Player Matchup

Bakasura
Bakasura
Platinum III
ByJuanito02
Bakasura
Platinum III
Level 158
God Stats
13W - 4L
1,895 SR
Queue Stats
478W - 452L
1,766 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Deahtroker3010
Sun Wukong
Platinum V
Level 127
God Stats
54W - 42L
1,636 SR
Queue Stats
446W - 430L
1,774 MMR
Solo
Geb
Geb
Platinum IV
DripsWho
Geb
Platinum IV
Level 158
God Stats
5W - 11L
1,610 SR
Queue Stats
282W - 272L
1,767 MMR
Solo
Skadi
Skadi
Gold I
Turley_666
Skadi
Gold I
Level 147
God Stats
7W - 9L
1,256 SR
Queue Stats
134W - 126L
1,773 MMR
Solo
Scylla
Scylla
Platinum IV
Yo Pokoh
Scylla
Platinum IV
Level 87
God Stats
5W - 2L
1,386 SR
Queue Stats
143W - 134L
1,778 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,557 SR
1,772 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,535 SR
1,719 MMR
Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold IV
BetWeLost
Chang'e
Gold IV
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,815 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
LeonhartVIII
Tsukuyomi
Platinum V
Level 157
God Stats
1W - 3L
1,426 SR
Queue Stats
117W - 100L
1,761 MMR
Solo
King Arthur
King Arthur
Gold V
RedFlameSword777
King Arthur
Gold V
Level 159
God Stats
34W - 36L
1,635 SR
Queue Stats
367W - 336L
1,718 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
kingwizzzardd
Danzaburou
Platinum IV
Level 112
God Stats
4W - 5L
1,612 SR
Queue Stats
99W - 85L
1,801 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ByJuanito02
Bakasura
20
12 / 0 / 5
16,330
628
18,695
19,357
11,527
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Deahtroker3010
Sun Wukong
20
0 / 1 / 10
15,135
582
14,414
22,296
20,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
0 / 3 / 19
13,155
506
9,678
18,708
17,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
20
5 / 6 / 5
16,243
625
15,056
14,013
4,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Yo Pokoh
Scylla
20
3 / 2 / 6
14,443
556
13,578
13,147
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Nu WaAo KuangCu ChulainnSetNemesis

VS

Bans
JanusApolloYemojaCupidGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
1 / 5 / 8
10,408
400
7,612
21,762
15,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
BetWeLost
Chang'e
18
0 / 4 / 1
10,997
423
7,287
20,011
7,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
LeonhartVIII
Tsukuyomi
18
3 / 5 / 1
11,595
446
12,196
19,639
10,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
RedFlameSword777
King Arthur
20
0 / 2 / 1
13,474
518
13,483
24,390
25,459
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
kingwizzzardd
Danzaburou
20
8 / 4 / 0
14,854
571
15,314
18,665
10,565
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
20
Kills
12
12
Deaths
20
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
5
8
1
L
Chang'e
BetWeLost
Chang'e
0
4
1
0.13
W
Bakasura
ByJuanito02
Bakasura
12
0
5
14.5
W
Sun Wukong
Deahtroker3010
Sun Wukong
0
1
10
5
W
0
3
19
3.17
L
Tsukuyomi
LeonhartVIII
Tsukuyomi
3
5
1
0.7
L
King Arthur
RedFlameSword777
King Arthur
0
2
1
0.25
W
Skadi
5
6
5
1.25
W
Scylla
Yo Pokoh
Scylla
3
2
6
3
L
Danzaburou
kingwizzzardd
Danzaburou
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,421
Damage
55,892
87,521
Taken
104,467
59,415
Mitigated
68,887
30,758
Healing
30,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,612
529
926
4,162
21,762
15,395
0
5,236
15,039
43,514
0
L
Chang'e
BetWeLost
Chang'e
7,287
144
3,311
8,236
20,011
7,204
0
8,692
10,466
94,798
0
W
Bakasura
ByJuanito02
Bakasura
18,695
11,973
0
7,217
19,357
11,527
1,127
3,602
15,755
0
127,592
W
Sun Wukong
Deahtroker3010
Sun Wukong
14,414
2,379
0
9,892
22,296
20,968
1,456
2,182
20,114
0
113,328
W
9,678
689
0
3,159
18,708
17,385
247
2,983
15,725
39,157
0
L
Tsukuyomi
LeonhartVIII
Tsukuyomi
12,196
1,405
0
4,974
19,639
10,264
0
3,926
14,406
0
106,022
L
King Arthur
RedFlameSword777
King Arthur
13,483
831
0
6,008
24,390
25,459
0
2,778
20,692
0
119,618
W
Skadi
15,056
8,324
0
4,165
14,013
4,516
7,386
2,611
11,402
0
140,337
W
Scylla
Yo Pokoh
Scylla
13,578
1,946
0
6,325
13,147
5,019
878
5,016
8,131
104,306
0
L
Danzaburou
kingwizzzardd
Danzaburou
15,314
8,012
0
3,130
18,665
10,565
0
1,985
16,293
0
140,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,306
Gold Earned
61,328
862
Minions Killed
840
0
Camps Cleared
0
2,706,111
Distance Traveled
2,595,765
43
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,408
400
21
1
0
502,377
9
L
Chang'e
10,997
423
155
6
0
500,312
3
W
Bakasura
16,330
628
198
8
0
647,804
12
W
Sun Wukong
15,135
582
225
9
0
553,168
8
W
Geb
13,155
506
38
1
0
534,754
7
L
Tsukuyomi
11,595
446
164
6
0
553,776
4
L
King Arthur
13,474
518
251
10
0
555,833
4
W
Skadi
16,243
625
216
8
0
471,012
5
W
Scylla
14,443
556
185
7
0
499,373
11
L
Danzaburou
14,854
571
249
10
0
483,467
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role