Player Matchup

Terra
Terra
BLKMichaelScott
Terra
Level 25
God Stats
7W - 6L
1,583 SR
Queue Stats
41W - 42L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
CorkyContainer7
Aphrodite
Level 60
God Stats
1W - 2L
1,199 SR
Queue Stats
49W - 95L
1,362 Elo+
Party 1
Tiamat
Tiamat
JuicedTyler
Tiamat
Level 49
God Stats
4W - 5L
1,561 SR
Queue Stats
45W - 92L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
il_cannolo
Danzaburou
Level 47
God Stats
18W - 17L
1,610 SR
Queue Stats
361W - 372L
1,454 Elo+
Party 2
Ullr
Ullr
xNightWing2017x
Ullr
Level 29
God Stats
2W - 4L
1,753 SR
Queue Stats
65W - 84L
1,398 Elo+
Party 2
Team Averages
Level 42
1,541 SR
1,415 Elo+

VS

Team Averages
Level 72
1,529 SR
1,487 Elo+
Izanami
Izanami
AceYams
Izanami
Level 56
God Stats
3W - 3L
1,392 SR
Queue Stats
77W - 88L
1,408 Elo+
Party 4
Nemesis
Nemesis
H2Owarhorse
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
SG JMFP
Odin
Level 70
God Stats
19W - 6L
1,882 SR
Queue Stats
256W - 286L
1,606 Elo+
Party 3
Cthulhu
Cthulhu
SG JacobTyler
Cthulhu
Level 40
God Stats
1W - 4L
1,372 SR
Queue Stats
70W - 113L
1,465 Elo+
Party 3
Tiamat
Tiamat
swingtackle72
Tiamat
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 100L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
9,043
431
6,436
18,217
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
CorkyContainer7
Aphrodite
15
0 / 4 / 3
9,214
439
7,720
11,420
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
17
1 / 3 / 0
10,576
504
5,468
9,368
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
il_cannolo
Danzaburou
19
2 / 3 / 0
11,222
534
4,566
14,069
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 4 / 1
9,545
455
5,919
13,124
6,060
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceYams
Izanami
17
4 / 0 / 6
9,882
471
8,602
8,352
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
H2Owarhorse
Nemesis
19
12 / 1 / 4
11,918
568
16,081
15,846
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
SG JMFP
Odin
14
0 / 1 / 3
8,766
417
3,982
8,694
8,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
15
2 / 4 / 5
8,612
410
9,822
13,929
5,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 0 / 2
9,200
438
1,954
4,884
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
19
19
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
AceYams
Izanami
4
0
6
7
W
3
5
0
0.6
W
Aphrodite
CorkyContainer7
Aphrodite
0
4
3
0.38
L
Nemesis
H2Owarhorse
Nemesis
12
1
4
14
W
Tiamat
1
3
0
0.33
L
Odin
SG JMFP
Odin
0
1
3
1.5
L
Cthulhu
2
4
5
1.13
W
Danzaburou
il_cannolo
Danzaburou
2
3
0
0.67
L
1
0
2
2
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,109
Damage
40,441
66,198
Taken
51,705
36,913
Mitigated
24,773
27,211
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AceYams
Izanami
8,602
5,733
0
3,158
8,352
2,838
617
3,677
4,675
0
67,794
W
6,436
1,088
865
3,558
18,217
15,432
507
5,660
12,557
30,775
0
W
Aphrodite
CorkyContainer7
Aphrodite
7,720
1,513
4,180
5,562
11,420
4,605
993
3,146
8,274
64,342
0
L
Nemesis
H2Owarhorse
Nemesis
16,081
7,448
0
6,607
15,846
6,187
611
5,594
9,992
0
89,126
W
Tiamat
5,468
520
0
2,518
9,368
5,397
1,823
1,177
8,022
66,461
0
L
Odin
SG JMFP
Odin
3,982
845
0
3,000
8,694
8,528
0
0
8,694
0
38,667
L
Cthulhu
9,822
314
1,094
1,685
13,929
5,107
179
8,035
5,854
43,507
0
W
Danzaburou
il_cannolo
Danzaburou
4,566
1,770
0
6,279
14,069
5,419
0
855
13,176
0
90,108
L
1,954
140
0
2,272
4,884
2,113
230
1,822
2,866
41,571
0
W
5,919
2,754
0
4,249
13,124
6,060
320
691
12,393
0
52,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,600
Gold Earned
48,378
600
Minions Killed
520
0
Camps Cleared
0
1,803,461
Distance Traveled
1,783,664
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,882
471
129
6
0
377,163
1
W
Terra
9,043
431
58
3
0
381,354
2
W
Aphrodite
9,214
439
128
6
0
342,642
3
L
Nemesis
11,918
568
117
6
0
470,435
1
W
Tiamat
10,576
504
154
7
0
369,309
5
L
Odin
8,766
417
91
4
0
269,281
5
L
Cthulhu
8,612
410
76
4
0
405,314
6
W
Danzaburou
11,222
534
146
7
0
398,460
1
L
Tiamat
9,200
438
107
5
0
261,471
0
W
Ullr
9,545
455
114
5
0
311,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role