Player Matchup

Hercules
Hercules
GiantFeeFiFoFum
Hercules
Level 27
God Stats
7W - 8L
1,572 SR
Queue Stats
48W - 35L
1,692 Elo+
Party 1
Izanami
Izanami
Hornetz
Izanami
Level 28
God Stats
41W - 37L
1,463 SR
Queue Stats
169W - 151L
1,581 Elo+
Solo
Artio
Artio
LixxCo
Artio
Level 15
God Stats
0W - 3L
1,243 SR
Queue Stats
35W - 31L
1,511 Elo+
Solo
Anhur
Anhur
Turndownfor5onit
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,877 Elo+
Solo
Ra
Ra
predatormn
Ra
Level 26
God Stats
1W - 2L
1,549 SR
Queue Stats
54W - 47L
1,669 Elo+
Party 1
Team Averages
Level 25
1,465 SR
1,666 Elo+

VS

Team Averages
Level 22
1,530 SR
1,573 Elo+
Anubis
Anubis
DiosOverHeaven
Anubis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 34L
1,702 Elo+
Party 2
Kukulkan
Kukulkan
Misterhowe
Kukulkan
Level 23
God Stats
12W - 15L
1,497 SR
Queue Stats
48W - 52L
1,505 Elo+
Solo
Yemoja
Yemoja
SunnyThatLeo
Yemoja
Level 17
God Stats
40W - 20L
1,698 SR
Queue Stats
53W - 32L
1,672 Elo+
Party 2
Khepri
Khepri
WumboTheOG
Khepri
Level 22
God Stats
1W - 2L
1,305 SR
Queue Stats
292W - 273L
1,484 Elo+
Solo
Bellona
Bellona
thekingofyuri
Bellona
Level 29
God Stats
19W - 11L
1,650 SR
Queue Stats
54W - 37L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 2 / 5
10,740
976
10,577
15,322
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Hornetz
Izanami
16
3 / 4 / 7
10,571
961
15,860
17,402
5,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
LixxCo
Artio
16
2 / 3 / 9
10,593
963
11,413
17,701
15,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 5
9,857
896
8,575
16,873
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 7 / 4
9,546
868
7,031
12,860
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

103

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 11
12,211
1,110
33,202
17,275
11,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Misterhowe
Kukulkan
17
5 / 0 / 4
11,172
1,016
17,598
5,179
2,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
16
0 / 1 / 11
10,394
945
1,707
5,981
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
WumboTheOG
Khepri
17
3 / 4 / 16
11,289
1,026
6,540
17,400
13,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
16
6 / 4 / 11
11,161
1,015
16,462
13,196
15,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
76
12
Kills
23
23
Deaths
12
30
Assists
53
Player
Kills
Deaths
Assists
KDA
W
9
3
11
4.83
L
Hercules
5
2
5
3.75
L
Izanami
Hornetz
Izanami
3
4
7
1.63
L
Artio
LixxCo
Artio
2
3
9
2.17
W
Kukulkan
Misterhowe
Kukulkan
5
0
4
7
W
Yemoja
0
1
11
5.5
L
2
7
5
0.64
W
Khepri
WumboTheOG
Khepri
3
4
16
2.75
L
0
7
4
0.29
W
Bellona
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,456
Damage
75,509
80,158
Taken
59,031
41,609
Mitigated
49,127
16,471
Healing
23,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,202
1,300
0
12,318
17,275
11,102
0
6,596
10,443
62,329
0
L
Hercules
10,577
3,817
0
3,585
15,322
12,674
0
10,548
4,624
0
19,766
L
Izanami
Hornetz
Izanami
15,860
11,857
0
3,032
17,402
5,684
0
13,518
3,784
0
38,902
L
Artio
LixxCo
Artio
11,413
710
1,591
4,794
17,701
15,192
0
11,543
5,908
17,150
0
W
Kukulkan
Misterhowe
Kukulkan
17,598
837
0
700
5,179
2,487
0
1,990
3,164
64,415
0
W
Yemoja
1,707
604
3,502
1,503
5,981
6,520
0
2,113
3,793
6,148
0
L
8,575
3,525
0
1,375
16,873
4,396
0
13,094
3,729
0
18,266
W
Khepri
WumboTheOG
Khepri
6,540
1,345
0
4,697
17,400
13,461
0
4,660
12,640
9,287
0
L
7,031
587
1,151
943
12,860
3,663
0
10,362
2,473
36,922
0
W
Bellona
16,462
5,023
0
1,148
13,196
15,557
0
3,085
9,963
18
26,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,307
Gold Earned
56,227
159
Minions Killed
235
7
Camps Cleared
7
1,015,331
Distance Traveled
1,034,481
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,211
1,110
64
6
3
215,287
1
L
Hercules
10,740
976
18
2
2
209,572
0
L
Izanami
10,571
961
39
4
3
179,942
0
L
Artio
10,593
963
4
0
0
233,921
0
W
Kukulkan
11,172
1,016
134
12
1
223,769
0
W
Yemoja
10,394
945
11
1
1
189,328
1
L
Anhur
9,857
896
23
2
2
192,825
0
W
Khepri
11,289
1,026
2
0
1
196,385
1
L
Ra
9,546
868
75
7
0
199,071
0
W
Bellona
11,161
1,015
24
2
1
209,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role