Player Matchup

Apollo
Apollo
Cocorota_Col
Apollo
Level 160
God Stats
3W - 13L
1,500 SR
Queue Stats
208W - 211L
1,477 Elo+
Solo
Vamana
Vamana
DavinDaMagician
Vamana
Level 84
God Stats
28W - 15L
1,688 SR
Queue Stats
508W - 459L
1,526 Elo+
Party 1
Set
Set
R301_Visionary
Set
Level 109
God Stats
1W - 3L
1,252 SR
Queue Stats
118W - 111L
1,459 Elo+
Solo
Zeus
Zeus
WiloBeast99
Zeus
Level 109
God Stats
51W - 48L
1,480 SR
Queue Stats
320W - 306L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
shadowking102
Cu Chulainn
Level 80
God Stats
11W - 7L
1,553 SR
Queue Stats
773W - 699L
1,534 Elo+
Party 1
Team Averages
Level 108
1,495 SR
1,501 Elo+

VS

Team Averages
Level 123
1,636 SR
1,522 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BrodyAG
Serqet
Level 160
God Stats
3W - 2L
1,827 SR
Queue Stats
33W - 30L
1,525 Elo+
Solo
Sylvanus
Sylvanus
CyborgPlatepus
Sylvanus
Level 85
God Stats
10W - 5L
1,692 SR
Queue Stats
124W - 84L
1,589 Elo+
Party 2
Chaac
Chaac
howardmoonsir91
Chaac
Level 154
God Stats
2W - 0L
1,520 SR
Queue Stats
55W - 56L
1,450 Elo+
Solo
Danzaburou
Danzaburou
lpw5218
Danzaburou
Level 108
God Stats
6W - 1L
1,639 SR
Queue Stats
136W - 98L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
0 / 0 / 0
3,339
668
632
2,347
531
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
1,104
221
0
0
0
8
0 / 1 / 0
4,081
816
1,040
2,535
577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
5 / 1 / 0
4,705
941
2,555
2,477
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
shadowking102
Cu Chulainn
4
0 / 0 / 0
2,920
584
556
1,714
481
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 3 / 0
3,071
614
879
3,113
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
BrodyAG
Serqet
6
0 / 2 / 1
3,568
714
647
2,742
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
1
0 / 0 / 0
2,539
508
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 0 / 0
4,116
823
2,526
4,094
2,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
lpw5218
Danzaburou
5
0 / 0 / 0
3,297
659
683
1,356
195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
2
2
Deaths
5
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
3
0
0
W
Serqet
BrodyAG
Serqet
0
2
1
0.25
L
Apollo
0
0
0
0
W
Sylvanus
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
5
1
0
5
W
2
0
0
2
W
Danzaburou
lpw5218
Danzaburou
0
0
0
0
L
Cu Chulainn
shadowking102
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,783
Damage
4,735
9,073
Taken
11,305
2,151
Mitigated
4,994
3,434
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
879
0
0
989
3,113
1,013
0
1,769
1,212
8,844
0
W
Serqet
BrodyAG
Serqet
647
211
87
1,025
2,742
1,404
0
582
2,152
0
9,549
L
Apollo
632
424
0
1,266
2,347
531
600
0
2,322
0
13,063
W
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,040
664
0
490
2,535
577
0
0
2,373
0
18,894
L
2,555
654
0
811
2,477
562
0
685
1,448
18,933
0
W
2,526
594
0
1,708
4,094
2,382
0
64
4,030
0
12,244
W
Danzaburou
lpw5218
Danzaburou
683
269
0
562
1,356
195
0
0
1,356
0
10,784
L
Cu Chulainn
shadowking102
Cu Chulainn
556
123
97
770
1,714
481
382
0
1,689
0
6,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,149
Gold Earned
16,591
127
Minions Killed
68
0
Camps Cleared
0
370,764
Distance Traveled
382,289
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,071
614
10
2
0
87,587
2
W
Serqet
3,568
714
26
5
0
109,500
0
L
Apollo
3,339
668
31
6
0
93,553
0
W
Sylvanus
2,539
508
0
0
0
9,917
0
L
Vamana
1,104
221
0
0
0
0
0
L
Set
4,081
816
48
10
0
108,241
2
L
Zeus
4,705
941
38
8
0
93,399
4
W
Chaac
4,116
823
14
3
0
100,518
0
W
Danzaburou
3,297
659
18
4
0
74,767
1
L
Cu Chulainn
2,920
584
10
2
0
75,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role