Player Matchup

Ymir
Ymir
HernanJara234
Ymir
Level 18
God Stats
6W - 8L
1,470 SR
Queue Stats
46W - 41L
1,495 Elo+
Solo
Yemoja
Yemoja
KevinDeBruno
Yemoja
Level 24
God Stats
24W - 34L
1,645 SR
Queue Stats
55W - 83L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
Matheus4844
Guan Yu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,499 Elo+
Solo
Tiamat
Tiamat
Profe022
Tiamat
Level 17
God Stats
2W - 4L
1,611 SR
Queue Stats
111W - 112L
1,489 Elo+
Solo
Skadi
Skadi
XxS0N4R10xX
Skadi
Level 33
God Stats
20W - 30L
1,625 SR
Queue Stats
82W - 113L
1,464 Elo+
Party 1
Team Averages
Level 19
1,570 SR
1,480 Elo+

VS

Team Averages
Level 18
1,516 SR
1,481 Elo+
Hachiman
Hachiman
PlayBrx
Hachiman
Level 18
God Stats
4W - 1L
1,718 SR
Queue Stats
17W - 16L
1,470 Elo+
Solo
Athena
Athena
SAMONOSKER
Athena
Level 17
God Stats
3W - 1L
1,514 SR
Queue Stats
34W - 37L
1,490 Elo+
Solo
Guan Yu
Guan Yu
TipoZw
Guan Yu
Level 20
God Stats
6W - 5L
1,234 SR
Queue Stats
270W - 269L
1,484 Elo+
Solo
Set
Set
xDecoL2
Set
Level 20
God Stats
8W - 2L
1,616 SR
Queue Stats
128W - 133L
1,460 Elo+
Solo
Olorun
Olorun
zRyzor
Olorun
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,516
352
0
0
0
Yemoja
8
0 / 2 / 4
5,133
513
1,293
5,411
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Matheus4844
Guan Yu
9
1 / 0 / 0
4,885
489
1,368
4,042
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Profe022
Tiamat
9
2 / 5 / 2
5,385
539
5,346
7,105
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 3 / 0
5,290
529
7,004
7,833
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PlayBrx
Hachiman
8
1 / 2 / 1
4,883
488
2,610
6,698
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
SAMONOSKER
Athena
8
0 / 1 / 4
5,170
517
3,845
5,580
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
TipoZw
Guan Yu
10
0 / 1 / 3
5,830
583
3,146
4,089
2,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Set
11
6 / 0 / 1
6,578
658
3,739
5,344
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
zRyzor
Olorun
10
2 / 3 / 2
6,080
608
3,764
7,215
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
9
10
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Yemoja
0
2
4
1
L
Guan Yu
Matheus4844
Guan Yu
1
0
0
1
W
Hachiman
PlayBrx
Hachiman
1
2
1
0.75
L
Tiamat
Profe022
Tiamat
2
5
2
0.6
W
Athena
SAMONOSKER
Athena
0
1
4
2
W
Guan Yu
TipoZw
Guan Yu
0
1
3
1.5
L
4
3
0
1.33
W
Set
6
0
1
6.5
W
Olorun
zRyzor
Olorun
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,011
Damage
17,104
24,391
Taken
28,926
10,512
Mitigated
10,219
5,787
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
1,293
515
1,489
849
5,411
2,175
180
2,098
3,313
6,945
0
L
Guan Yu
Matheus4844
Guan Yu
1,368
143
0
892
4,042
2,369
0
0
3,817
0
14,407
W
Hachiman
PlayBrx
Hachiman
2,610
826
0
1,594
6,698
1,474
410
1,238
5,404
0
17,308
L
Tiamat
Profe022
Tiamat
5,346
592
0
1,202
7,105
3,896
0
2,900
4,170
23,488
0
W
Athena
SAMONOSKER
Athena
3,845
1,129
452
1,601
5,580
2,307
240
1,272
4,252
12,445
0
W
Guan Yu
TipoZw
Guan Yu
3,146
349
380
1,843
4,089
2,200
399
73
3,875
0
25,960
L
7,004
3,070
0
1,355
7,833
2,072
658
2,611
5,222
0
23,979
W
Set
3,739
1,570
0
1,518
5,344
1,993
883
196
5,087
0
25,403
W
Olorun
zRyzor
Olorun
3,764
1,792
170
2,868
7,215
2,245
882
3,381
3,494
31,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,209
Gold Earned
28,541
125
Minions Killed
236
0
Camps Cleared
0
813,513
Distance Traveled
971,894
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,516
352
0
0
0
0
0
L
Yemoja
5,133
513
15
2
0
193,807
0
L
Guan Yu
4,885
489
32
3
0
242,544
0
W
Hachiman
4,883
488
29
3
0
165,715
2
L
Tiamat
5,385
539
42
4
0
200,570
2
W
Athena
5,170
517
27
3
0
191,852
3
W
Guan Yu
5,830
583
63
6
0
208,781
4
L
Skadi
5,290
529
36
4
0
176,592
2
W
Set
6,578
658
61
6
0
218,093
0
W
Olorun
6,080
608
56
6
0
187,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role