Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GunslingerWB
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,403 Elo+
Party 1
Thor
Thor
La0cean
Thor
Level 122
God Stats
0W - 3L
1,274 SR
Queue Stats
196W - 201L
1,694 Elo+
Solo
Merlin
Merlin
TKKhal
Merlin
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 143L
1,621 Elo+
Solo
Amaterasu
Amaterasu
Toothlessgravy
Amaterasu
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
274W - 239L
1,548 Elo+
Party 1
Team Averages
Level 113
1,455 SR
1,553 Elo+

VS

Team Averages
Level 133
1,543 SR
1,528 Elo+
Fenrir
Fenrir
Cãmazotz
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Mushu
Odin
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 128L
1,255 Elo+
Solo
Khepri
Khepri
Tiger1king
Khepri
Level 88
God Stats
3W - 2L
1,715 SR
Queue Stats
62W - 54L
1,627 Elo+
Party 2
Sol
Sol
deathb4retreat
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 132L
1,624 Elo+
Party 2
Chiron
Chiron
iikidxshadow
Chiron
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 42L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
1 / 7 / 8
9,524
680
11,398
13,011
5,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 9 / 7
8,769
626
4,687
22,197
23,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
La0cean
Thor
18
5 / 6 / 5
10,915
780
10,198
11,539
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
TKKhal
Merlin
19
4 / 2 / 8
11,246
803
20,125
8,551
3,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Toothlessgravy
Amaterasu
17
3 / 5 / 7
9,966
712
13,837
22,625
17,523
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cãmazotz
Fenrir
16
5 / 4 / 17
10,294
735
10,338
18,564
11,292
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
Mushu
Odin
16
0 / 4 / 23
9,855
704
8,041
13,201
16,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
Tiger1king
Khepri
18
4 / 2 / 21
11,486
820
5,452
18,336
29,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 2 / 16
11,695
835
31,698
13,907
8,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
18
12 / 2 / 11
11,780
841
14,369
11,078
6,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
117
13
Kills
29
29
Deaths
14
35
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
7
8
0.71
W
Fenrir
Cãmazotz
Fenrir
5
4
17
3.38
L
0
9
7
0.39
L
Thor
La0cean
Thor
5
6
5
1.25
W
Odin
Mushu
Odin
0
4
23
2.88
L
Merlin
TKKhal
Merlin
4
2
8
4
W
Khepri
Tiger1king
Khepri
4
2
21
7.25
L
Amaterasu
Toothlessgravy
Amaterasu
3
5
7
1.3
W
8
2
16
8
W
Chiron
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,245
Damage
69,898
77,923
Taken
75,086
59,683
Mitigated
72,895
19,132
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
11,398
4,573
0
917
13,011
5,346
1,086
4,737
8,224
0
25,303
W
Fenrir
Cãmazotz
Fenrir
10,338
2,721
2,232
3,969
18,564
11,292
704
5,837
12,549
0
22,992
L
4,687
1,582
506
711
22,197
23,065
280
10,424
11,598
8,920
0
L
Thor
La0cean
Thor
10,198
1,816
239
1,389
11,539
9,837
451
6,432
5,007
0
20,040
W
Odin
Mushu
Odin
8,041
1,317
933
1,237
13,201
16,877
51
3,766
9,360
0
12,517
L
Merlin
TKKhal
Merlin
20,125
787
0
1,709
8,551
3,912
50
3,756
4,745
59,111
0
W
Khepri
Tiger1king
Khepri
5,452
628
3,382
3,418
18,336
29,495
946
6,376
11,872
9,075
0
L
Amaterasu
Toothlessgravy
Amaterasu
13,837
5,831
4,221
9,440
22,625
17,523
105
11,801
10,706
0
18,649
W
31,698
9,928
271
5,578
13,907
8,422
2,593
4,353
9,379
73,702
0
W
Chiron
14,369
4,324
1,703
2,660
11,078
6,809
1,758
4,480
6,538
0
32,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
55,110
150
Minions Killed
155
0
Camps Cleared
0
1,283,070
Distance Traveled
1,322,451
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,524
680
45
3
0
237,997
4
W
Fenrir
10,294
735
33
2
0
281,993
0
L
Geb
8,769
626
2
0
0
225,436
3
L
Thor
10,915
780
14
1
0
236,300
2
W
Odin
9,855
704
12
1
0
243,234
1
L
Merlin
11,246
803
69
5
0
276,701
2
W
Khepri
11,486
820
6
0
0
260,785
2
L
Amaterasu
9,966
712
20
1
0
306,636
1
W
Sol
11,695
835
63
5
0
262,100
1
W
Chiron
11,780
841
41
3
0
274,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role