Player Matchup

Arachne
Arachne
ArcticPhoenix44
Arachne
Level 21
God Stats
30W - 36L
1,406 SR
Queue Stats
513W - 599L
1,518 Elo+
Solo
Artemis
Artemis
FopeDiend
Artemis
Level 29
God Stats
12W - 7L
1,635 SR
Queue Stats
123W - 128L
1,642 Elo+
Solo
Set
Set
Trip_Armodz_ENP
Set
Level 8
God Stats
3W - 2L
1,492 SR
Queue Stats
6W - 7L
1,712 Elo+
Solo
Tiamat
Tiamat
haydenblake04
Tiamat
Level 3
God Stats
2W - 2L
1,698 SR
Queue Stats
4W - 4L
1,656 Elo+
Solo
Nu Wa
Nu Wa
zReckless_89
Nu Wa
Level 18
God Stats
18W - 19L
1,896 SR
Queue Stats
443W - 432L
1,644 Elo+
Solo
Team Averages
Level 16
1,625 SR
1,634 Elo+

VS

Team Averages
Level 55
1,502 SR
1,640 Elo+
Danzaburou
Danzaburou
ADDxPsycho
Danzaburou
Level 5
God Stats
8W - 4L
1,500 SR
Queue Stats
25W - 19L
1,734 Elo+
Party 1
Yemoja
Yemoja
Blacktilez
Yemoja
Level 24
God Stats
15W - 13L
1,277 SR
Queue Stats
289W - 245L
1,517 Elo+
Party 1
Vamana
Vamana
NathanDePaulo
Vamana
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 349L
1,567 Elo+
Party 2
Tiamat
Tiamat
chicken178
Tiamat
Level 80
God Stats
5W - 4L
1,735 SR
Queue Stats
279W - 237L
1,625 Elo+
Party 1
Janus
Janus
notyungcub
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 3
8,200
410
7,090
22,612
8,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
FopeDiend
Artemis
15
2 / 9 / 2
9,378
469
6,483
19,071
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 0
7,766
388
2,230
14,257
7,781
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 14 / 2
7,182
359
8,221
16,012
8,701
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 6 / 2
9,100
455
14,008
14,088
4,600
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADDxPsycho
Danzaburou
18
16 / 3 / 9
12,663
633
20,326
19,531
7,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Blacktilez
Yemoja
15
2 / 0 / 17
10,553
528
3,384
8,660
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 1 / 14
11,533
577
10,270
18,159
9,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
chicken178
Tiamat
17
4 / 3 / 6
11,760
588
10,643
18,174
16,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
19
19 / 0 / 11
13,222
661
21,931
10,729
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
105
5
Kills
48
48
Deaths
7
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADDxPsycho
Danzaburou
16
3
9
6.83
L
1
13
3
0.19
W
Yemoja
Blacktilez
Yemoja
2
0
17
10.5
L
Artemis
FopeDiend
Artemis
2
9
2
0.33
W
7
1
14
14
L
1
6
0
0.17
W
Tiamat
chicken178
Tiamat
4
3
6
2.33
L
0
14
2
0.07
W
Janus
19
0
11
24.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,032
Damage
66,554
86,040
Taken
75,253
36,915
Mitigated
45,625
15,249
Healing
37,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADDxPsycho
Danzaburou
20,326
11,667
0
5,348
19,531
7,701
4,773
5,616
13,915
0
84,223
L
7,090
5,225
0
3,806
22,612
8,636
0
9,327
12,891
0
35,345
W
Yemoja
Blacktilez
Yemoja
3,384
976
4,798
4,100
8,660
8,092
1,607
4,212
4,448
27,020
0
L
Artemis
FopeDiend
Artemis
6,483
2,776
0
3,581
19,071
7,197
0
4,699
14,324
0
60,405
W
10,270
6,069
0
6,855
18,159
9,035
634
4,846
13,313
0
67,838
L
2,230
750
0
898
14,257
7,781
0
5,725
8,286
0
29,536
W
Tiamat
chicken178
Tiamat
10,643
814
0
9,499
18,174
16,704
2,106
6,331
11,843
88,493
0
L
8,221
727
0
1,941
16,012
8,701
164
6,734
9,130
30,969
0
W
Janus
21,931
2,325
793
5,747
10,729
4,093
1,070
4,581
6,148
98,224
0
L
14,008
3,101
699
4,324
14,088
4,600
3,135
8,334
5,451
59,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
59,731
344
Minions Killed
578
0
Camps Cleared
0
1,641,609
Distance Traveled
1,893,554
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,663
633
118
6
0
345,146
2
L
Arachne
8,200
410
59
3
0
370,890
1
W
Yemoja
10,553
528
30
2
0
411,123
3
L
Artemis
9,378
469
97
5
0
310,373
1
W
Vamana
11,533
577
102
5
0
405,576
2
L
Set
7,766
388
53
3
0
365,800
0
W
Tiamat
11,760
588
154
8
0
343,844
0
L
Tiamat
7,182
359
39
2
0
294,442
1
W
Janus
13,222
661
174
9
0
387,865
4
L
Nu Wa
9,100
455
96
5
0
300,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role