Player Matchup

Arachne
Arachne
Apples77
Arachne
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
GoodGuyHanz
Ymir
Level 12
God Stats
1W - 2L
1,509 SR
Queue Stats
3W - 6L
1,453 Elo+
Solo
Neith
Neith
LigmaJohn420
Neith
Level 15
God Stats
18W - 18L
1,581 SR
Queue Stats
123W - 147L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
PoofDaBoof
Sun Wukong
Level 29
God Stats
3W - 5L
1,597 SR
Queue Stats
7W - 15L
1,422 Elo+
Solo
Olorun
Olorun
Tru3 x S0LD13R
Olorun
Level 29
God Stats
3W - 4L
1,566 SR
Queue Stats
13W - 10L
1,653 Elo+
Solo
Team Averages
Level 22
1,551 SR
1,528 Elo+

VS

Team Averages
Level 20
1,671 SR
1,578 Elo+
Ullr
Ullr
Azite_
Ullr
Level 8
God Stats
2W - 1L
1,707 SR
Queue Stats
9W - 6L
1,577 Elo+
Party 1
Guan Yu
Guan Yu
Frihk
Guan Yu
Level 39
God Stats
9W - 1L
1,599 SR
Queue Stats
787W - 402L
1,767 Elo+
Party 2
Nu Wa
Nu Wa
HDTk_GUTTI
Nu Wa
Level 18
God Stats
2W - 0L
1,784 SR
Queue Stats
14W - 10L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
TheDevilsPancake
Amaterasu
Level 27
God Stats
11W - 11L
1,767 SR
Queue Stats
631W - 652L
1,515 Elo+
Solo
Ymir
Ymir
nedyrb
Ymir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Apples77
Arachne
8
1 / 2 / 0
4,906
491
1,484
5,996
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 7 / 0
4,123
412
309
6,749
3,807
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 0
4,507
451
2,872
6,707
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PoofDaBoof
Sun Wukong
8
0 / 1 / 0
4,569
457
2,463
5,875
2,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 8 / 0
3,762
376
1,907
7,897
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Azite_
Ullr
9
5 / 0 / 3
5,837
584
4,313
4,929
1,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Frihk
Guan Yu
12
5 / 0 / 2
6,772
677
3,359
5,457
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
11
9 / 0 / 4
6,931
693
9,144
2,954
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
10
1 / 0 / 2
5,866
587
2,373
5,056
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
nedyrb
Ymir
9
2 / 2 / 9
5,781
578
3,887
6,500
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
22
22
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Apples77
Arachne
1
2
0
0.5
W
Ullr
Azite_
Ullr
5
0
3
6.5
W
Guan Yu
Frihk
Guan Yu
5
0
2
6
L
0
7
0
0
W
Nu Wa
9
0
4
11
L
1
4
0
0.25
L
Sun Wukong
PoofDaBoof
Sun Wukong
0
1
0
0
W
Amaterasu
1
0
2
2
L
0
8
0
0
W
Ymir
nedyrb
Ymir
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,035
Damage
23,076
33,224
Taken
24,896
10,567
Mitigated
10,331
6,427
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Apples77
Arachne
1,484
974
0
1,418
5,996
1,541
0
1,315
4,549
0
23,991
W
Ullr
Azite_
Ullr
4,313
1,420
0
1,808
4,929
1,417
517
283
4,646
0
32,203
W
Guan Yu
Frihk
Guan Yu
3,359
564
135
3,068
5,457
2,169
0
30
5,427
0
44,112
L
309
30
0
0
6,749
3,807
0
3,176
3,330
8,070
0
W
Nu Wa
9,144
1,874
0
1,168
2,954
800
147
444
2,510
37,489
0
L
2,872
786
0
1,402
6,707
1,055
31
3,272
3,287
0
18,155
L
Sun Wukong
PoofDaBoof
Sun Wukong
2,463
909
0
2,593
5,875
2,779
0
461
5,294
0
22,155
W
Amaterasu
2,373
1,217
0
4,071
5,056
2,179
426
77
4,782
0
25,268
L
1,907
1,164
84
930
7,897
1,385
76
3,900
3,733
8,091
0
W
Ymir
nedyrb
Ymir
3,887
1,544
0
1,424
6,500
3,766
283
1,382
5,118
12,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,867
Gold Earned
31,187
159
Minions Killed
285
0
Camps Cleared
0
861,080
Distance Traveled
1,000,956
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,906
491
48
5
0
196,463
0
W
Ullr
5,837
584
52
5
0
188,935
1
W
Guan Yu
6,772
677
90
9
0
225,275
2
L
Ymir
4,123
412
20
2
0
122,506
1
W
Nu Wa
6,931
693
70
7
0
193,511
1
L
Neith
4,507
451
33
3
0
180,125
0
L
Sun Wukong
4,569
457
47
5
0
181,888
0
W
Amaterasu
5,866
587
53
5
0
185,611
1
L
Olorun
3,762
376
11
1
0
180,098
0
W
Ymir
5,781
578
20
2
0
207,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role