Player Matchup

Ao Kuang
Ao Kuang
Bagnavox
Ao Kuang
Level 69
God Stats
0W - 1L
1,299 SR
Queue Stats
17W - 16L
1,546 Elo+
Party 2
Khepri
Khepri
DuqueAleman13
Khepri
Level 70
God Stats
17W - 8L
1,906 SR
Queue Stats
126W - 120L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
Lokij65820
Cernunnos
Level 28
God Stats
1W - 2L
1,631 SR
Queue Stats
7W - 6L
1,584 Elo+
Party 2
Janus
Janus
TanjirouKamado
Janus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 67L
1,569 Elo+
Party 2
Osiris
Osiris
levis_yondaime1
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,586 Elo+
Party 2
Team Averages
Level 72
1,567 SR
1,555 Elo+

VS

Team Averages
Level 92
1,717 SR
1,662 Elo+
Aphrodite
Aphrodite
S1mplexed
Aphrodite
Level 60
God Stats
28W - 15L
1,622 SR
Queue Stats
89W - 46L
1,737 Elo+
Party 1
Ganesha
Ganesha
SeargentFox209
Ganesha
Level 40
God Stats
6W - 2L
1,916 SR
Queue Stats
249W - 186L
1,652 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sheki
Tsukuyomi
Level 149
God Stats
4W - 6L
1,827 SR
Queue Stats
372W - 336L
1,655 Elo+
Party 3
Tiamat
Tiamat
SuperNumbers
Tiamat
Level 160
God Stats
15W - 10L
1,719 SR
Queue Stats
647W - 493L
1,765 Elo+
Party 1
Neith
Neith
Tdubbs
Neith
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bagnavox
Ao Kuang
15
1 / 6 / 3
9,406
448
5,814
19,969
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 6 / 4
8,826
420
6,376
19,113
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Lokij65820
Cernunnos
13
1 / 5 / 0
8,618
410
4,585
16,487
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 2 / 0
11,790
561
17,360
14,572
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 0
10,200
486
5,703
23,821
16,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
S1mplexed
Aphrodite
15
1 / 2 / 4
9,767
465
3,119
10,425
4,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 17
10,570
503
6,611
19,478
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Sheki
Tsukuyomi
18
7 / 3 / 8
11,375
542
14,615
17,091
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
20
10 / 0 / 7
13,420
639
34,054
14,513
19,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Tdubbs
Neith
16
5 / 1 / 11
10,263
489
12,600
8,655
3,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
8
Kills
23
23
Deaths
8
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bagnavox
Ao Kuang
1
6
3
0.42
L
0
6
4
0.33
L
Cernunnos
Lokij65820
Cernunnos
1
5
0
0.2
W
Aphrodite
S1mplexed
Aphrodite
1
2
4
1.5
W
0
2
17
4.25
W
Tsukuyomi
Sheki
Tsukuyomi
7
3
8
3.67
W
Tiamat
10
0
7
13.5
L
6
2
0
3
W
Neith
Tdubbs
Neith
5
1
11
10.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
70,999
93,962
Taken
70,162
45,077
Mitigated
51,369
28,214
Healing
38,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bagnavox
Ao Kuang
5,814
733
0
7,058
19,969
7,003
0
7,338
12,364
55,998
0
L
6,376
138
0
2,809
19,113
10,887
0
11,150
7,652
30,121
0
L
Cernunnos
Lokij65820
Cernunnos
4,585
1,990
0
4,497
16,487
5,519
88
5,831
10,561
0
46,080
W
Aphrodite
S1mplexed
Aphrodite
3,119
93
6,215
5,982
10,425
4,540
190
5,946
4,479
57,326
0
W
6,611
288
0
5,294
19,478
16,487
270
9,617
9,861
37,822
0
W
Tsukuyomi
Sheki
Tsukuyomi
14,615
3,307
0
8,209
17,091
6,978
2,398
4,663
12,428
0
66,727
W
Tiamat
34,054
2,856
0
9,115
14,513
19,541
3,908
5,668
8,845
119,907
0
L
17,360
667
322
2,606
14,572
5,079
0
5,706
8,698
96,391
0
W
Neith
Tdubbs
Neith
12,600
5,595
0
3,693
8,655
3,823
2,644
3,656
4,999
0
62,101
L
5,703
1,308
0
10,922
23,821
16,589
0
12,213
10,903
0
69,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,840
Gold Earned
55,395
612
Minions Killed
581
0
Camps Cleared
0
1,961,323
Distance Traveled
2,032,467
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,406
448
93
4
0
372,529
3
L
Khepri
8,826
420
34
2
0
395,364
11
L
Cernunnos
8,618
410
104
5
0
335,059
3
W
Aphrodite
9,767
465
136
6
0
392,091
6
W
Ganesha
10,570
503
8
0
0
393,742
3
W
Tsukuyomi
11,375
542
95
5
0
478,669
4
W
Tiamat
13,420
639
202
10
0
423,824
4
L
Janus
11,790
561
209
10
0
461,238
6
W
Neith
10,263
489
140
7
0
344,141
2
L
Osiris
10,200
486
172
8
0
397,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role