Player Matchup

Zeus
Zeus
KMKZ T3MP0
Zeus
Level 66
God Stats
39W - 34L
1,662 SR
Queue Stats
178W - 177L
1,525 Elo+
Party 3
Cabrakan
Cabrakan
KMKZ Unstopable
Cabrakan
Level 66
God Stats
68W - 51L
1,661 SR
Queue Stats
201W - 196L
1,445 Elo+
Party 3
Chaac
Chaac
KMKZ WITCHER
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 176L
1,517 Elo+
Party 3
Set
Set
OrtegaEspinosa
Set
Level 87
God Stats
11W - 10L
1,620 SR
Queue Stats
330W - 294L
1,474 Elo+
Solo
Cernunnos
Cernunnos
The4thRyk
Cernunnos
Level 51
God Stats
12W - 14L
1,546 SR
Queue Stats
104W - 135L
1,438 Elo+
Solo
Team Averages
Level 78
1,598 SR
1,480 Elo+

VS

Team Averages
Level 65
1,404 SR
1,402 Elo+
Bellona
Bellona
CaponeyBoney
Bellona
Level 50
God Stats
89W - 65L
1,374 SR
Queue Stats
250W - 274L
1,444 Elo+
Party 2
Fenrir
Fenrir
DanielVite12
Fenrir
Level 62
God Stats
29W - 32L
1,367 SR
Queue Stats
395W - 438L
1,391 Elo+
Party 1
Skadi
Skadi
MVRPP21
Skadi
Level 64
God Stats
10W - 19L
1,280 SR
Queue Stats
21W - 41L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
OfasoDiablo
Nu Wa
Level 62
God Stats
38W - 37L
1,454 SR
Queue Stats
208W - 238L
1,440 Elo+
Party 2
Yemoja
Yemoja
bonnyp
Yemoja
Level 85
God Stats
185W - 160L
1,545 SR
Queue Stats
344W - 349L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,023
575
1,087
3,533
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
6
0 / 3 / 0
3,641
520
763
3,429
1,426
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 0
4,503
643
3,632
6,187
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

7
0 / 2 / 0
4,140
591
1,446
5,473
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
The4thRyk
Cernunnos
5
0 / 3 / 0
3,691
527
1,620
3,636
1,039
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaponeyBoney
Bellona
8
0 / 1 / 1
4,606
658
2,642
5,503
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
8
3 / 0 / 2
5,216
745
2,582
4,772
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
MVRPP21
Skadi
8
4 / 0 / 2
4,755
679
2,081
2,265
921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 3
5,227
747
3,825
2,617
919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
bonnyp
Yemoja
8
2 / 0 / 4
5,107
730
2,605
2,406
869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
12
12
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
CaponeyBoney
Bellona
0
1
1
0.5
W
Fenrir
3
0
2
4
L
0
3
0
0
L
Cabrakan
0
3
0
0
L
1
1
0
1
W
Skadi
MVRPP21
Skadi
4
0
2
5
W
3
0
3
4.5
L
0
2
0
0
L
Cernunnos
The4thRyk
Cernunnos
0
3
0
0
W
Yemoja
bonnyp
Yemoja
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,548
Damage
13,735
22,258
Taken
17,563
9,456
Mitigated
6,583
8,390
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CaponeyBoney
Bellona
2,642
900
0
2,968
5,503
2,372
0
0
5,128
0
18,114
W
Fenrir
2,582
860
0
3,172
4,772
1,502
0
96
4,601
0
16,319
L
1,087
297
0
1,141
3,533
710
420
1,588
1,945
17,292
0
L
Cabrakan
763
110
0
249
3,429
1,426
315
1,349
2,080
8,912
0
L
3,632
397
0
3,870
6,187
4,723
0
465
5,722
0
16,731
W
Skadi
MVRPP21
Skadi
2,081
853
0
626
2,265
921
1,280
239
2,026
0
15,955
W
3,825
1,525
0
966
2,617
919
718
991
1,601
22,773
0
L
1,446
463
0
2,317
5,473
1,558
0
1,398
4,075
0
19,095
L
Cernunnos
The4thRyk
Cernunnos
1,620
759
0
813
3,636
1,039
0
1,630
2,006
0
13,063
W
Yemoja
bonnyp
Yemoja
2,605
326
190
938
2,406
869
742
524
1,882
17,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,998
Gold Earned
24,911
160
Minions Killed
186
0
Camps Cleared
0
624,935
Distance Traveled
695,944
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,606
658
37
5
0
147,214
1
W
Fenrir
5,216
745
36
5
0
149,025
2
L
Zeus
4,023
575
44
6
0
128,962
3
L
Cabrakan
3,641
520
20
3
0
130,406
0
L
Chaac
4,503
643
32
5
0
115,494
2
W
Skadi
4,755
679
30
4
0
140,933
1
W
Nu Wa
5,227
747
41
6
0
136,202
1
L
Set
4,140
591
47
7
0
146,160
0
L
Cernunnos
3,691
527
17
2
0
103,913
1
W
Yemoja
5,107
730
42
6
0
122,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role