Player Matchup

Hachiman
Hachiman
Cordell65
Hachiman
Level 68
God Stats
4W - 7L
1,479 SR
Queue Stats
80W - 114L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
SKYZO X JOKERQC
Cthulhu
Level 6
God Stats
9W - 4L
1,234 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Tiamat
Tiamat
oHabiit
Tiamat
Level 65
God Stats
1W - 5L
1,316 SR
Queue Stats
72W - 93L
1,551 Elo+
Party 2
Team Averages
Level 46
1,343 SR
1,532 Elo+

VS

Team Averages
Level 69
1,610 SR
1,540 Elo+
Scylla
Scylla
 
Scylla
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Mr-GuNsLiNg3R-TX
Khepri
Level 27
God Stats
7W - 7L
1,830 SR
Queue Stats
295W - 357L
1,493 Elo+
Solo
Guan Yu
Guan Yu
mosinmonster308
Guan Yu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cordell65
Hachiman
10
1 / 4 / 0
7,264
605
5,282
9,583
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 6 / 2
6,857
571
5,028
8,945
4,977
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
oHabiit
Tiamat
11
2 / 5 / 1
7,881
657
8,092
9,291
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
7 / 1 / 8
9,276
773
9,842
5,710
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 14
9,116
760
4,795
8,897
6,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 1 / 4
9,304
775
7,778
10,230
5,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
15
15
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
8
11
L
Hachiman
Cordell65
Hachiman
1
4
0
0.25
W
1
1
14
8
L
0
6
2
0.17
W
7
1
4
9
L
Tiamat
oHabiit
Tiamat
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,402
Damage
22,415
27,819
Taken
24,837
12,336
Mitigated
13,900
7,471
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,842
1,695
0
913
5,710
2,038
713
2,556
2,982
34,828
0
L
Hachiman
Cordell65
Hachiman
5,282
2,369
266
2,400
9,583
2,554
0
4,470
4,897
0
20,984
W
4,795
292
735
2,332
8,897
6,433
262
5,229
3,394
23,610
0
L
5,028
591
499
237
8,945
4,977
0
4,784
3,957
15,197
0
W
7,778
1,317
2,323
3,309
10,230
5,429
662
4,756
5,115
133
29,480
L
Tiamat
oHabiit
Tiamat
8,092
467
839
3,230
9,291
4,805
0
4,902
4,214
23,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,002
Gold Earned
27,696
95
Minions Killed
136
0
Camps Cleared
0
550,274
Distance Traveled
679,929
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,276
773
54
5
0
209,598
0
L
Hachiman
7,264
605
20
2
0
208,999
2
W
Khepri
9,116
760
33
3
0
222,943
5
L
Cthulhu
6,857
571
17
1
0
146,366
1
W
Guan Yu
9,304
775
49
4
0
247,388
1
L
Tiamat
7,881
657
58
5
0
194,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role