Player Matchup

Jing Wei
Jing Wei
Carlos_Carp8
Jing Wei
Level 13
God Stats
12W - 17L
1,453 SR
Queue Stats
12W - 18L
1,439 Elo+
Party 1
Fenrir
Fenrir
F4CU-TRYH4RD
Fenrir
Level 21
God Stats
17W - 8L
1,672 SR
Queue Stats
46W - 57L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
Ultraseiya19
Danzaburou
Level 25
God Stats
21W - 18L
1,379 SR
Queue Stats
76W - 82L
1,362 Elo+
Party 1
Horus
Horus
francko2121
Horus
Level 6
God Stats
4W - 3L
1,379 SR
Queue Stats
8W - 12L
1,295 Elo+
Party 1
Thor
Thor
lucho_CARP27
Thor
Level 17
God Stats
4W - 1L
1,741 SR
Queue Stats
11W - 11L
1,451 Elo+
Party 1
Team Averages
Level 16
1,525 SR
1,394 Elo+

VS

Team Averages
Level 19
1,560 SR
1,431 Elo+
Izanami
Izanami
Cody2027
Izanami
Level 26
God Stats
18W - 13L
1,559 SR
Queue Stats
18W - 15L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Jayzo1001
Kukulkan
Level 18
God Stats
29W - 14L
1,688 SR
Queue Stats
51W - 50L
1,487 Elo+
Solo
Bakasura
Bakasura
SammyWammy72
Bakasura
Level 22
God Stats
7W - 9L
1,551 SR
Queue Stats
59W - 78L
1,446 Elo+
Solo
Ullr
Ullr
TheGriffAR
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 103L
1,421 Elo+
Solo
Cabrakan
Cabrakan
xSharpz_ShotterZ
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Carlos_Carp8
Jing Wei
12
3 / 0 / 12
6,456
1,291
7,720
4,335
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
12
7 / 0 / 7
7,108
1,422
4,302
3,866
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Ultraseiya19
Danzaburou
11
3 / 1 / 12
6,383
1,277
6,483
2,845
1,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 11
6,095
1,219
2,780
4,211
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 0 / 10
5,884
1,177
1,569
4,185
1,529
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

402

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cody2027
Izanami
9
0 / 1 / 0
4,860
972
656
830
128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Jayzo1001
Kukulkan
10
1 / 0 / 0
5,517
1,103
5,740
3,024
1,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
SammyWammy72
Bakasura
10
0 / 5 / 0
5,126
1,025
2,332
6,362
2,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 0
5,135
1,027
2,854
5,519
1,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 1
5,761
1,152
3,728
10,155
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
16
Kills
1
1
Deaths
16
52
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Carlos_Carp8
Jing Wei
3
0
12
9
L
Izanami
Cody2027
Izanami
0
1
0
0
W
Fenrir
7
0
7
10.5
L
Kukulkan
Jayzo1001
Kukulkan
1
0
0
1
L
Bakasura
SammyWammy72
Bakasura
0
5
0
0
L
0
4
0
0
W
Danzaburou
Ultraseiya19
Danzaburou
3
1
12
9
W
2
0
11
7.5
W
1
0
10
6
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,854
Damage
15,310
19,442
Taken
25,890
8,735
Mitigated
13,089
3,790
Healing
1,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Carlos_Carp8
Jing Wei
7,720
5,951
0
1,760
4,335
1,614
0
2,171
2,164
0
19,309
L
Izanami
Cody2027
Izanami
656
592
0
54
830
128
0
0
805
0
1,390
W
Fenrir
4,302
1,418
0
729
3,866
1,451
0
1,897
1,919
0
9,721
L
Kukulkan
Jayzo1001
Kukulkan
5,740
41
0
94
3,024
1,127
0
0
3,024
20,122
0
L
Bakasura
SammyWammy72
Bakasura
2,332
995
0
393
6,362
2,621
0
0
6,264
0
7,013
L
2,854
2,116
0
353
5,519
1,955
0
0
5,494
0
6,230
W
Danzaburou
Ultraseiya19
Danzaburou
6,483
3,373
0
315
2,845
1,094
0
1,583
1,262
0
10,783
W
2,780
1,307
102
884
4,211
3,047
0
1,836
2,185
0
6,873
W
1,569
253
0
0
4,185
1,529
0
1,981
2,204
0
10,084
L
3,728
1,216
0
508
10,155
7,258
0
0
10,059
8,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
26,399
83
Minions Killed
77
4
Camps Cleared
0
534,434
Distance Traveled
383,066
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,456
1,291
28
6
1
109,785
3
L
Izanami
4,860
972
2
0
0
37,563
1
W
Fenrir
7,108
1,422
10
2
1
119,436
0
L
Kukulkan
5,517
1,103
34
7
0
105,636
0
L
Bakasura
5,126
1,025
29
6
0
73,813
0
L
Ullr
5,135
1,027
7
1
0
88,321
0
W
Danzaburou
6,383
1,277
13
3
2
97,720
0
W
Horus
6,095
1,219
18
4
0
112,174
0
W
Thor
5,884
1,177
14
3
0
95,319
0
L
Cabrakan
5,761
1,152
5
1
0
77,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role