Player Matchup

Tiamat
Tiamat
InhaledFrog
Tiamat
Level 58
God Stats
0W - 1L
1,963 SR
Queue Stats
2W - 1L
1,842 Elo+
Party 1
Olorun
Olorun
gabe0511
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 18L
1,992 Elo+
Party 1
Athena
Athena
pebbol
Athena
Level 106
God Stats
4W - 3L
1,600 SR
Queue Stats
95W - 57L
1,675 Elo+
Party 1
Hercules
Hercules
shroooom
Hercules
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 99L
1,705 Elo+
Party 1
Eset
Eset
toаstie
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,612 SR
1,743 Elo+

VS

Team Averages
Level 105
1,536 SR
1,636 Elo+
Poseidon
Poseidon
GrowleyGuy
Poseidon
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 96L
1,667 Elo+
Party 2
Hachiman
Hachiman
Othello Four
Hachiman
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 54L
1,671 Elo+
Party 2
Chaac
Chaac
RadBrett
Chaac
Level 61
God Stats
3W - 4L
1,465 SR
Queue Stats
571W - 554L
1,571 Elo+
Solo
Nox
Nox
SpiralXenom157
Nox
Level 116
God Stats
6W - 3L
1,715 SR
Queue Stats
181W - 155L
1,640 Elo+
Party 2
Hun Batz
Hun Batz
louis102
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
15 / 7 / 6
15,518
862
30,060
19,018
17,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
gabe0511
Olorun
20
3 / 8 / 10
12,578
699
9,955
19,873
9,177
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
pebbol
Athena
20
4 / 9 / 12
12,432
691
5,957
24,437
25,481
Hercules
shroooom
Hercules
20
5 / 8 / 11
13,453
747
21,285
40,828
44,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
2
0 / 0 / 0
5,056
281
0
337
39

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GrowleyGuy
Poseidon
20
12 / 6 / 12
14,981
832
23,838
14,901
6,468
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Othello Four
Hachiman
19
2 / 5 / 16
12,124
674
13,337
15,778
5,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
RadBrett
Chaac
20
5 / 6 / 22
13,881
771
23,863
28,721
41,402
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 3 / 16
13,332
741
15,667
11,463
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
louis102
Hun Batz
18
3 / 7 / 23
11,757
653
13,057
18,241
23,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
121
27
Kills
32
32
Deaths
27
39
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Poseidon
GrowleyGuy
Poseidon
12
6
12
3
L
Tiamat
15
7
6
2.57
W
Hachiman
Othello Four
Hachiman
2
5
16
2
W
Chaac
RadBrett
Chaac
5
6
22
2.67
W
10
3
16
6
L
Olorun
gabe0511
Olorun
3
8
10
1
W
Hun Batz
louis102
Hun Batz
3
7
23
2.07
L
Athena
pebbol
Athena
4
9
12
1.11
L
Hercules
shroooom
Hercules
5
8
11
1.31
L
Eset
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,257
Damage
89,762
104,493
Taken
89,104
97,217
Mitigated
81,917
39,066
Healing
35,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
GrowleyGuy
Poseidon
23,838
3,267
3,367
3,550
14,901
6,468
1,087
5,877
8,765
45,987
0
L
Tiamat
30,060
3,758
1,819
5,604
19,018
17,646
705
6,549
12,265
66,585
0
W
Hachiman
Othello Four
Hachiman
13,337
8,221
3,806
3,938
15,778
5,847
2,877
8,347
7,030
0
35,309
W
Chaac
RadBrett
Chaac
23,863
3,661
1,537
11,046
28,721
41,402
271
13,298
15,106
1,731
48,242
W
15,667
883
1,581
2,068
11,463
5,004
645
7,272
3,903
33,814
0
L
Olorun
gabe0511
Olorun
9,955
5,222
3,757
7,416
19,873
9,177
2,001
7,550
12,023
27,858
0
W
Hun Batz
louis102
Hun Batz
13,057
2,727
1,849
2,572
18,241
23,196
178
9,561
8,328
0
22,741
L
Athena
pebbol
Athena
5,957
1,339
601
888
24,437
25,481
40
10,539
13,516
11,259
0
L
Hercules
shroooom
Hercules
21,285
6,654
1,515
17,466
40,828
44,874
946
14,506
25,851
0
36,829
L
Eset
0
0
0
0
337
39
0
0
337
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,037
Gold Earned
66,075
167
Minions Killed
222
0
Camps Cleared
0
1,227,726
Distance Traveled
1,623,468
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,981
832
56
3
0
318,263
0
L
Tiamat
15,518
862
84
5
0
313,620
0
W
Hachiman
12,124
674
53
3
0
311,178
1
W
Chaac
13,881
771
41
2
0
323,450
4
W
Nox
13,332
741
56
3
0
348,933
2
L
Olorun
12,578
699
43
2
0
279,564
1
W
Hun Batz
11,757
653
16
1
0
321,644
1
L
Athena
12,432
691
11
1
0
323,040
1
L
Hercules
13,453
747
29
2
0
311,502
0
L
Eset
5,056
281
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role