Player Matchup

Medusa
Medusa
CidBlackmont
Medusa
Level 16
God Stats
14W - 10L
1,470 SR
Queue Stats
19W - 25L
1,273 Elo+
Solo
Tiamat
Tiamat
Futekina
Tiamat
Level 21
God Stats
1W - 1L
1,872 SR
Queue Stats
12W - 14L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Groot_is_coming
Danzaburou
Level 28
God Stats
20W - 25L
1,408 SR
Queue Stats
40W - 55L
1,310 Elo+
Solo
Fenrir
Fenrir
Sakura7151
Fenrir
Level 20
God Stats
17W - 12L
1,448 SR
Queue Stats
159W - 137L
1,418 Elo+
Solo
Arachne
Arachne
juanjos32461
Arachne
Level 29
God Stats
14W - 8L
1,563 SR
Queue Stats
15W - 10L
1,384 Elo+
Solo
Team Averages
Level 23
1,552 SR
1,371 Elo+

VS

Team Averages
Level 18
1,526 SR
1,398 Elo+
Ra
Ra
D34TH I5 N34R
Ra
Level 16
God Stats
12W - 12L
1,494 SR
Queue Stats
30W - 23L
1,335 Elo+
Solo
Ares
Ares
Mithrandil37
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sol
Sol
RWflatter214
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,647 Elo+
Solo
Mulan
Mulan
YungStaCee
Mulan
Level 24
God Stats
27W - 27L
1,708 SR
Queue Stats
74W - 75L
1,334 Elo+
Party 1
Jing Wei
Jing Wei
mrcoffeedude231
Jing Wei
Level 18
God Stats
7W - 13L
1,431 SR
Queue Stats
81W - 83L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 11 / 2
9,376
408
3,390
12,024
3,984
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Futekina
Tiamat
16
4 / 7 / 8
10,757
468
8,719
13,159
9,573
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Groot_is_coming
Danzaburou
20
9 / 3 / 6
14,522
631
12,636
13,599
5,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Sakura7151
Fenrir
19
15 / 5 / 7
13,600
591
16,119
20,065
9,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
juanjos32461
Arachne
20
16 / 2 / 6
14,604
635
23,322
23,195
10,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 7
9,693
421
11,587
14,147
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 10 / 2
7,066
307
1,062
12,244
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 8 / 2
10,459
455
14,803
16,902
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
18
12 / 10 / 3
12,631
549
14,172
26,158
17,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
17
4 / 9 / 4
10,755
468
8,915
17,658
7,277
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
44
Kills
27
28
Deaths
46
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
11
2
0.09
L
4
9
7
0.83
W
Tiamat
Futekina
Tiamat
4
7
8
1.14
W
Danzaburou
Groot_is_coming
Danzaburou
9
3
6
4
L
0
10
2
0.1
L
7
8
2
1
W
Fenrir
Sakura7151
Fenrir
15
5
7
3.7
L
Mulan
12
10
3
1.35
W
Arachne
juanjos32461
Arachne
16
2
6
9.5
L
Jing Wei
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,186
Damage
50,539
82,042
Taken
87,109
39,973
Mitigated
41,955
16,919
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,390
1,829
0
593
12,024
3,984
2,635
2,968
8,931
0
24,642
L
11,587
576
608
3,076
14,147
5,586
96
1,493
12,654
47,174
0
W
Tiamat
Futekina
Tiamat
8,719
1,294
0
1,942
13,159
9,573
2,496
5,491
7,623
48,099
0
W
Danzaburou
Groot_is_coming
Danzaburou
12,636
7,335
128
2,270
13,599
5,762
2,215
3,352
10,172
0
106,013
L
1,062
627
0
403
12,244
5,889
160
1,250
10,994
7,602
0
L
14,803
3,632
0
4,454
16,902
5,629
330
2,717
14,185
54,873
0
W
Fenrir
Sakura7151
Fenrir
16,119
3,633
0
2,223
20,065
9,662
0
10,133
9,841
0
75,488
L
Mulan
14,172
2,763
222
2,722
26,158
17,574
720
741
25,417
0
68,446
W
Arachne
juanjos32461
Arachne
23,322
17,496
0
9,763
23,195
10,992
2,341
5,508
17,157
0
83,603
L
Jing Wei
8,915
7,870
267
1,293
17,658
7,277
674
2,518
15,140
0
56,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,859
Gold Earned
50,604
432
Minions Killed
395
0
Camps Cleared
0
2,035,933
Distance Traveled
1,661,792
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,376
408
50
2
0
296,508
0
L
Ra
9,693
421
81
4
0
325,712
2
W
Tiamat
10,757
468
60
3
0
370,575
0
W
Danzaburou
14,522
631
136
6
0
420,202
0
L
Ares
7,066
307
13
1
0
204,014
0
L
Sol
10,459
455
94
4
0
389,812
0
W
Fenrir
13,600
591
74
3
0
505,103
2
L
Mulan
12,631
549
105
5
0
381,029
4
W
Arachne
14,604
635
112
5
0
443,545
0
L
Jing Wei
10,755
468
102
4
0
361,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role