Player Matchup

Hachiman
Hachiman
Jaimeelgato
Hachiman
Level 25
God Stats
4W - 9L
1,508 SR
Queue Stats
123W - 122L
1,350 Elo+
Party 3
Cthulhu
Cthulhu
ShadowShinee
Cthulhu
Level 3
God Stats
5W - 4L
1,431 SR
Queue Stats
34W - 39L
1,539 Elo+
Party 4
Tiamat
Tiamat
ShisuGray
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
lisiado98
Thor
Level 29
God Stats
51W - 55L
1,771 SR
Queue Stats
51W - 55L
1,702 Elo+
Solo
Susano
Susano
sac3105
Susano
Level 18
God Stats
2W - 7L
1,266 SR
Queue Stats
122W - 154L
1,345 Elo+
Party 3
Team Averages
Level 40
1,495 SR
1,487 Elo+

VS

Team Averages
Level 12
1,541 SR
1,316 Elo+
Cu Chulainn
Cu Chulainn
FreightTraiin
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,309 Elo+
Solo
Cernunnos
Cernunnos
RhuinOfHelsing
Cernunnos
Level 6
God Stats
4W - 0L
1,719 SR
Queue Stats
7W - 10L
1,183 Elo+
Party 2
Geb
Geb
Runthor
Geb
Level 13
God Stats
21W - 22L
1,481 SR
Queue Stats
50W - 39L
1,443 Elo+
Party 1
King Arthur
King Arthur
Warm5ensations
King Arthur
Level 26
God Stats
95W - 80L
1,506 SR
Queue Stats
100W - 84L
1,460 Elo+
Party 1
Zeus
Zeus
Yanofski
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jaimeelgato
Hachiman
20
6 / 7 / 6
14,985
999
40,692
34,729
15,092
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ShadowShinee
Cthulhu
20
0 / 8 / 5
12,875
858
14,522
32,270
45,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
ShisuGray
Tiamat
19
4 / 6 / 3
14,165
944
16,914
19,118
13,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
16
3 / 2 / 1
12,084
806
5,954
6,841
2,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
sac3105
Susano
16
0 / 3 / 2
11,205
747
1,825
6,348
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FreightTraiin
Cu Chulainn
20
8 / 1 / 16
15,048
1,003
26,405
24,327
23,704
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
RhuinOfHelsing
Cernunnos
20
2 / 2 / 16
13,793
920
14,891
17,436
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Geb
20
2 / 0 / 16
13,132
875
10,371
12,102
10,037
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Warm5ensations
King Arthur
20
9 / 6 / 11
14,466
964
23,260
22,257
17,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
5 / 4 / 12
13,894
926
17,499
12,058
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
13
Kills
26
26
Deaths
13
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
FreightTraiin
Cu Chulainn
8
1
16
16
L
Hachiman
Jaimeelgato
Hachiman
6
7
6
1.29
W
Cernunnos
RhuinOfHelsing
Cernunnos
2
2
16
5
W
Geb
2
0
16
10
L
Cthulhu
ShadowShinee
Cthulhu
0
8
5
0.31
L
Tiamat
ShisuGray
Tiamat
4
6
3
0.92
W
King Arthur
Warm5ensations
King Arthur
9
6
11
2.42
W
Zeus
5
4
12
2.75
L
Thor
3
2
1
1.75
L
Susano
sac3105
Susano
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,907
Damage
92,426
99,306
Taken
88,180
78,443
Mitigated
62,566
12,837
Healing
22,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
FreightTraiin
Cu Chulainn
26,405
8,180
0
7,796
24,327
23,704
0
7,312
16,713
4,456
47,275
L
Hachiman
Jaimeelgato
Hachiman
40,692
30,702
0
8,512
34,729
15,092
0
10,500
23,804
0
61,156
W
Cernunnos
RhuinOfHelsing
Cernunnos
14,891
9,215
0
6,946
17,436
7,045
0
5,283
12,028
0
46,101
W
Geb
10,371
556
0
0
12,102
10,037
0
6,890
5,137
18,466
0
L
Cthulhu
ShadowShinee
Cthulhu
14,522
758
337
469
32,270
45,398
0
9,202
21,883
34,782
0
L
Tiamat
ShisuGray
Tiamat
16,914
1,280
158
2,688
19,118
13,751
0
6,029
12,867
50,914
0
W
King Arthur
Warm5ensations
King Arthur
23,260
5,430
0
4,381
22,257
17,330
0
6,727
15,385
0
38,314
W
Zeus
17,499
3,791
0
2,996
12,058
4,450
0
4,477
7,481
48,369
0
L
Thor
5,954
1,186
0
0
6,841
2,152
0
1,827
4,914
0
8,619
L
Susano
sac3105
Susano
1,825
665
176
497
6,348
2,050
0
1,879
4,394
0
5,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,314
Gold Earned
70,333
186
Minions Killed
282
3
Camps Cleared
8
921,297
Distance Traveled
1,307,426
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,048
1,003
59
4
2
296,305
0
L
Hachiman
14,985
999
41
3
1
245,717
0
W
Cernunnos
13,793
920
79
5
0
214,766
0
W
Geb
13,132
875
19
1
0
302,760
0
L
Cthulhu
12,875
858
52
3
1
223,494
0
L
Tiamat
14,165
944
86
6
0
237,334
0
W
King Arthur
14,466
964
31
2
2
252,445
0
W
Zeus
13,894
926
94
6
4
241,150
0
L
Thor
12,084
806
4
0
1
115,431
1
L
Susano
11,205
747
3
0
0
99,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role