Player Matchup

Tiamat
Tiamat
BigFuzzyFrogs
Tiamat
Level 81
God Stats
3W - 2L
1,464 SR
Queue Stats
272W - 256L
1,480 Elo+
Party 2
Izanami
Izanami
FaThEr_JOUT
Izanami
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,448 Elo+
Party 2
Khepri
Khepri
Fallen-Angel0103
Khepri
Level 83
God Stats
18W - 21L
1,570 SR
Queue Stats
68W - 75L
1,378 Elo+
Party 2
Bakasura
Bakasura
St4bb3dxX
Bakasura
Level 65
God Stats
12W - 15L
1,607 SR
Queue Stats
107W - 127L
1,538 Elo+
Party 2
Hades
Hades
ToXiC_No0dle42
Hades
Level 41
God Stats
1W - 0L
1,708 SR
Queue Stats
12W - 17L
1,296 Elo+
Party 2
Team Averages
Level 59
1,570 SR
1,428 Elo+

VS

Team Averages
Level 45
1,322 SR
1,298 Elo+
Mulan
Mulan
Blackasselin77
Mulan
Level 42
God Stats
11W - 14L
1,344 SR
Queue Stats
31W - 42L
1,386 Elo+
Solo
Arachne
Arachne
TheDankLordCthul
Arachne
Level 69
God Stats
20W - 13L
1,262 SR
Queue Stats
119W - 136L
1,318 Elo+
Party 1
Tiamat
Tiamat
The_USS_Alaska
Tiamat
Level 63
God Stats
10W - 10L
1,235 SR
Queue Stats
104W - 116L
1,378 Elo+
Solo
Athena
Athena
Ulinga4Ever
Athena
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,272 Elo+
Party 1
Artemis
Artemis
Veiloaria
Artemis
Level 5
God Stats
2W - 3L
1,268 SR
Queue Stats
13W - 16L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,107
540
4,467
5,381
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
FaThEr_JOUT
Izanami
13
11 / 3 / 5
9,039
603
10,757
10,245
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 12
8,340
556
6,780
12,336
8,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
St4bb3dxX
Bakasura
14
4 / 2 / 2
8,362
557
5,026
10,057
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 1 / 2
8,131
542
6,774
9,729
5,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,724
382
3,693
5,989
3,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
8 / 6 / 1
8,387
559
13,031
17,482
5,462
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 1 / 2
6,118
408
2,119
3,339
1,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
10
1 / 6 / 3
6,229
415
2,339
14,540
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Veiloaria
Artemis
6
0 / 5 / 2
5,098
340
1,514
5,409
1,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
21
Kills
10
11
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
0
3
0
0
W
Izanami
FaThEr_JOUT
Izanami
11
3
5
4.5
W
0
2
12
3
W
Bakasura
St4bb3dxX
Bakasura
4
2
2
2.5
L
8
6
1
1.42
L
1
1
2
2
W
4
1
2
5
L
Athena
1
6
3
0.42
L
Artemis
Veiloaria
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
22,696
47,748
Taken
46,759
24,289
Mitigated
21,293
19,836
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,467
235
0
1,402
5,381
3,389
137
1,227
4,154
37,717
0
L
3,693
1,468
0
837
5,989
3,198
134
3,996
1,993
0
21,332
W
Izanami
FaThEr_JOUT
Izanami
10,757
7,875
0
3,842
10,245
3,647
1,874
636
9,609
0
43,938
W
6,780
466
903
2,671
12,336
8,185
585
1,777
10,559
34,177
0
W
Bakasura
St4bb3dxX
Bakasura
5,026
3,535
0
5,623
10,057
3,855
640
336
9,721
0
44,907
L
13,031
8,177
0
5,981
17,482
5,462
0
5,201
11,241
0
45,576
L
2,119
332
0
1,595
3,339
1,515
426
592
2,377
24,410
0
W
6,774
694
257
5,138
9,729
5,213
1,257
482
9,022
39,080
0
L
Athena
2,339
959
246
888
14,540
9,559
0
5,674
8,464
14,796
0
L
Artemis
Veiloaria
Artemis
1,514
812
0
0
5,409
1,559
0
2,103
3,306
0
9,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
31,556
387
Minions Killed
187
0
Camps Cleared
0
1,321,720
Distance Traveled
1,032,396
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,107
540
82
5
0
276,917
1
L
Mulan
5,724
382
45
3
0
181,542
0
W
Izanami
9,039
603
76
5
0
238,717
1
W
Khepri
8,340
556
53
4
0
271,044
1
W
Bakasura
8,362
557
98
7
0
294,694
2
L
Arachne
8,387
559
66
4
0
271,021
0
L
Tiamat
6,118
408
43
3
0
165,029
3
W
Hades
8,131
542
78
5
0
240,348
1
L
Athena
6,229
415
16
1
0
271,703
0
L
Artemis
5,098
340
17
1
0
143,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role