Player Matchup

Tiamat
Tiamat
BuschLite7
Tiamat
Level 89
God Stats
3W - 6L
1,505 SR
Queue Stats
22W - 25L
1,529 Elo+
Party 2
Jormungandr
Jormungandr
Da CRAZY B
Jormungandr
Level 81
God Stats
11W - 7L
1,456 SR
Queue Stats
28W - 34L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
Sigglywiggly420
Kukulkan
Level 106
God Stats
1W - 0L
1,240 SR
Queue Stats
7W - 3L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
Steeler Monster
Danzaburou
Level 34
God Stats
13W - 8L
1,497 SR
Queue Stats
14W - 9L
1,576 Elo+
Party 2
Horus
Horus
deeenumber3
Horus
Level 81
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 34L
1,518 Elo+
Party 2
Team Averages
Level 78
1,440 SR
1,532 Elo+

VS

Team Averages
Level 47
1,367 SR
1,314 Elo+
Cthulhu
Cthulhu
DREADKNOT732
Cthulhu
Level 10
God Stats
5W - 11L
1,468 SR
Queue Stats
14W - 38L
1,329 Elo+
Party 1
He Bo
He Bo
NAES james86
He Bo
Level 68
God Stats
4W - 4L
1,427 SR
Queue Stats
98W - 142L
1,370 Elo+
Party 1
Fenrir
Fenrir
jakobe07197
Fenrir
Level 57
God Stats
5W - 14L
1,201 SR
Queue Stats
270W - 344L
1,299 Elo+
Party 1
Da Ji
Da Ji
mamba2331
Da Ji
Level 15
God Stats
0W - 3L
1,288 SR
Queue Stats
24W - 54L
1,252 Elo+
Party 1
Heimdallr
Heimdallr
schmudeT
Heimdallr
Level 87
God Stats
2W - 5L
1,452 SR
Queue Stats
143W - 227L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BuschLite7
Tiamat
20
10 / 4 / 17
13,452
1,035
23,248
12,180
11,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Da CRAZY B
Jormungandr
20
7 / 1 / 22
13,395
1,030
19,256
18,047
21,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
20
16 / 5 / 18
14,781
1,137
47,997
15,476
8,025
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Steeler Monster
Danzaburou
19
5 / 3 / 19
12,631
972
21,878
14,139
7,097
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 3 / 31
13,068
1,005
14,688
20,850
25,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DREADKNOT732
Cthulhu
18
3 / 6 / 10
12,701
977
18,230
33,469
49,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 3 / 6
10,710
824
4,500
8,462
3,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
19
10 / 7 / 5
14,240
1,095
22,422
35,625
29,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
mamba2331
Da Ji
18
0 / 14 / 15
11,628
894
10,745
28,642
13,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
schmudeT
Heimdallr
18
2 / 10 / 11
11,807
908
15,561
29,067
12,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
63
40
Kills
16
16
Deaths
40
107
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BuschLite7
Tiamat
10
4
17
4.63
L
Cthulhu
DREADKNOT732
Cthulhu
3
6
10
1.33
W
Jormungandr
Da CRAZY B
Jormungandr
7
1
22
18
L
1
3
6
1.33
W
Kukulkan
16
5
18
5
W
Danzaburou
Steeler Monster
Danzaburou
5
3
19
4.83
W
2
3
31
5.83
L
Fenrir
10
7
5
1.79
L
Da Ji
mamba2331
Da Ji
0
14
15
0.54
L
Heimdallr
schmudeT
Heimdallr
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,067
Damage
71,458
80,692
Taken
135,265
72,881
Mitigated
109,217
31,677
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BuschLite7
Tiamat
23,248
2,877
704
3,791
12,180
11,316
0
4,139
7,841
31,523
0
L
Cthulhu
DREADKNOT732
Cthulhu
18,230
915
1,324
673
33,469
49,865
0
20,750
12,219
50,160
0
W
Jormungandr
Da CRAZY B
Jormungandr
19,256
4,764
0
682
18,047
21,310
0
5,597
12,122
45,797
0
L
4,500
710
0
464
8,462
3,022
0
5,744
2,618
16,317
0
W
Kukulkan
47,997
6,892
1,591
4,951
15,476
8,025
0
4,103
11,323
82,633
0
W
Danzaburou
Steeler Monster
Danzaburou
21,878
11,304
1,428
3,519
14,139
7,097
0
2,807
11,332
0
39,667
W
14,688
7,484
7,191
7,820
20,850
25,133
0
5,281
15,344
0
17,815
L
Fenrir
22,422
6,367
0
2,974
35,625
29,458
0
25,158
10,117
0
36,612
L
Da Ji
mamba2331
Da Ji
10,745
2,201
0
619
28,642
13,956
0
17,910
10,357
0
25,596
L
Heimdallr
schmudeT
Heimdallr
15,561
6,360
0
1,344
29,067
12,916
0
20,159
8,658
0
30,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,327
Gold Earned
61,086
207
Minions Killed
206
3
Camps Cleared
1
1,152,789
Distance Traveled
1,085,510
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,452
1,035
26
2
0
262,181
0
L
Cthulhu
12,701
977
83
6
1
250,521
2
W
Jormungandr
13,395
1,030
50
4
0
226,480
0
L
He Bo
10,710
824
27
2
0
138,395
0
W
Kukulkan
14,781
1,137
91
7
2
202,481
0
W
Danzaburou
12,631
972
35
3
1
215,988
0
W
Horus
13,068
1,005
5
0
0
245,659
0
L
Fenrir
14,240
1,095
27
2
0
270,666
0
L
Da Ji
11,628
894
29
2
0
226,531
1
L
Heimdallr
11,807
908
40
3
0
199,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role