Player Matchup

Fenrir
Fenrir
Engaged_CelSiuS
Fenrir
Level 90
God Stats
23W - 18L
1,410 SR
Queue Stats
131W - 128L
1,473 Elo+
Party 2
Cupid
Cupid
Esau3266
Cupid
Level 129
God Stats
20W - 14L
1,530 SR
Queue Stats
399W - 436L
1,425 Elo+
Solo
Chang'e
Chang'e
Flashh_IV
Chang'e
Level 109
God Stats
6W - 5L
1,575 SR
Queue Stats
145W - 95L
1,522 Elo+
Party 2
Team Averages
Level 109
1,505 SR
1,473 Elo+

VS

Team Averages
Level 100
1,593 SR
1,570 Elo+
Tyr
Tyr
Kdub4431
Tyr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,538 Elo+
Party 1
Sol
Sol
Rovert Grant
Sol
Level 89
God Stats
2W - 2L
1,514 SR
Queue Stats
40W - 35L
1,386 Elo+
Solo
Anubis
Anubis
jupiterStevens
Anubis
Level 85
God Stats
1W - 0L
1,766 SR
Queue Stats
3W - 2L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 7
11,520
768
8,811
14,615
7,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Esau3266
Cupid
15
5 / 7 / 4
11,198
747
9,890
13,357
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Flashh_IV
Chang'e
13
2 / 5 / 6
10,066
671
9,721
15,577
6,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 9
10,386
692
7,232
16,400
13,338
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 3 / 7
11,461
764
15,298
11,389
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
6 / 5 / 8
11,603
774
10,998
11,922
6,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
12
Kills
17
17
Deaths
13
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
L
Cupid
Esau3266
Cupid
5
7
4
1
L
Chang'e
Flashh_IV
Chang'e
2
5
6
1
W
2
5
9
1.3
W
9
3
7
4.17
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,422
Damage
33,528
43,549
Taken
39,711
17,824
Mitigated
23,458
10,141
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,811
1,081
0
566
14,615
7,449
413
8,629
5,754
0
18,547
L
Cupid
Esau3266
Cupid
9,890
6,195
429
2,879
13,357
3,744
708
8,759
4,258
0
51,872
L
Chang'e
Flashh_IV
Chang'e
9,721
241
1,713
4,554
15,577
6,631
308
7,997
7,202
42,219
0
W
7,232
1,629
883
4,475
16,400
13,338
546
5,390
11,010
0
35,633
W
15,298
3,298
50
4,385
11,389
3,944
1,283
3,400
7,989
47,241
0
W
10,998
557
973
3,256
11,922
6,176
857
1,808
10,114
53,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,784
Gold Earned
33,450
142
Minions Killed
181
0
Camps Cleared
0
729,978
Distance Traveled
834,557
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,520
768
18
1
0
232,365
0
L
Cupid
11,198
747
66
4
0
241,746
1
L
Chang'e
10,066
671
58
4
0
255,867
0
W
Tyr
10,386
692
41
3
0
316,331
3
W
Sol
11,461
764
56
4
0
277,546
0
W
Anubis
11,603
774
84
6
0
240,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role