Player Matchup

Kukulkan
Kukulkan
Darbinator88
Kukulkan
Level 54
God Stats
1W - 2L
1,061 SR
Queue Stats
1W - 4L
1,219 Elo+
Party 2
Tiamat
Tiamat
Im1ShortFish
Tiamat
Level 39
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 4L
1,219 Elo+
Party 2
Yemoja
Yemoja
Mrnocamera
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Novillion
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 2
Danzaburou
Danzaburou
hellrazor16f
Danzaburou
Level 47
God Stats
13W - 18L
1,509 SR
Queue Stats
491W - 508L
1,389 Elo+
Solo
Team Averages
Level 59
1,407 SR
1,402 Elo+

VS

Team Averages
Level 64
1,613 SR
1,529 Elo+
Danzaburou
Danzaburou
Binarian
Danzaburou
Level 140
God Stats
8W - 2L
1,841 SR
Queue Stats
195W - 179L
1,543 Elo+
Party 3
Bellona
Bellona
El_ZarcOmeGnrrea
Bellona
Level 81
God Stats
16W - 16L
1,642 SR
Queue Stats
241W - 220L
1,514 Elo+
Party 1
Tiamat
Tiamat
NeedTwo
Tiamat
Level 47
God Stats
27W - 23L
1,655 SR
Queue Stats
231W - 201L
1,579 Elo+
Solo
Ares
Ares
SallyCricket
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
TirOFijoo
Kukulkan
Level 29
God Stats
7W - 10L
1,429 SR
Queue Stats
199W - 186L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darbinator88
Kukulkan
16
2 / 7 / 5
10,361
518
5,805
11,023
4,263
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
14
0 / 10 / 0
8,414
421
1,120
14,628
8,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Mrnocamera
Yemoja
14
2 / 3 / 6
9,503
475
4,590
13,760
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Novillion
Fenrir
18
13 / 6 / 3
11,898
595
16,040
19,357
9,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
hellrazor16f
Danzaburou
15
2 / 6 / 7
9,373
469
9,540
15,832
6,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Binarian
Danzaburou
17
5 / 4 / 6
11,534
577
13,423
10,404
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 3 / 3
11,786
589
14,473
13,445
11,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
NeedTwo
Tiamat
18
6 / 3 / 9
11,513
576
17,850
11,959
8,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 6
10,788
539
5,472
12,368
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
TirOFijoo
Kukulkan
18
5 / 5 / 6
11,493
575
6,773
13,510
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
19
Kills
32
32
Deaths
19
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Binarian
Danzaburou
5
4
6
2
L
Kukulkan
Darbinator88
Kukulkan
2
7
5
0.64
W
12
3
3
4.5
L
Tiamat
0
10
0
0
L
Yemoja
Mrnocamera
Yemoja
2
3
6
1.67
W
Tiamat
NeedTwo
Tiamat
6
3
9
3.5
L
Fenrir
Novillion
Fenrir
13
6
3
2.42
W
4
4
6
1.75
W
Kukulkan
TirOFijoo
Kukulkan
5
5
6
1.6
L
Danzaburou
hellrazor16f
Danzaburou
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,095
Damage
57,991
74,600
Taken
61,686
36,827
Mitigated
42,714
13,655
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Binarian
Danzaburou
13,423
4,729
0
1,837
10,404
6,124
5,988
1,738
8,666
0
84,455
L
Kukulkan
Darbinator88
Kukulkan
5,805
338
0
1,498
11,023
4,263
400
9,055
1,968
50,344
0
W
14,473
5,090
0
2,342
13,445
11,980
461
2,747
10,488
0
61,121
L
Tiamat
1,120
252
0
1,524
14,628
8,255
964
1,711
12,917
32,789
0
L
Yemoja
Mrnocamera
Yemoja
4,590
770
1,040
2,503
13,760
9,138
204
5,994
7,766
20,159
0
W
Tiamat
NeedTwo
Tiamat
17,850
883
0
3,425
11,959
8,037
0
1,725
10,234
80,489
0
L
Fenrir
Novillion
Fenrir
16,040
3,273
0
1,937
19,357
9,008
0
8,662
10,695
0
74,398
W
5,472
370
0
1,211
12,368
10,150
925
2,689
9,679
15,160
0
W
Kukulkan
TirOFijoo
Kukulkan
6,773
530
0
2,117
13,510
6,423
50
2,406
11,104
73,924
0
L
Danzaburou
hellrazor16f
Danzaburou
9,540
3,549
566
4,587
15,832
6,163
1,520
4,673
11,159
0
50,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,549
Gold Earned
57,114
422
Minions Killed
523
0
Camps Cleared
0
1,728,313
Distance Traveled
1,958,325
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,534
577
129
6
0
350,441
6
L
Kukulkan
10,361
518
102
5
0
363,617
2
W
Bellona
11,786
589
119
6
0
420,258
2
L
Tiamat
8,414
421
71
4
0
276,780
2
L
Yemoja
9,503
475
28
1
0
377,699
6
W
Tiamat
11,513
576
114
6
0
416,668
1
L
Fenrir
11,898
595
120
6
0
378,391
2
W
Ares
10,788
539
23
1
0
403,644
5
W
Kukulkan
11,493
575
138
7
0
367,314
3
L
Danzaburou
9,373
469
101
5
0
331,826
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role