Player Matchup

Ymir
Ymir
EchoTheElusive
Ymir
Level 29
God Stats
61W - 39L
1,550 SR
Queue Stats
283W - 304L
1,474 Elo+
Party 2
Nemesis
Nemesis
Toymitten
Nemesis
Level 154
God Stats
7W - 5L
1,284 SR
Queue Stats
343W - 353L
1,544 Elo+
Party 2
Osiris
Osiris
eMkxuF
Osiris
Level 121
God Stats
20W - 14L
1,520 SR
Queue Stats
354W - 312L
1,464 Elo+
Party 4
Skadi
Skadi
motts sauce VI
Skadi
Level 29
God Stats
15W - 10L
1,328 SR
Queue Stats
1,285W - 1,196L
1,465 Elo+
Party 4
Tiamat
Tiamat
skitter07
Tiamat
Level 47
God Stats
15W - 24L
1,400 SR
Queue Stats
50W - 76L
1,551 Elo+
Party 2
Team Averages
Level 76
1,416 SR
1,500 Elo+

VS

Team Averages
Level 50
1,502 SR
1,475 Elo+
Chaac
Chaac
Alchemitsu
Chaac
Level 83
God Stats
1W - 2L
1,426 SR
Queue Stats
232W - 225L
1,387 Elo+
Party 3
Scylla
Scylla
Shmkx
Scylla
Level 27
God Stats
3W - 4L
1,411 SR
Queue Stats
22W - 27L
1,350 Elo+
Party 3
Fafnir
Fafnir
Slaindesimp
Fafnir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,367 Elo+
Party 3
Xbalanque
Xbalanque
XxKiloAlphaxX
Xbalanque
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 17L
1,580 Elo+
Party 1
Tiamat
Tiamat
chaseone0169
Tiamat
Level 107
God Stats
23W - 18L
1,670 SR
Queue Stats
57W - 50L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,707
571
665
5,282
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Toymitten
Nemesis
9
3 / 2 / 3
5,905
591
4,132
6,741
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
eMkxuF
Osiris
12
4 / 1 / 1
7,088
709
5,523
6,890
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 1
4,878
488
1,345
2,438
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
skitter07
Tiamat
10
3 / 0 / 1
6,086
609
2,502
3,932
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 4 / 1
5,028
503
3,335
7,397
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Shmkx
Scylla
8
0 / 6 / 1
4,851
485
1,643
6,088
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
3
0 / 1 / 0
3,643
364
63
2,283
1,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
XxKiloAlphaxX
Xbalanque
10
0 / 0 / 1
5,225
523
3,090
4,138
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
9
3 / 1 / 0
5,746
575
4,760
4,805
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
3
3
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
1
0.13
W
1
0
0
1
L
Scylla
Shmkx
Scylla
0
6
1
0.08
L
Fafnir
0
1
0
0
W
Nemesis
Toymitten
Nemesis
3
2
3
2.25
L
Xbalanque
XxKiloAlphaxX
Xbalanque
0
0
1
0.5
L
Tiamat
3
1
0
3
W
Osiris
eMkxuF
Osiris
4
1
1
4.5
W
0
0
1
0.5
W
Tiamat
skitter07
Tiamat
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,167
Damage
12,891
25,283
Taken
24,711
11,870
Mitigated
11,280
11,401
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,335
404
0
2,000
7,397
4,906
0
0
7,397
0
21,485
W
665
227
0
2,156
5,282
3,077
255
1,289
3,911
18,791
0
L
Scylla
Shmkx
Scylla
1,643
321
0
655
6,088
1,364
0
1,266
4,694
23,109
0
L
Fafnir
63
0
0
224
2,283
1,126
0
409
1,874
1,046
0
W
Nemesis
Toymitten
Nemesis
4,132
1,671
0
1,101
6,741
2,112
0
1,612
4,890
0
30,172
L
Xbalanque
XxKiloAlphaxX
Xbalanque
3,090
1,482
0
1,034
4,138
1,138
0
219
3,919
0
26,638
L
Tiamat
4,760
762
0
1,108
4,805
2,746
0
984
3,660
17,072
0
W
Osiris
eMkxuF
Osiris
5,523
2,293
0
4,219
6,890
4,077
268
996
5,483
0
37,482
W
1,345
607
0
1,515
2,438
529
221
206
2,216
0
19,778
W
Tiamat
skitter07
Tiamat
2,502
157
0
2,410
3,932
2,075
671
1,644
1,954
24,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
24,493
267
Minions Killed
172
0
Camps Cleared
0
940,012
Distance Traveled
824,689
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,028
503
45
5
0
197,532
3
W
Ymir
5,707
571
35
4
0
176,545
1
L
Scylla
4,851
485
38
4
0
172,567
0
L
Fafnir
3,643
364
1
0
0
88,311
0
W
Nemesis
5,905
591
53
5
0
205,173
2
L
Xbalanque
5,225
523
45
5
0
160,146
0
L
Tiamat
5,746
575
43
4
0
206,133
3
W
Osiris
7,088
709
85
9
0
191,903
1
W
Skadi
4,878
488
44
4
0
168,569
1
W
Tiamat
6,086
609
50
5
0
197,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role