Player Matchup

Tiamat
Tiamat
Slump God Desto
Tiamat
Level 129
God Stats
39W - 26L
1,713 SR
Queue Stats
661W - 657L
1,576 Elo+
Party 3
Medusa
Medusa
TAKExNAMESxWEEZ
Medusa
Level 18
God Stats
14W - 11L
1,739 SR
Queue Stats
39W - 41L
1,575 Elo+
Party 2
Jormungandr
Jormungandr
YakovsADevil
Jormungandr
Level 27
God Stats
4W - 5L
1,463 SR
Queue Stats
11W - 17L
1,391 Elo+
Party 3
Zeus
Zeus
afishboy13
Zeus
Level 86
God Stats
11W - 8L
1,522 SR
Queue Stats
113W - 114L
1,503 Elo+
Party 2
Loki
Loki
idd211
Loki
Level 54
God Stats
6W - 6L
1,469 SR
Queue Stats
95W - 120L
1,436 Elo+
Party 2
Team Averages
Level 63
1,581 SR
1,496 Elo+

VS

Team Averages
Level 42
1,456 SR
1,429 Elo+
Izanami
Izanami
Cfoal
Izanami
Level 18
God Stats
2W - 11L
1,293 SR
Queue Stats
27W - 24L
1,591 Elo+
Party 1
Arachne
Arachne
GuyRightSide
Arachne
Level 29
God Stats
28W - 30L
1,498 SR
Queue Stats
66W - 75L
1,489 Elo+
Party 1
Anubis
Anubis
ItZ Xtasyyy
Anubis
Level 88
God Stats
1W - 2L
1,376 SR
Queue Stats
39W - 54L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
MeKa Enjoi
Danzaburou
Level 34
God Stats
47W - 32L
1,612 SR
Queue Stats
129W - 128L
1,533 Elo+
Party 1
Da Ji
Da Ji
chucaflu99
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,157
1,231
1,620
1,573
1,615
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 7
5,755
1,151
2,619
4,438
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
YakovsADevil
Jormungandr
12
3 / 0 / 10
6,610
1,322
5,675
3,280
1,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 1 / 6
6,797
1,359
5,839
3,405
1,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
idd211
Loki
11
3 / 2 / 6
6,138
1,228
4,040
3,870
1,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

432

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cfoal
Izanami
7
0 / 0 / 0
3,090
618
0
0
0
Arachne
GuyRightSide
Arachne
10
1 / 4 / 2
5,567
1,113
2,796
5,729
2,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
8
0 / 0 / 0
4,608
922
0
0
0
Danzaburou
MeKa Enjoi
Danzaburou
11
3 / 4 / 1
6,280
1,256
5,950
7,889
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
11
1 / 6 / 4
6,094
1,219
2,451
10,342
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
14
Kills
5
5
Deaths
14
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cfoal
Izanami
0
0
0
0
L
Arachne
GuyRightSide
Arachne
1
4
2
0.5
L
Anubis
0
0
0
0
L
Danzaburou
MeKa Enjoi
Danzaburou
3
4
1
0.88
W
3
0
4
5
W
1
2
7
2.25
W
Jormungandr
YakovsADevil
Jormungandr
3
0
10
8
W
4
1
6
7
L
Da Ji
1
6
4
0.5
W
Loki
idd211
Loki
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,793
Damage
11,197
16,566
Taken
23,960
6,846
Mitigated
9,138
2,961
Healing
1,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cfoal
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
GuyRightSide
Arachne
2,796
2,208
0
749
5,729
2,121
0
3,325
2,404
0
9,986
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
MeKa Enjoi
Danzaburou
5,950
2,348
0
994
7,889
2,931
0
3,107
4,782
0
12,957
W
1,620
340
40
804
1,573
1,615
0
0
1,573
6,027
0
W
2,619
1,650
0
681
4,438
1,539
0
0
4,438
0
11,025
W
Jormungandr
YakovsADevil
Jormungandr
5,675
1,928
0
0
3,280
1,466
0
0
3,280
17,722
0
W
5,839
1,221
106
791
3,405
1,042
0
0
3,405
19,066
0
L
Da Ji
2,451
454
0
212
10,342
4,086
0
6,702
3,640
0
10,242
W
Loki
idd211
Loki
4,040
1,349
0
539
3,870
1,184
0
0
3,575
0
6,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
25,639
116
Minions Killed
44
5
Camps Cleared
3
430,131
Distance Traveled
254,774
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,090
618
0
0
0
0
0
L
Arachne
5,567
1,113
12
2
1
104,057
0
L
Anubis
4,608
922
0
0
0
0
0
L
Danzaburou
6,280
1,256
11
2
1
73,604
0
W
Tiamat
6,157
1,231
19
4
1
76,210
1
W
Medusa
5,755
1,151
32
6
1
87,656
0
W
Jormungandr
6,610
1,322
24
5
0
98,736
1
W
Zeus
6,797
1,359
32
6
3
78,342
1
L
Da Ji
6,094
1,219
21
4
1
77,113
0
W
Loki
6,138
1,228
9
2
0
89,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role