Player Matchup

Kuzenbo
Kuzenbo
Error387
Kuzenbo
Level 148
God Stats
5W - 5L
1,633 SR
Queue Stats
638W - 665L
1,453 Elo+
Solo
Tiamat
Tiamat
ItsXuma
Tiamat
Level 44
God Stats
0W - 4L
1,471 SR
Queue Stats
48W - 77L
1,353 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NerveDeep
Ah Muzen Cab
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 43L
1,418 Elo+
Party 2
Team Averages
Level 94
1,535 SR
1,408 Elo+

VS

Team Averages
Level 142
1,467 SR
1,548 Elo+
Izanami
Izanami
LadyTiggz
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Zerosos
Horus
Level 144
God Stats
3W - 0L
1,616 SR
Queue Stats
41W - 33L
1,742 Elo+
Party 1
Nu Wa
Nu Wa
gostt
Nu Wa
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
31W - 26L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Error387
Kuzenbo
15
4 / 3 / 1
11,478
638
12,906
19,015
17,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
ItsXuma
Tiamat
12
1 / 8 / 3
10,223
568
11,867
15,093
8,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
NerveDeep
Ah Muzen Cab
15
1 / 4 / 5
10,910
606
16,452
13,576
4,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LadyTiggz
Izanami
17
9 / 2 / 5
12,899
717
16,316
17,033
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Zerosos
Horus
14
1 / 2 / 11
10,689
594
6,077
19,108
18,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
gostt
Nu Wa
15
5 / 2 / 8
11,564
642
16,402
14,370
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
15
15
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Error387
Kuzenbo
4
3
1
1.5
L
Tiamat
ItsXuma
Tiamat
1
8
3
0.31
W
Izanami
LadyTiggz
Izanami
9
2
5
5.75
L
Ah Muzen Cab
NerveDeep
Ah Muzen Cab
1
4
5
0.88
W
Horus
Zerosos
Horus
1
2
11
3.25
W
Nu Wa
gostt
Nu Wa
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,225
Damage
38,795
47,684
Taken
50,511
31,357
Mitigated
30,000
11,540
Healing
27,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Error387
Kuzenbo
12,906
3,042
749
4,769
19,015
17,628
50
6,026
12,453
43,744
0
L
Tiamat
ItsXuma
Tiamat
11,867
405
0
1,980
15,093
8,873
257
5,664
9,012
43,850
0
W
Izanami
LadyTiggz
Izanami
16,316
11,921
1,166
8,234
17,033
6,273
1,921
7,239
9,086
0
90,270
L
Ah Muzen Cab
NerveDeep
Ah Muzen Cab
16,452
6,471
0
4,042
13,576
4,856
1,811
3,413
9,743
0
68,050
W
Horus
Zerosos
Horus
6,077
3,663
7,479
10,074
19,108
18,098
317
6,944
11,356
0
21,226
W
Nu Wa
gostt
Nu Wa
16,402
3,168
0
412
14,370
5,629
1,088
8,401
5,221
54,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
35,152
209
Minions Killed
296
0
Camps Cleared
0
912,329
Distance Traveled
948,427
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,478
638
48
3
0
314,134
5
L
Tiamat
10,223
568
63
4
0
303,003
4
W
Izanami
12,899
717
196
11
0
265,842
2
L
Ah Muzen Cab
10,910
606
98
5
0
295,192
1
W
Horus
10,689
594
31
2
0
360,448
2
W
Nu Wa
11,564
642
69
4
0
322,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role