Player Matchup

Ravana
Ravana
Hits114
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
YoGirlNicole
Cthulhu
Level 25
God Stats
19W - 19L
1,506 SR
Queue Stats
165W - 225L
1,273 Elo+
Solo
Sylvanus
Sylvanus
sinknswim
Sylvanus
Level 27
God Stats
6W - 7L
1,615 SR
Queue Stats
52W - 44L
1,476 Elo+
Party 2
Team Averages
Level 26
1,540 SR
1,416 Elo+

VS

Team Averages
Level 29
1,454 SR
1,207 Elo+
Tiamat
Tiamat
FalloutgodXD319
Tiamat
Level 65
God Stats
3W - 6L
1,382 SR
Queue Stats
32W - 46L
1,265 Elo+
Solo
Fenrir
Fenrir
Mage-EPS
Fenrir
Level 8
God Stats
0W - 2L
1,482 SR
Queue Stats
10W - 11L
1,178 Elo+
Party 1
Khepri
Khepri
mmundus
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hits114
Ravana
14
7 / 4 / 4
10,610
663
9,020
12,174
6,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
YoGirlNicole
Cthulhu
13
3 / 1 / 8
10,420
651
8,585
7,722
6,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
sinknswim
Sylvanus
16
6 / 3 / 9
11,460
716
11,284
19,042
12,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
11,195
700
14,238
12,312
9,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Mage-EPS
Fenrir
13
3 / 8 / 3
10,292
643
9,789
13,333
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
mmundus
Khepri
12
1 / 5 / 4
9,500
594
3,698
15,667
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
8
8
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Ravana
Hits114
Ravana
7
4
4
2.25
L
Fenrir
Mage-EPS
Fenrir
3
8
3
0.56
W
Cthulhu
YoGirlNicole
Cthulhu
3
1
8
7
L
Khepri
mmundus
Khepri
1
5
4
0.6
W
Sylvanus
sinknswim
Sylvanus
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,889
Damage
27,725
38,938
Taken
41,312
25,842
Mitigated
20,203
14,624
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,238
2,529
525
4,261
12,312
9,345
1,050
6,188
6,124
65,200
0
W
Ravana
Hits114
Ravana
9,020
2,973
0
2,624
12,174
6,885
449
5,547
6,333
0
34,354
L
Fenrir
Mage-EPS
Fenrir
9,789
2,188
0
1,200
13,333
4,973
312
5,750
7,583
0
28,402
W
Cthulhu
YoGirlNicole
Cthulhu
8,585
559
582
675
7,722
6,464
0
3,892
3,609
26,128
0
L
Khepri
mmundus
Khepri
3,698
926
0
3,755
15,667
5,885
532
7,715
7,952
18,022
0
W
Sylvanus
sinknswim
Sylvanus
11,284
3,556
2,462
8,281
19,042
12,493
726
7,809
10,969
38,996
5,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
30,987
158
Minions Killed
181
0
Camps Cleared
0
634,053
Distance Traveled
772,212
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,195
700
131
8
0
271,308
0
W
Ravana
10,610
663
50
3
0
238,504
3
L
Fenrir
10,292
643
29
2
0
263,514
0
W
Cthulhu
10,420
651
35
2
0
182,630
0
L
Khepri
9,500
594
21
1
0
237,390
0
W
Sylvanus
11,460
716
73
5
0
212,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role