Player Matchup

Hercules
Hercules
IRON FIST 00007
Hercules
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
Itachi15112000
Tiamat
Level 18
God Stats
1W - 3L
1,332 SR
Queue Stats
34W - 37L
1,383 Elo+
Party 3
Kukulkan
Kukulkan
JetPluton417857
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 3
Danzaburou
Danzaburou
TH3 GRIMST3R
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,472 Elo+
Party 2
Arachne
Arachne
Turtleduck24
Arachne
Level 19
God Stats
30W - 39L
1,434 SR
Queue Stats
141W - 169L
1,315 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,476 Elo+

VS

Team Averages
Level 32
1,548 SR
1,403 Elo+
Danzaburou
Danzaburou
Boscair
Danzaburou
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 10L
1,649 Elo+
Party 1
Chang'e
Chang'e
FGTVE MAMA
Chang'e
Level 76
God Stats
2W - 2L
1,668 SR
Queue Stats
11W - 19L
1,250 Elo+
Party 1
Sun Wukong
Sun Wukong
JDPunk
Sun Wukong
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,275 Elo+
Party 1
Ares
Ares
RowdyMoe74
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,308 Elo+
Party 1
Pele
Pele
UsableHydra2771
Pele
Level 13
God Stats
11W - 11L
1,573 SR
Queue Stats
24W - 19L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 5 / 7
10,746
977
8,385
20,827
10,697
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 4
10,293
936
10,314
13,484
15,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Kukulkan
16
2 / 7 / 6
10,554
959
10,745
17,023
11,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TH3 GRIMST3R
Danzaburou
17
1 / 6 / 5
10,663
969
15,785
23,118
9,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Turtleduck24
Arachne
17
3 / 10 / 6
11,465
1,042
15,139
29,175
12,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

56

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boscair
Danzaburou
19
12 / 0 / 12
13,508
1,228
27,364
10,838
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
FGTVE MAMA
Chang'e
18
1 / 0 / 16
11,127
1,012
4,635
4,789
4,248
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
JDPunk
Sun Wukong
18
9 / 1 / 10
13,032
1,185
23,863
16,652
11,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 16
11,676
1,061
9,818
19,190
22,774
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 6 / 14
12,673
1,152
28,996
17,493
8,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
11
Kills
34
34
Deaths
11
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boscair
Danzaburou
12
0
12
18
W
Chang'e
FGTVE MAMA
Chang'e
1
0
16
9
L
Hercules
2
5
7
1.1
L
3
6
4
0.83
W
Sun Wukong
JDPunk
Sun Wukong
9
1
10
14
L
Kukulkan
2
7
6
0.71
W
3
4
16
2.75
L
Danzaburou
TH3 GRIMST3R
Danzaburou
1
6
5
0.58
L
Arachne
Turtleduck24
Arachne
3
10
6
0.6
W
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,368
Damage
94,676
103,627
Taken
68,962
59,503
Mitigated
53,091
21,398
Healing
21,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boscair
Danzaburou
27,364
13,082
0
2,038
10,838
5,980
0
3,545
7,293
0
48,774
W
Chang'e
FGTVE MAMA
Chang'e
4,635
776
6,078
1,798
4,789
4,248
0
2,082
2,707
26,607
0
L
Hercules
8,385
1,647
0
3,382
20,827
10,697
0
4,430
16,397
469
37,374
L
10,314
1,640
101
1,498
13,484
15,140
0
1,558
11,926
13,695
0
W
Sun Wukong
JDPunk
Sun Wukong
23,863
5,112
0
5,907
16,652
11,648
0
5,275
11,377
358
47,212
L
Kukulkan
10,745
2,583
1,290
2,501
17,023
11,755
0
1,022
16,001
27,726
0
W
9,818
1,455
443
804
19,190
22,774
0
5,626
13,564
23,091
0
L
Danzaburou
TH3 GRIMST3R
Danzaburou
15,785
7,684
0
6,264
23,118
9,645
0
2,174
20,944
0
41,309
L
Arachne
Turtleduck24
Arachne
15,139
9,556
0
6,362
29,175
12,266
0
5,613
23,562
0
35,582
W
28,996
9,765
0
4,693
17,493
8,441
0
4,883
12,610
0
46,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,721
Gold Earned
62,016
184
Minions Killed
251
2
Camps Cleared
7
879,275
Distance Traveled
1,040,925
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,508
1,228
53
5
1
187,214
0
W
Chang'e
11,127
1,012
57
5
1
189,474
0
L
Hercules
10,746
977
59
5
0
191,500
4
L
Tiamat
10,293
936
3
0
0
159,534
0
W
Sun Wukong
13,032
1,185
66
6
2
242,681
0
L
Kukulkan
10,554
959
51
5
0
141,974
3
W
Ares
11,676
1,061
34
3
1
202,677
1
L
Danzaburou
10,663
969
47
4
0
172,965
2
L
Arachne
11,465
1,042
24
2
2
213,302
0
W
Pele
12,673
1,152
41
4
2
218,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role