Player Matchup

Pele
Pele
DedicatedMedic
Pele
Level 26
God Stats
2W - 6L
1,182 SR
Queue Stats
55W - 42L
1,510 Elo+
Party 2
Sol
Sol
Dipl3xPand0ra
Sol
Level 18
God Stats
4W - 4L
1,558 SR
Queue Stats
5W - 6L
1,410 Elo+
Party 3
Chaac
Chaac
RyeRye8
Chaac
Level 23
God Stats
1W - 2L
1,634 SR
Queue Stats
15W - 11L
1,551 Elo+
Party 2
Artemis
Artemis
Sephiroth30
Artemis
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
128W - 123L
1,621 Elo+
Solo
Sobek
Sobek
Yskavulnir
Sobek
Level 34
God Stats
2W - 1L
1,823 SR
Queue Stats
6W - 8L
1,675 Elo+
Party 3
Team Averages
Level 23
1,539 SR
1,553 Elo+

VS

Team Averages
Level 27
1,531 SR
1,566 Elo+
Bacchus
Bacchus
Letmeseeurpeter
Bacchus
Level 27
God Stats
20W - 16L
1,618 SR
Queue Stats
115W - 109L
1,558 Elo+
Party 1
Xbalanque
Xbalanque
Triag
Xbalanque
Level 29
God Stats
26W - 24L
1,493 SR
Queue Stats
57W - 44L
1,528 Elo+
Solo
Thoth
Thoth
UpD0wnUpD0wn
Thoth
Level 36
God Stats
9W - 10L
1,606 SR
Queue Stats
448W - 398L
1,546 Elo+
Party 1
Mulan
Mulan
dylman098
Mulan
Level 23
God Stats
1W - 2L
1,438 SR
Queue Stats
62W - 51L
1,501 Elo+
Party 1
Thor
Thor
yalacceptebt
Thor
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,970
469
6,368
12,400
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 7 / 0
7,099
418
4,886
13,285
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
RyeRye8
Chaac
11
1 / 3 / 1
6,966
410
3,188
10,607
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Sephiroth30
Artemis
11
0 / 6 / 1
6,878
405
6,052
12,167
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
10
1 / 5 / 1
6,869
404
4,487
12,306
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 11
9,065
533
6,608
11,968
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Triag
Xbalanque
13
2 / 0 / 12
8,557
503
8,663
9,869
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 0 / 7
9,971
587
13,226
6,403
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
dylman098
Mulan
14
4 / 1 / 1
8,697
512
7,527
8,412
4,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 4 / 8
8,682
511
6,438
11,083
3,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
24
24
Deaths
6
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
0
7
0
0
W
5
1
11
10.5
L
Chaac
RyeRye8
Chaac
1
3
1
0.5
L
Artemis
Sephiroth30
Artemis
0
6
1
0.08
W
Xbalanque
Triag
Xbalanque
2
0
12
8
W
8
0
7
11.5
L
Sobek
1
5
1
0.3
W
Mulan
dylman098
Mulan
4
1
1
4.5
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,981
Damage
42,462
60,765
Taken
47,735
26,083
Mitigated
23,593
17,320
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,368
1,378
0
3,983
12,400
3,514
0
3,876
8,321
0
53,887
L
4,886
1,903
219
3,949
13,285
3,076
955
7,505
5,324
36,147
0
W
6,608
860
0
1,835
11,968
10,112
0
4,194
7,774
21,019
0
L
Chaac
RyeRye8
Chaac
3,188
1,148
0
1,581
10,607
5,416
742
671
9,575
0
21,712
L
Artemis
Sephiroth30
Artemis
6,052
1,932
0
4,409
12,167
3,391
0
2,873
9,230
0
41,426
W
Xbalanque
Triag
Xbalanque
8,663
5,461
0
6,227
9,869
3,181
264
1,983
7,886
0
53,607
W
13,226
676
0
157
6,403
2,160
950
1,155
5,248
72,990
0
L
Sobek
4,487
667
159
3,020
12,306
10,686
0
4,143
8,031
12,789
0
W
Mulan
dylman098
Mulan
7,527
847
0
4,187
8,412
4,616
166
870
7,167
0
32,463
W
6,438
1,927
0
3,038
11,083
3,524
0
1,171
9,887
0
40,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,782
Gold Earned
44,972
309
Minions Killed
363
0
Camps Cleared
0
1,423,720
Distance Traveled
1,547,309
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,970
469
90
5
0
342,410
6
L
Sol
7,099
418
89
5
0
256,690
1
W
Bacchus
9,065
533
20
1
0
332,522
1
L
Chaac
6,966
410
38
2
0
281,096
0
L
Artemis
6,878
405
76
4
0
240,208
2
W
Xbalanque
8,557
503
92
5
0
310,113
0
W
Thoth
9,971
587
111
7
0
311,212
3
L
Sobek
6,869
404
16
1
0
303,316
2
W
Mulan
8,697
512
72
4
0
285,311
5
W
Thor
8,682
511
68
4
0
308,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role