Player Matchup

Set
Set
BENJAC04
Set
Level 17
God Stats
8W - 16L
1,500 SR
Queue Stats
423W - 458L
1,349 Elo+
Solo
Yemoja
Yemoja
ESP4NT4LH0
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ocaliimon
Osiris
Level 124
God Stats
12W - 16L
1,369 SR
Queue Stats
88W - 107L
1,379 Elo+
Party 1
Baron Samedi
Baron Samedi
SmiteMCJ2
Baron Samedi
Level 4
God Stats
3W - 1L
1,476 SR
Queue Stats
5W - 4L
1,412 Elo+
Party 1
Izanami
Izanami
Sovvv
Izanami
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
31W - 26L
1,621 Elo+
Solo
Team Averages
Level 41
1,469 SR
1,452 Elo+

VS

Team Averages
Level 21
1,439 SR
1,408 Elo+
Medusa
Medusa
BlackBird1907
Medusa
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,090 Elo+
Solo
Thanatos
Thanatos
Evech18
Thanatos
Level 28
God Stats
5W - 10L
1,515 SR
Queue Stats
85W - 91L
1,549 Elo+
Solo
Ymir
Ymir
Laurole_10
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,412 Elo+
Solo
Vamana
Vamana
PlayBrx
Vamana
Level 18
God Stats
2W - 3L
1,179 SR
Queue Stats
17W - 16L
1,488 Elo+
Solo
Tiamat
Tiamat
RogihtBR
Tiamat
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,717
476
1,613
5,613
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
ESP4NT4LH0
Yemoja
9
1 / 0 / 10
6,785
565
909
2,124
986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
Ocaliimon
Osiris
13
5 / 1 / 0
7,171
598
5,989
8,971
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
SmiteMCJ2
Baron Samedi
12
5 / 1 / 3
7,094
591
7,530
6,263
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Sovvv
Izanami
13
10 / 0 / 0
8,052
671
8,400
4,317
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,760
397
1,121
4,221
779
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Evech18
Thanatos
8
1 / 8 / 2
5,488
457
4,348
9,525
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
4,344
362
333
5,973
2,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
PlayBrx
Vamana
9
1 / 3 / 0
5,706
476
5,335
8,336
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
RogihtBR
Tiamat
9
1 / 4 / 0
5,116
426
3,141
7,141
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
22
Kills
3
3
Deaths
22
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
0
4
0
0
W
Yemoja
ESP4NT4LH0
Yemoja
1
0
10
6
L
Thanatos
Evech18
Thanatos
1
8
2
0.25
L
0
3
0
0
W
Osiris
Ocaliimon
Osiris
5
1
0
5
L
Vamana
PlayBrx
Vamana
1
3
0
0.33
L
Tiamat
RogihtBR
Tiamat
1
4
0
0.25
W
Baron Samedi
SmiteMCJ2
Baron Samedi
5
1
3
6.5
W
Izanami
Sovvv
Izanami
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,441
Damage
14,278
27,288
Taken
35,196
12,575
Mitigated
14,603
14,068
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,613
881
0
787
5,613
1,647
0
807
4,806
0
22,673
L
1,121
256
0
0
4,221
779
0
204
4,017
0
20,252
W
Yemoja
ESP4NT4LH0
Yemoja
909
49
1,040
705
2,124
986
52
191
1,933
6,414
0
L
Thanatos
Evech18
Thanatos
4,348
1,532
0
3,172
9,525
2,816
0
3,125
6,188
0
13,895
L
333
67
0
0
5,973
2,128
0
477
5,496
10,045
0
W
Osiris
Ocaliimon
Osiris
5,989
4,544
0
6,237
8,971
4,920
438
0
8,523
0
32,976
L
Vamana
PlayBrx
Vamana
5,335
2,795
0
2,875
8,336
4,547
0
0
8,336
0
24,318
L
Tiamat
RogihtBR
Tiamat
3,141
287
0
1,699
7,141
4,333
0
4,136
2,720
19,255
0
W
Baron Samedi
SmiteMCJ2
Baron Samedi
7,530
959
145
3,682
6,263
2,652
42
2,198
4,065
35,802
0
W
Izanami
Sovvv
Izanami
8,400
4,982
0
1,472
4,317
2,370
859
278
4,039
0
66,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
25,414
311
Minions Killed
173
0
Camps Cleared
0
1,016,858
Distance Traveled
928,227
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,717
476
47
4
0
181,871
0
L
Medusa
4,760
397
36
3
0
176,708
1
W
Yemoja
6,785
565
11
1
0
201,756
3
L
Thanatos
5,488
457
31
3
0
213,311
2
L
Ymir
4,344
362
16
1
0
174,042
1
W
Osiris
7,171
598
64
5
0
214,484
0
L
Vamana
5,706
476
53
4
0
171,136
0
L
Tiamat
5,116
426
37
3
0
193,030
3
W
Baron Samedi
7,094
591
64
5
0
216,329
5
W
Izanami
8,052
671
125
10
0
202,418
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role