Player Matchup

Ares
Ares
DingD9ng56
Ares
Level 15
God Stats
3W - 0L
1,760 SR
Queue Stats
18W - 14L
1,566 Elo+
Party 2
Xbalanque
Xbalanque
EgoWaffle
Xbalanque
Level 124
God Stats
3W - 2L
1,714 SR
Queue Stats
159W - 111L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
KrunchyBacon
Kukulkan
Level 145
God Stats
7W - 1L
1,498 SR
Queue Stats
136W - 103L
1,614 Elo+
Party 2
Chernobog
Chernobog
Masonfire
Chernobog
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 118L
1,649 Elo+
Party 2
Nemesis
Nemesis
OniiKing
Nemesis
Level 62
God Stats
10W - 3L
1,500 SR
Queue Stats
96W - 63L
1,687 Elo+
Party 2
Team Averages
Level 91
1,595 SR
1,622 Elo+

VS

Team Averages
Level 81
1,573 SR
1,574 Elo+
Guan Yu
Guan Yu
BengisKhan
Guan Yu
Level 25
God Stats
0W - 1L
1,684 SR
Queue Stats
4W - 3L
1,594 Elo+
Party 1
Osiris
Osiris
ChancellorChimp
Osiris
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 98L
1,566 Elo+
Party 1
Bakasura
Bakasura
Daemonpain
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,589 Elo+
Party 1
Baba Yaga
Baba Yaga
Frahgdude
Baba Yaga
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,642 Elo+
Party 1
Medusa
Medusa
KuShMaNwArIo
Medusa
Level 41
God Stats
2W - 1L
1,681 SR
Queue Stats
2W - 2L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 14
12,586
503
5,830
16,380
18,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
EgoWaffle
Xbalanque
20
7 / 2 / 11
15,865
635
22,549
24,913
13,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
KrunchyBacon
Kukulkan
20
7 / 0 / 5
16,485
659
23,605
9,303
5,078
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Masonfire
Chernobog
20
12 / 1 / 7
14,520
581
29,845
17,418
10,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OniiKing
Nemesis
20
3 / 1 / 9
13,640
546
14,218
18,164
8,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BengisKhan
Guan Yu
14
0 / 6 / 1
8,602
344
3,374
22,116
18,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 8 / 0
12,056
482
17,033
31,493
28,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Daemonpain
Bakasura
16
3 / 7 / 0
10,198
408
13,373
28,188
13,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Frahgdude
Baba Yaga
18
0 / 3 / 0
11,106
444
6,173
18,154
8,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
0 / 5 / 2
9,091
364
9,756
20,312
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
29
Kills
6
6
Deaths
29
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BengisKhan
Guan Yu
0
6
1
0.08
L
3
8
0
0.38
L
Bakasura
Daemonpain
Bakasura
3
7
0
0.43
W
0
2
14
3.5
W
Xbalanque
EgoWaffle
Xbalanque
7
2
11
6.25
L
Baba Yaga
Frahgdude
Baba Yaga
0
3
0
0
W
Kukulkan
KrunchyBacon
Kukulkan
7
0
5
9.5
L
Medusa
0
5
2
0.2
W
Chernobog
Masonfire
Chernobog
12
1
7
15.5
W
Nemesis
OniiKing
Nemesis
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,047
Damage
49,709
86,178
Taken
120,263
55,537
Mitigated
77,075
38,874
Healing
28,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BengisKhan
Guan Yu
3,374
780
774
2,676
22,116
18,731
280
6,679
15,039
0
32,183
L
17,033
6,561
0
8,479
31,493
28,466
85
2,982
28,487
0
89,393
L
Bakasura
Daemonpain
Bakasura
13,373
9,460
0
9,014
28,188
13,753
681
7,715
20,361
0
62,638
W
5,830
1,007
0
4,404
16,380
18,149
351
1,330
13,842
25,177
0
W
Xbalanque
EgoWaffle
Xbalanque
22,549
11,598
0
12,217
24,913
13,676
4,872
1,412
23,317
0
126,563
L
Baba Yaga
Frahgdude
Baba Yaga
6,173
765
0
4,538
18,154
8,099
0
8,579
9,153
78,854
0
W
Kukulkan
KrunchyBacon
Kukulkan
23,605
2,237
0
2,936
9,303
5,078
1,985
2,047
7,166
143,537
0
L
Medusa
9,756
2,694
0
3,080
20,312
8,026
944
2,788
17,494
0
62,715
W
Chernobog
Masonfire
Chernobog
29,845
21,242
0
10,346
17,418
10,263
6,888
2,732
14,260
0
127,530
W
Nemesis
OniiKing
Nemesis
14,218
6,331
0
8,971
18,164
8,371
376
708
16,569
0
95,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,096
Gold Earned
51,053
742
Minions Killed
609
0
Camps Cleared
0
2,522,971
Distance Traveled
2,165,116
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,602
344
73
3
0
459,491
3
L
Osiris
12,056
482
155
6
0
378,460
8
L
Bakasura
10,198
408
109
4
0
443,683
4
W
Ares
12,586
503
20
1
0
486,931
0
W
Xbalanque
15,865
635
166
7
0
476,873
4
L
Baba Yaga
11,106
444
168
7
0
431,498
4
W
Kukulkan
16,485
659
240
10
0
527,113
5
L
Medusa
9,091
364
104
4
0
451,984
4
W
Chernobog
14,520
581
184
7
0
472,962
1
W
Nemesis
13,640
546
132
5
0
559,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role