzenbo
8,700
621
39
3
0
290,251
2
W
Arachne
8,106
579
81
6
0
250,937
0
L
Zeus
6,363
455
41
3
0
201,672
1
W
Discordia
8,606
615
87
6
0
242,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role