Player Matchup

Geb
Geb
A_VeryLargeRock
Geb
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,392 Elo+
Party 1
Ullr
Ullr
DocktorLoki
Ullr
Level 57
God Stats
36W - 46L
1,487 SR
Queue Stats
818W - 799L
1,449 Elo+
Party 1
Tiamat
Tiamat
ElRompeQlo777
Tiamat
Level 84
God Stats
1W - 2L
1,717 SR
Queue Stats
407W - 387L
1,441 Elo+
Solo
Ravana
Ravana
Mastah_Sfavorite
Ravana
Level 155
God Stats
10W - 11L
1,500 SR
Queue Stats
331W - 337L
1,434 Elo+
Solo
Anubis
Anubis
hokagejessica
Anubis
Level 98
God Stats
26W - 12L
1,565 SR
Queue Stats
446W - 422L
1,503 Elo+
Party 1
Team Averages
Level 88
1,554 SR
1,444 Elo+

VS

Team Averages
Level 109
1,445 SR
1,464 Elo+
Scylla
Scylla
Ackairo
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CaesarGreen
Bakasura
Level 56
God Stats
1W - 2L
1,711 SR
Queue Stats
210W - 242L
1,368 Elo+
Solo
Izanami
Izanami
Srie0a
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
YesMaamxox
Chaac
Level 86
God Stats
25W - 19L
1,248 SR
Queue Stats
243W - 282L
1,482 Elo+
Solo
Tyr
Tyr
shnymnstr
Tyr
Level 142
God Stats
0W - 3L
1,266 SR
Queue Stats
190W - 239L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 8
8,445
422
3,288
9,476
5,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 2
7,395
370
3,803
3,626
850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 1
9,395
470
10,558
7,859
8,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 2
10,089
504
5,231
9,344
4,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 2 / 3
10,427
521
11,454
13,229
9,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ackairo
Scylla
18
0 / 3 / 0
10,440
522
4,602
8,299
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
CaesarGreen
Bakasura
12
0 / 3 / 3
7,810
391
3,533
9,131
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Srie0a
Izanami
15
1 / 4 / 1
9,334
467
5,866
9,367
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
2 / 1 / 1
10,392
520
7,216
15,489
9,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 1
8,477
424
4,657
13,855
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
4
4
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Scylla
Ackairo
Scylla
0
3
0
0
L
Bakasura
CaesarGreen
Bakasura
0
3
3
0.5
W
2
0
2
3
W
0
1
1
0.5
W
6
1
2
7
L
Izanami
Srie0a
Izanami
1
4
1
0.38
L
Chaac
2
1
1
2.5
W
4
2
3
2.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,334
Damage
25,874
43,534
Taken
56,141
29,166
Mitigated
24,660
16,433
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,288
37
534
1,668
9,476
5,920
156
1,079
7,997
26,498
0
L
Scylla
Ackairo
Scylla
4,602
364
0
1,176
8,299
2,747
427
2,523
5,704
79,113
0
L
Bakasura
CaesarGreen
Bakasura
3,533
2,859
0
3,896
9,131
2,710
0
3,201
5,900
0
28,836
W
3,803
1,296
0
1,176
3,626
850
0
0
3,626
0
28,700
W
10,558
696
0
3,080
7,859
8,193
378
413
7,111
55,332
0
W
5,231
1,412
0
2,559
9,344
4,802
301
376
8,686
0
66,541
L
Izanami
Srie0a
Izanami
5,866
4,196
0
2,547
9,367
3,530
1,146
5,122
4,245
0
64,249
L
Chaac
7,216
1,537
0
6,871
15,489
9,493
887
9,388
5,371
0
70,691
W
11,454
484
0
7,416
13,229
9,401
896
2,430
10,586
75,284
0
L
4,657
985
0
4,155
13,855
6,180
0
4,234
9,621
0
32,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,751
Gold Earned
46,453
468
Minions Killed
528
0
Camps Cleared
0
1,555,864
Distance Traveled
1,747,054
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,445
422
48
2
0
374,631
1
L
Scylla
10,440
522
164
8
0
354,869
5
L
Bakasura
7,810
391
70
4
0
268,715
1
W
Ullr
7,395
370
56
3
0
178,540
0
W
Tiamat
9,395
470
120
6
0
331,524
2
W
Ravana
10,089
504
103
5
0
348,799
3
L
Izanami
9,334
467
115
6
0
334,057
7
L
Chaac
10,392
520
152
8
0
344,113
5
W
Anubis
10,427
521
141
7
0
322,370
1
L
Tyr
8,477
424
27
1
0
445,300
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role