Player Matchup

Arachne
Arachne
Crispy-_-Cuban
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,763 Elo+
Party 2
Artemis
Artemis
K3ylonnii_ii
Artemis
Level 4
God Stats
2W - 1L
1,778 SR
Queue Stats
2W - 4L
1,804 Elo+
Party 2
Tiamat
Tiamat
RoyalDevin247
Tiamat
Level 68
God Stats
1W - 3L
1,796 SR
Queue Stats
20W - 35L
1,355 Elo+
Party 2
Team Averages
Level 34
1,691 SR
1,641 Elo+

VS

Team Averages
Level 59
1,530 SR
1,470 Elo+
Hades
Hades
Itsfatman 987
Hades
Level 29
God Stats
64W - 52L
1,564 SR
Queue Stats
173W - 231L
1,438 Elo+
Party 1
Khepri
Khepri
Mr-GuNsLiNg3R-TX
Khepri
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
295W - 357L
1,480 Elo+
Solo
Hou Yi
Hou Yi
wazzzup23
Hou Yi
Level 122
God Stats
31W - 28L
1,526 SR
Queue Stats
324W - 425L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
11,540
721
10,886
17,344
5,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
K3ylonnii_ii
Artemis
13
2 / 9 / 3
10,161
635
13,773
15,447
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
1 / 9 / 5
9,787
612
11,913
13,456
6,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 16
12,108
757
15,278
15,105
9,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 11
11,313
707
8,039
17,597
19,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
wazzzup23
Hou Yi
15
13 / 2 / 8
12,355
772
15,877
12,825
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
22
23
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
W
6
4
16
3.5
L
Artemis
K3ylonnii_ii
Artemis
2
9
3
0.39
W
3
2
11
4.25
L
1
9
5
0.39
W
Hou Yi
wazzzup23
Hou Yi
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,572
Damage
39,194
46,247
Taken
45,527
16,185
Mitigated
35,202
8,622
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,886
7,777
781
5,433
17,344
5,710
859
8,487
8,857
0
36,044
W
15,278
1,351
1,057
6,289
15,105
9,427
717
4,565
10,540
49,253
0
L
Artemis
K3ylonnii_ii
Artemis
13,773
9,440
0
0
15,447
4,309
1,309
8,851
6,596
0
31,696
W
8,039
576
932
3,565
17,597
19,518
234
4,267
13,330
31,110
0
L
11,913
1,245
306
2,102
13,456
6,166
484
5,979
7,477
32,756
0
W
Hou Yi
wazzzup23
Hou Yi
15,877
7,342
0
4,353
12,825
6,257
1,631
3,470
9,355
0
55,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
35,776
114
Minions Killed
193
0
Camps Cleared
0
775,649
Distance Traveled
786,394
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,540
721
48
3
0
283,119
0
W
Hades
12,108
757
78
5
0
251,439
1
L
Artemis
10,161
635
26
2
0
228,220
2
W
Khepri
11,313
707
58
4
0
286,628
3
L
Tiamat
9,787
612
40
3
0
264,310
0
W
Hou Yi
12,355
772
57
4
0
248,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role