Player Matchup

Osiris
Osiris
Kozzai
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 87L
1,586 Elo+
Party 1
Kuzenbo
Kuzenbo
Marsune
Kuzenbo
Level 14
God Stats
6W - 1L
1,822 SR
Queue Stats
92W - 83L
1,560 Elo+
Party 1
Rama
Rama
RadRussian07
Rama
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 57L
1,601 Elo+
Party 1
Set
Set
Vlaads
Set
Level 17
God Stats
5W - 4L
1,694 SR
Queue Stats
66W - 55L
1,517 Elo+
Party 1
Thor
Thor
Wolf1e12
Thor
Level 7
God Stats
1W - 1L
1,658 SR
Queue Stats
76W - 65L
1,508 Elo+
Party 1
Team Averages
Level 15
1,635 SR
1,555 Elo+

VS

Team Averages
Level 16
1,545 SR
1,511 Elo+
Thanatos
Thanatos
Evech18
Thanatos
Level 28
God Stats
5W - 10L
1,451 SR
Queue Stats
85W - 91L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
GnR x Egoism
Erlang Shen
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,444 Elo+
Solo
Ares
Ares
Matheus4844
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shíngetsu
Tsukuyomi
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
salufc
Olorun
Level 25
God Stats
8W - 7L
1,773 SR
Queue Stats
323W - 328L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kozzai
Osiris
16
7 / 8 / 0
9,648
482
12,824
18,097
14,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Marsune
Kuzenbo
11
0 / 5 / 8
7,701
385
5,877
14,450
11,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 6
8,051
403
6,035
9,179
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
Vlaads
Set
12
5 / 7 / 2
8,342
417
8,183
15,187
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
15
1 / 10 / 3
8,443
422
6,020
15,124
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Evech18
Thanatos
15
6 / 1 / 4
10,589
529
6,284
10,450
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
GnR x Egoism
Erlang Shen
18
6 / 4 / 5
11,871
594
11,147
17,391
11,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 6
9,651
483
4,816
13,171
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Shíngetsu
Tsukuyomi
20
18 / 1 / 4
15,701
785
22,873
14,791
7,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
salufc
Olorun
15
2 / 7 / 4
10,136
507
9,641
15,795
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
15
Kills
33
33
Deaths
16
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Evech18
Thanatos
6
1
4
8
W
Erlang Shen
GnR x Egoism
Erlang Shen
6
4
5
2.13
L
Osiris
Kozzai
Osiris
7
8
0
0.88
L
Kuzenbo
Marsune
Kuzenbo
0
5
8
0.8
W
1
3
6
1.33
L
2
3
6
1.67
W
Tsukuyomi
Shíngetsu
Tsukuyomi
18
1
4
20
L
Set
Vlaads
Set
5
7
2
0.86
L
Thor
1
10
3
0.25
W
Olorun
salufc
Olorun
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,939
Damage
54,761
72,037
Taken
71,598
40,841
Mitigated
40,703
9,034
Healing
29,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Evech18
Thanatos
6,284
1,379
0
10,754
10,450
3,404
571
580
9,845
0
43,898
W
Erlang Shen
GnR x Egoism
Erlang Shen
11,147
8,047
0
5,988
17,391
11,895
591
531
16,362
0
60,799
L
Osiris
Kozzai
Osiris
12,824
6,605
0
2,054
18,097
14,540
862
1,845
16,252
753
47,562
L
Kuzenbo
Marsune
Kuzenbo
5,877
2,189
0
798
14,450
11,809
28
4,740
9,710
15,721
0
W
4,816
719
0
982
13,171
10,877
91
1,077
12,044
11,106
0
L
6,035
4,153
0
1,701
9,179
3,075
477
2,997
6,182
0
31,698
W
Tsukuyomi
Shíngetsu
Tsukuyomi
22,873
8,300
0
5,131
14,791
7,766
3,336
1,234
13,532
0
160,582
L
Set
Vlaads
Set
8,183
4,368
0
3,625
15,187
6,229
0
1,852
13,335
0
38,430
L
Thor
6,020
1,713
0
856
15,124
5,188
0
3,023
12,101
0
37,702
W
Olorun
salufc
Olorun
9,641
3,158
1,147
5,478
15,795
6,761
2,700
3,118
12,652
72,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
57,948
291
Minions Killed
557
0
Camps Cleared
0
1,906,429
Distance Traveled
1,974,099
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,589
529
75
4
0
415,068
4
W
Erlang Shen
11,871
594
109
5
0
374,988
3
L
Osiris
9,648
482
88
4
0
362,004
3
L
Kuzenbo
7,701
385
10
1
0
416,510
5
W
Ares
9,651
483
11
1
0
417,501
2
L
Rama
8,051
403
57
3
0
359,771
4
W
Tsukuyomi
15,701
785
254
13
0
447,662
1
L
Set
8,342
417
64
3
0
383,099
5
L
Thor
8,443
422
72
4
0
385,045
1
W
Olorun
10,136
507
108
5
0
318,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role