Player Matchup

Thor
Thor
Billydabox1
Thor
Level 4
God Stats
2W - 3L
1,696 SR
Queue Stats
2W - 3L
1,705 Elo+
Solo
King Arthur
King Arthur
TisSilver13
King Arthur
Level 62
God Stats
78W - 97L
1,589 SR
Queue Stats
163W - 204L
1,526 Elo+
Party 2
Achilles
Achilles
UrEpitaphJr
Achilles
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Woodenfloor97
Cthulhu
Level 13
God Stats
24W - 29L
1,440 SR
Queue Stats
27W - 39L
1,466 Elo+
Party 2
Thanatos
Thanatos
coaxial_money2
Thanatos
Level 22
God Stats
3W - 2L
1,452 SR
Queue Stats
18W - 16L
1,549 Elo+
Solo
Team Averages
Level 24
1,535 SR
1,549 Elo+

VS

Team Averages
Level 22
1,548 SR
1,546 Elo+
Persephone
Persephone
BalthXone
Persephone
Level 27
God Stats
33W - 20L
1,571 SR
Queue Stats
89W - 92L
1,640 Elo+
Party 1
Merlin
Merlin
ProspectoSOA
Merlin
Level 19
God Stats
21W - 15L
1,581 SR
Queue Stats
29W - 28L
1,530 Elo+
Party 1
Hachiman
Hachiman
StrangePsycho9
Hachiman
Level 28
God Stats
10W - 4L
1,470 SR
Queue Stats
21W - 17L
1,513 Elo+
Solo
Nemesis
Nemesis
TameEFFect
Nemesis
Level 21
God Stats
6W - 8L
1,543 SR
Queue Stats
93W - 87L
1,506 Elo+
Solo
Ymir
Ymir
mickey1011
Ymir
Level 16
God Stats
13W - 6L
1,574 SR
Queue Stats
27W - 25L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,940
771
107
0
0
King Arthur
TisSilver13
King Arthur
13
1 / 10 / 1
8,183
909
12,445
19,225
12,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
UrEpitaphJr
Achilles
14
1 / 7 / 2
8,366
930
10,278
15,256
10,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
15
0 / 6 / 2
8,714
968
7,974
20,870
13,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
12
1 / 4 / 0
7,723
858
4,212
7,433
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

138

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BalthXone
Persephone
16
7 / 1 / 14
9,516
1,057
12,605
5,322
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
16
10 / 0 / 10
10,240
1,138
13,134
4,898
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
15
3 / 1 / 12
9,340
1,038
10,080
9,149
3,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
TameEFFect
Nemesis
16
5 / 0 / 16
9,658
1,073
9,395
9,505
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 16
9,714
1,079
10,219
10,368
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
95
3
Kills
27
27
Deaths
3
5
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Persephone
BalthXone
Persephone
7
1
14
14
L
0
0
0
0
W
Merlin
10
0
10
15
W
Hachiman
3
1
12
9
W
Nemesis
TameEFFect
Nemesis
5
0
16
13
L
King Arthur
TisSilver13
King Arthur
1
10
1
0.15
L
Achilles
UrEpitaphJr
Achilles
1
7
2
0.29
L
Cthulhu
0
6
2
0.17
L
Thanatos
1
4
0
0.25
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,016
Damage
55,433
62,784
Taken
39,242
38,856
Mitigated
17,847
8,028
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BalthXone
Persephone
12,605
1,112
138
1,208
5,322
1,678
0
1,111
4,210
29,387
0
L
107
0
0
0
0
0
0
0
0
0
107
W
Merlin
13,134
1,733
180
1,272
4,898
1,749
0
876
4,022
26,445
0
W
Hachiman
10,080
6,474
231
2,375
9,149
3,417
0
1,741
7,408
0
23,014
W
Nemesis
TameEFFect
Nemesis
9,395
5,428
0
2,874
9,505
3,931
0
2,458
7,047
0
21,697
L
King Arthur
TisSilver13
King Arthur
12,445
2,409
489
2,572
19,225
12,568
0
11,135
8,090
0
31,631
L
Achilles
UrEpitaphJr
Achilles
10,278
4,168
612
1,198
15,256
10,409
0
11,801
3,455
0
21,924
L
Cthulhu
7,974
833
948
782
20,870
13,330
0
10,854
10,016
19,513
0
L
Thanatos
4,212
281
0
1,427
7,433
2,549
0
2,168
5,265
0
8,435
W
10,219
2,817
0
824
10,368
7,072
0
1,788
8,580
19,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,926
Gold Earned
48,468
81
Minions Killed
162
3
Camps Cleared
10
528,676
Distance Traveled
804,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,516
1,057
42
5
2
151,973
1
L
Thor
6,940
771
0
0
0
5,829
0
W
Merlin
10,240
1,138
36
4
0
161,883
0
W
Hachiman
9,340
1,038
32
4
2
159,519
0
W
Nemesis
9,658
1,073
24
3
4
175,542
0
L
King Arthur
8,183
909
50
6
3
136,608
0
L
Achilles
8,366
930
15
2
0
150,797
0
L
Cthulhu
8,714
968
13
1
0
151,723
0
L
Thanatos
7,723
858
3
0
0
83,719
0
W
Ymir
9,714
1,079
28
3
2
155,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role