Player Matchup

Rama
Rama
Arkherion
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,643 Elo+
Party 1
Xing Tian
Xing Tian
Chrmkstr
Xing Tian
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,650 Elo+
Party 1
Scylla
Scylla
FroztGuardian
Scylla
Level 11
God Stats
4W - 1L
1,629 SR
Queue Stats
6W - 2L
1,663 Elo+
Party 1
Cupid
Cupid
GABRIELMANCARI
Cupid
Level 12
God Stats
13W - 10L
1,497 SR
Queue Stats
13W - 13L
1,442 Elo+
Solo
Discordia
Discordia
Powerus
Discordia
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,605 Elo+
Party 1
Team Averages
Level 18
1,525 SR
1,600 Elo+

VS

Team Averages
Level 9
1,500 SR
1,342 Elo+
Discordia
Discordia
DiogoDoll02
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,082 Elo+
Party 2
Artemis
Artemis
MegaBoyXY
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,709 Elo+
Solo
Nemesis
Nemesis
PriorBr
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,183 Elo+
Party 2
Aphrodite
Aphrodite
Unkalus
Aphrodite
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,553 Elo+
Solo
Ymir
Ymir
andreluissk6
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
9 / 0 / 16
11,663
1,166
22,270
10,945
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Chrmkstr
Xing Tian
18
3 / 2 / 26
11,957
1,196
15,228
15,845
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
15 / 1 / 11
13,120
1,312
28,133
8,045
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 3 / 11
11,336
1,134
12,242
9,043
4,366
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Powerus
Discordia
18
3 / 2 / 22
11,257
1,126
16,883
6,881
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DiogoDoll02
Discordia
15
1 / 12 / 4
9,405
941
3,889
16,653
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
MegaBoyXY
Artemis
16
1 / 9 / 7
10,268
1,027
16,789
18,862
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
PriorBr
Nemesis
16
5 / 6 / 3
10,993
1,099
12,082
22,992
10,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Unkalus
Aphrodite
15
1 / 7 / 4
9,498
950
6,161
20,198
11,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 4
9,702
970
7,439
22,398
20,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
30
38
Kills
8
8
Deaths
38
86
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
9
0
16
17
W
Xing Tian
Chrmkstr
Xing Tian
3
2
26
8
L
Discordia
DiogoDoll02
Discordia
1
12
4
0.25
W
15
1
11
20.5
W
8
3
11
4.5
L
Artemis
MegaBoyXY
Artemis
1
9
7
0.5
W
Discordia
Powerus
Discordia
3
2
22
7
L
Nemesis
PriorBr
Nemesis
5
6
3
1.08
L
Aphrodite
Unkalus
Aphrodite
1
7
4
0.43
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,756
Damage
46,360
50,759
Taken
101,103
32,717
Mitigated
55,834
12,579
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
22,270
20,158
0
5,184
10,945
4,878
0
4,767
6,178
0
35,060
W
Xing Tian
Chrmkstr
Xing Tian
15,228
1,575
0
1,676
15,845
17,492
0
5,537
10,308
24,073
0
L
Discordia
DiogoDoll02
Discordia
3,889
841
0
0
16,653
6,189
0
10,961
5,692
10,894
0
W
28,133
2,496
0
2,890
8,045
3,273
0
2,991
5,054
54,379
0
W
12,242
7,870
481
1,898
9,043
4,366
0
3,259
5,784
259
24,385
L
Artemis
MegaBoyXY
Artemis
16,789
8,231
0
2,888
18,862
7,398
0
13,297
5,565
0
40,609
W
Discordia
Powerus
Discordia
16,883
1,074
0
450
6,881
2,708
0
935
5,946
39,868
0
L
Nemesis
PriorBr
Nemesis
12,082
4,985
0
2,290
22,992
10,898
0
10,638
12,337
0
31,333
L
Aphrodite
Unkalus
Aphrodite
6,161
1,012
2,602
4,456
20,198
11,076
0
15,559
4,639
21,172
0
L
7,439
1,192
0
866
22,398
20,273
0
10,048
12,206
14,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,333
Gold Earned
49,866
212
Minions Killed
152
6
Camps Cleared
6
1,017,174
Distance Traveled
916,221
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,663
1,166
20
2
1
189,659
0
W
Xing Tian
11,957
1,196
7
1
1
212,056
2
L
Discordia
9,405
941
14
1
0
162,834
0
W
Scylla
13,120
1,312
88
9
2
218,891
0
W
Cupid
11,336
1,134
33
3
1
193,431
0
L
Artemis
10,268
1,027
52
5
5
158,504
0
W
Discordia
11,257
1,126
64
6
1
203,137
1
L
Nemesis
10,993
1,099
36
4
1
217,731
0
L
Aphrodite
9,498
950
39
4
0
177,005
0
L
Ymir
9,702
970
11
1
0
200,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role