Player Matchup

Hou Yi
Hou Yi
Drowzy003
Hou Yi
Level 48
God Stats
6W - 14L
1,616 SR
Queue Stats
151W - 172L
1,582 Elo+
Party 1
Cerberus
Cerberus
NozzerGames
Cerberus
Level 53
God Stats
17W - 9L
1,868 SR
Queue Stats
144W - 131L
1,644 Elo+
Party 1
Tiamat
Tiamat
vDoZeRv
Tiamat
Level 46
God Stats
68W - 70L
1,255 SR
Queue Stats
1,523W - 1,678L
1,403 Elo+
Solo
Team Averages
Level 49
1,580 SR
1,543 Elo+

VS

Team Averages
Level 96
1,478 SR
1,689 Elo+
Tyr
Tyr
BastetChan04
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,747 Elo+
Party 2
Medusa
Medusa
Hydreigon93
Medusa
Level 111
God Stats
0W - 3L
1,560 SR
Queue Stats
5W - 8L
1,772 Elo+
Party 2
Chronos
Chronos
PapaFransisco
Chronos
Level 69
God Stats
11W - 9L
1,375 SR
Queue Stats
421W - 540L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Drowzy003
Hou Yi
12
3 / 1 / 7
8,040
731
8,556
5,693
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
NozzerGames
Cerberus
12
6 / 0 / 6
9,236
840
9,400
9,908
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
vDoZeRv
Tiamat
11
3 / 2 / 6
7,738
703
5,716
5,595
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
6,924
629
2,324
10,581
7,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
10
1 / 5 / 2
6,998
636
8,260
10,153
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
8
0 / 3 / 3
6,456
587
2,983
7,909
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
3
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Hou Yi
Drowzy003
Hou Yi
3
1
7
6.5
L
Medusa
1
5
2
0.4
W
Cerberus
NozzerGames
Cerberus
6
0
6
9
L
Chronos
0
3
3
0.5
W
Tiamat
vDoZeRv
Tiamat
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,672
Damage
13,567
21,196
Taken
28,643
16,410
Mitigated
18,661
7,132
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,324
432
670
2,371
10,581
7,539
0
5,028
5,553
0
9,493
W
Hou Yi
Drowzy003
Hou Yi
8,556
2,901
0
250
5,693
1,803
677
1,084
4,609
0
33,575
L
Medusa
8,260
3,492
0
2,849
10,153
3,923
251
5,483
4,670
0
29,205
W
Cerberus
NozzerGames
Cerberus
9,400
577
774
4,589
9,908
9,814
282
1,476
8,432
28,961
0
L
Chronos
2,983
690
0
1,076
7,909
7,199
0
4,646
3,263
13,417
0
W
Tiamat
vDoZeRv
Tiamat
5,716
918
0
1,519
5,595
4,793
16
501
5,094
18,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,014
Gold Earned
20,378
137
Minions Killed
91
0
Camps Cleared
0
620,182
Distance Traveled
608,894
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,924
629
6
1
0
215,112
2
W
Hou Yi
8,040
731
47
4
0
201,426
2
L
Medusa
6,998
636
62
6
0
183,728
3
W
Cerberus
9,236
840
56
5
0
215,061
2
L
Chronos
6,456
587
23
2
0
210,054
1
W
Tiamat
7,738
703
34
3
0
203,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role