Player Matchup

Ra
Ra
Cfp3157
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
CityofChorrol
Hun Batz
Level 96
God Stats
2W - 3L
1,270 SR
Queue Stats
34W - 50L
1,346 Elo+
Party 2
Artemis
Artemis
GhostFX
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,549 Elo+
Solo
Ymir
Ymir
NobleOdysseus
Ymir
Level 28
God Stats
61W - 52L
1,604 SR
Queue Stats
64W - 56L
1,563 Elo+
Party 2
Mulan
Mulan
shrekislove1234
Mulan
Level 28
God Stats
21W - 22L
1,540 SR
Queue Stats
62W - 51L
1,557 Elo+
Party 2
Team Averages
Level 46
1,483 SR
1,507 Elo+

VS

Team Averages
Level 59
1,487 SR
1,500 Elo+
Scylla
Scylla
EverydayNobody
Scylla
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 85L
1,446 Elo+
Solo
Ratatoskr
Ratatoskr
Kovako
Ratatoskr
Level 25
God Stats
49W - 27L
1,553 SR
Queue Stats
272W - 226L
1,526 Elo+
Party 1
Hel
Hel
Skeiko
Hel
Level 120
God Stats
7W - 3L
1,500 SR
Queue Stats
194W - 197L
1,491 Elo+
Solo
Mulan
Mulan
Tasit68
Mulan
Level 46
God Stats
5W - 9L
1,328 SR
Queue Stats
169W - 147L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
schplee
Ah Muzen Cab
Level 26
God Stats
54W - 27L
1,554 SR
Queue Stats
418W - 386L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,467
861
11,961
16,177
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
CityofChorrol
Hun Batz
16
1 / 2 / 2
9,723
884
8,508
12,794
5,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
GhostFX
Artemis
13
0 / 2 / 1
8,474
770
2,166
2,932
1,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 4 / 3
9,864
897
6,565
22,763
21,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 4 / 2
9,531
866
5,617
15,842
11,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

143

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 15
11,403
1,037
16,225
5,237
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Kovako
Ratatoskr
17
6 / 0 / 9
10,611
965
7,423
4,010
2,980
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
Skeiko
Hel
16
2 / 1 / 14
10,213
928
7,105
8,210
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Tasit68
Mulan
17
8 / 2 / 12
10,971
997
17,949
14,969
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
schplee
Ah Muzen Cab
16
0 / 0 / 16
9,642
877
15,794
6,789
2,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
87
3
Kills
21
21
Deaths
3
10
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Hun Batz
CityofChorrol
Hun Batz
1
2
2
1
W
5
0
15
12.5
L
Artemis
GhostFX
Artemis
0
2
1
0.25
W
Ratatoskr
Kovako
Ratatoskr
6
0
9
10.5
L
0
4
3
0.38
W
Hel
Skeiko
Hel
2
1
14
9
W
Mulan
Tasit68
Mulan
8
2
12
7
W
Ah Muzen Cab
schplee
Ah Muzen Cab
0
0
16
8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,817
Damage
64,496
70,508
Taken
39,215
45,653
Mitigated
24,707
5,388
Healing
21,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,961
1,105
1,293
517
16,177
6,745
0
4,504
11,377
35,693
0
L
Hun Batz
CityofChorrol
Hun Batz
8,508
1,462
0
0
12,794
5,223
0
4,221
8,402
0
30,094
W
16,225
1,084
130
1,265
5,237
2,031
0
2,924
2,313
42,114
0
L
Artemis
GhostFX
Artemis
2,166
1,203
0
331
2,932
1,059
0
948
1,934
0
8,934
W
Ratatoskr
Kovako
Ratatoskr
7,423
642
0
1,428
4,010
2,980
0
1,367
2,643
0
16,458
L
6,565
474
0
845
22,763
21,277
0
6,521
15,946
17,710
0
W
Hel
Skeiko
Hel
7,105
453
10,296
5,643
8,210
3,542
0
4,528
3,657
29,648
0
W
Mulan
Tasit68
Mulan
17,949
3,268
0
1,538
14,969
13,430
0
5,450
9,269
0
25,079
W
Ah Muzen Cab
schplee
Ah Muzen Cab
15,794
4,920
0
859
6,789
2,724
0
4,257
2,507
0
33,031
L
5,617
63
0
2,402
15,842
11,349
0
7,136
8,531
0
26,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,059
Gold Earned
52,840
199
Minions Killed
207
4
Camps Cleared
3
883,804
Distance Traveled
1,091,771
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,467
861
50
5
0
189,552
0
L
Hun Batz
9,723
884
64
6
2
233,639
1
W
Scylla
11,403
1,037
68
6
0
210,304
1
L
Artemis
8,474
770
20
2
0
49,797
0
W
Ratatoskr
10,611
965
21
2
0
227,291
1
L
Ymir
9,864
897
26
2
1
202,914
0
W
Hel
10,213
928
61
6
2
221,718
4
W
Mulan
10,971
997
16
1
0
222,574
0
W
Ah Muzen Cab
9,642
877
41
4
1
209,884
0
L
Mulan
9,531
866
39
4
1
207,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role