Player Matchup

Neith
Neith
DuesMiles
Neith
Level 5
God Stats
4W - 2L
1,387 SR
Queue Stats
5W - 4L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
ProfessorButts
Heimdallr
Level 77
God Stats
3W - 1L
1,901 SR
Queue Stats
45W - 36L
1,565 Elo+
Party 2
Anubis
Anubis
Rain丷
Anubis
Level 28
God Stats
51W - 52L
1,530 SR
Queue Stats
167W - 182L
1,512 Elo+
Solo
Tiamat
Tiamat
spotty33
Tiamat
Level 26
God Stats
4W - 2L
1,832 SR
Queue Stats
17W - 15L
1,541 Elo+
Solo
Fenrir
Fenrir
swforshort
Fenrir
Level 23
God Stats
3W - 2L
1,487 SR
Queue Stats
23W - 20L
1,547 Elo+
Party 2
Team Averages
Level 32
1,627 SR
1,539 Elo+

VS

Team Averages
Level 26
1,483 SR
1,452 Elo+
Cupid
Cupid
Cleopatra24
Cupid
Level 27
God Stats
30W - 57L
1,315 SR
Queue Stats
176W - 275L
1,284 Elo+
Party 1
The Morrigan
The Morrigan
LV1Peasant
The Morrigan
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 16L
1,717 Elo+
Solo
King Arthur
King Arthur
La2mshAna
King Arthur
Level 48
God Stats
119W - 165L
1,445 SR
Queue Stats
303W - 407L
1,400 Elo+
Party 1
Ra
Ra
Smiterlaw
Ra
Level 18
God Stats
5W - 9L
1,880 SR
Queue Stats
71W - 81L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
arpgood
Cthulhu
Level 28
God Stats
38W - 48L
1,273 SR
Queue Stats
131W - 179L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DuesMiles
Neith
17
1 / 3 / 16
10,411
946
8,574
6,921
2,471
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ProfessorButts
Heimdallr
19
7 / 3 / 23
12,759
1,160
20,959
17,561
5,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Rain丷
Anubis
20
17 / 2 / 13
14,691
1,336
32,658
16,188
8,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
spotty33
Tiamat
18
2 / 3 / 16
11,019
1,002
18,193
13,392
8,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
swforshort
Fenrir
19
10 / 2 / 18
13,295
1,209
17,981
11,984
9,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

192

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 7
10,106
919
5,270
15,586
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
LV1Peasant
The Morrigan
17
7 / 7 / 2
12,392
1,127
18,536
14,332
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
La2mshAna
King Arthur
17
0 / 5 / 9
10,260
933
8,076
30,394
21,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 11 / 7
12,162
1,106
17,286
19,743
7,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
arpgood
Cthulhu
17
2 / 8 / 7
10,944
995
11,964
24,695
22,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
45
37
Kills
13
13
Deaths
37
86
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
Neith
DuesMiles
Neith
1
3
16
3
L
The Morrigan
LV1Peasant
The Morrigan
7
7
2
1.14
L
King Arthur
La2mshAna
King Arthur
0
5
9
0.9
W
Heimdallr
ProfessorButts
Heimdallr
7
3
23
6.17
W
Anubis
Rain丷
Anubis
17
2
13
11.75
L
4
11
7
0.68
L
Cthulhu
arpgood
Cthulhu
2
8
7
0.69
W
Tiamat
spotty33
Tiamat
2
3
16
3.33
W
Fenrir
swforshort
Fenrir
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,365
Damage
61,132
66,046
Taken
104,750
35,524
Mitigated
60,443
15,472
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,270
2,487
129
1,712
15,586
4,185
0
10,028
5,558
0
19,597
W
Neith
DuesMiles
Neith
8,574
4,278
0
797
6,921
2,471
0
5,206
1,579
0
18,758
L
The Morrigan
LV1Peasant
The Morrigan
18,536
2,399
0
510
14,332
5,207
0
6,271
8,061
51,050
1,460
L
King Arthur
La2mshAna
King Arthur
8,076
804
0
6,307
30,394
21,926
0
16,231
13,999
0
18,396
W
Heimdallr
ProfessorButts
Heimdallr
20,959
13,366
0
3,462
17,561
5,743
0
15,156
2,237
0
43,284
W
Anubis
Rain丷
Anubis
32,658
1,373
0
6,221
16,188
8,573
0
9,784
5,975
58,251
0
L
17,286
975
1,633
1,834
19,743
7,053
0
7,749
11,994
40,329
0
L
Cthulhu
arpgood
Cthulhu
11,964
308
0
1,111
24,695
22,072
0
10,661
14,031
22,763
0
W
Tiamat
spotty33
Tiamat
18,193
670
430
3,754
13,392
8,860
0
8,310
4,724
37,060
0
W
Fenrir
swforshort
Fenrir
17,981
4,970
0
808
11,984
9,877
0
8,042
3,683
89
25,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,175
Gold Earned
55,864
197
Minions Killed
200
6
Camps Cleared
6
1,000,940
Distance Traveled
1,088,992
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,106
919
34
3
0
144,165
0
W
Neith
10,411
946
24
2
0
158,265
0
L
The Morrigan
12,392
1,127
59
5
1
216,547
0
L
King Arthur
10,260
933
21
2
1
255,137
0
W
Heimdallr
12,759
1,160
67
6
3
214,545
0
W
Anubis
14,691
1,336
62
6
2
186,635
0
L
Ra
12,162
1,106
52
5
3
207,756
0
L
Cthulhu
10,944
995
34
3
1
265,387
0
W
Tiamat
11,019
1,002
33
3
0
211,672
0
W
Fenrir
13,295
1,209
11
1
1
229,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role