Player Matchup

Janus
Janus
Platinum III
SynthN7
Janus
Platinum III
Level 158
God Stats
33W - 30L
1,619 SR
Queue Stats
299W - 305L
1,877 MMR
Solo
Chang'e
Chang'e
Diamond V
T2TIT
Chang'e
Diamond V
Level 83
God Stats
3W - 2L
1,872 SR
Queue Stats
287W - 268L
2,014 MMR
Solo
Ymir
Ymir
Diamond IV
Treverbatenburg
Ymir
Diamond IV
Level 159
God Stats
35W - 35L
1,157 SR
Queue Stats
539W - 525L
2,184 MMR
Solo
Camazotz
Camazotz
Platinum V
Tropicaal
Camazotz
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,896 MMR
Solo
Izanami
Izanami
Gold I
thedetonater
Izanami
Gold I
Level 159
God Stats
53W - 49L
1,642 SR
Queue Stats
1,258W - 1,277L
1,820 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,558 SR
1,958 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,676 SR
1,692 MMR
Anhur
Anhur
Platinum V
JustMattGaming
Anhur
Platinum V
Level 104
God Stats
13W - 10L
1,760 SR
Queue Stats
36W - 26L
1,794 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Nukjörvi
Nu Wa
Platinum II
Level 88
God Stats
2W - 0L
1,731 SR
Queue Stats
83W - 60L
1,861 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
Realzx
Sun Wukong
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum V
Xoica
Mulan
Platinum V
Level 159
God Stats
13W - 5L
1,890 SR
Queue Stats
119W - 108L
1,806 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond I
但這這是但這是但這是但這44
Ao Kuang
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SynthN7
Janus
14
2 / 3 / 1
8,417
495
6,333
8,381
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
T2TIT
Chang'e
15
2 / 4 / 3
8,734
514
5,766
12,456
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 4
7,895
464
6,949
12,760
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Tropicaal
Camazotz
14
1 / 7 / 0
8,005
471
8,448
20,081
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
thedetonater
Izanami
14
1 / 7 / 2
8,696
512
3,739
12,093
2,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetPersephoneScylla

VS

Bans
The MorriganApolloDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
10,212
601
5,798
10,413
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Nukjörvi
Nu Wa
17
4 / 3 / 5
11,072
651
11,338
7,530
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Realzx
Sun Wukong
17
7 / 1 / 2
10,730
631
11,160
13,231
7,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Xoica
Mulan
13
0 / 4 / 4
8,481
499
4,836
12,815
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
10 / 0 / 5
11,199
659
14,571
14,734
6,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
24
24
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Nu Wa
Nukjörvi
Nu Wa
4
3
5
2.17
W
Sun Wukong
Realzx
Sun Wukong
7
1
2
8
L
Janus
SynthN7
Janus
2
3
1
0.83
L
Chang'e
T2TIT
Chang'e
2
4
3
0.88
L
3
3
4
1.67
L
Camazotz
Tropicaal
Camazotz
1
7
0
0.14
W
Mulan
Xoica
Mulan
0
4
4
0.5
L
Izanami
thedetonater
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,235
Damage
47,703
65,771
Taken
58,723
24,554
Mitigated
27,030
23,276
Healing
24,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,798
2,377
0
7,420
10,413
3,446
1,973
1,944
8,469
0
81,835
W
Nu Wa
Nukjörvi
Nu Wa
11,338
1,577
0
1,214
7,530
2,550
62
5,120
2,220
79,965
0
W
Sun Wukong
Realzx
Sun Wukong
11,160
2,558
0
3,562
13,231
7,539
352
2,395
10,774
0
62,329
L
Janus
SynthN7
Janus
6,333
244
0
814
8,381
2,378
0
4,964
3,241
58,077
0
L
Chang'e
T2TIT
Chang'e
5,766
393
892
5,483
12,456
3,991
0
4,521
7,746
67,822
0
L
6,949
2,784
0
1,390
12,760
8,622
0
6,183
6,456
20,735
0
L
Camazotz
Tropicaal
Camazotz
8,448
3,056
0
11,249
20,081
6,584
0
4,492
15,516
0
50,303
W
Mulan
Xoica
Mulan
4,836
1,079
0
3,908
12,815
7,484
1,008
5,549
7,212
0
32,981
L
Izanami
thedetonater
Izanami
3,739
2,220
0
3,448
12,093
2,979
768
5,081
6,903
0
57,522
W
14,571
3,304
0
8,479
14,734
6,011
0
4,167
10,477
90,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
51,694
509
Minions Killed
586
0
Camps Cleared
0
1,588,398
Distance Traveled
1,701,267
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,212
601
126
7
0
300,898
2
W
Nu Wa
11,072
651
163
10
0
310,228
5
W
Sun Wukong
10,730
631
111
7
0
362,793
0
L
Janus
8,417
495
128
8
0
355,801
8
L
Chang'e
8,734
514
128
8
0
328,582
4
L
Ymir
7,895
464
29
2
0
314,531
5
L
Camazotz
8,005
471
102
6
0
309,968
3
W
Mulan
8,481
499
53
3
0
338,358
4
L
Izanami
8,696
512
122
7
0
279,516
4
W
Ao Kuang
11,199
659
133
8
0
388,990
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role