Player Matchup

Cthulhu
Cthulhu
BlacktronicaPart
Cthulhu
Level 89
God Stats
2W - 1L
1,822 SR
Queue Stats
132W - 132L
1,443 Elo+
Party 2
Guan Yu
Guan Yu
Canarios11
Guan Yu
Level 69
God Stats
5W - 5L
1,405 SR
Queue Stats
92W - 80L
1,484 Elo+
Party 3
Hera
Hera
KatzeMaximale
Hera
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 241L
1,550 Elo+
Solo
Izanami
Izanami
SlimeTime93
Izanami
Level 43
God Stats
63W - 55L
1,574 SR
Queue Stats
119W - 115L
1,498 Elo+
Party 2
Tiamat
Tiamat
stardust6910
Tiamat
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 59L
1,513 Elo+
Party 3
Team Averages
Level 91
1,560 SR
1,497 Elo+

VS

Team Averages
Level 80
1,443 SR
1,452 Elo+
Nemesis
Nemesis
Alexander6061
Nemesis
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 48L
1,427 Elo+
Party 1
Agni
Agni
AlphaSkv7
Agni
Level 35
God Stats
4W - 5L
1,408 SR
Queue Stats
88W - 104L
1,391 Elo+
Party 1
Osiris
Osiris
HiperactiveX
Osiris
Level 129
God Stats
15W - 6L
1,592 SR
Queue Stats
266W - 217L
1,569 Elo+
Solo
Cupid
Cupid
Jeremiahh
Cupid
Level 82
God Stats
5W - 6L
1,167 SR
Queue Stats
98W - 106L
1,414 Elo+
Party 1
Ganesha
Ganesha
yerick21
Ganesha
Level 85
God Stats
9W - 4L
1,548 SR
Queue Stats
116W - 108L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,226
423
2,622
7,837
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Canarios11
Guan Yu
10
0 / 0 / 0
4,938
494
2,106
7,104
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 0
5,083
508
1,652
4,179
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SlimeTime93
Izanami
9
0 / 4 / 0
4,815
482
1,657
4,692
947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
8
0 / 3 / 0
4,821
482
2,553
7,112
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
2 / 0 / 4
5,667
567
1,586
3,913
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
9
3 / 0 / 3
5,805
581
2,333
3,560
1,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
10
0 / 0 / 0
5,697
570
5,165
5,854
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Jeremiahh
Cupid
10
9 / 0 / 0
6,210
621
6,806
6,378
1,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
yerick21
Ganesha
9
0 / 0 / 9
5,684
568
3,278
4,687
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
15
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
0
4
4
W
Agni
3
0
3
4.5
L
0
4
0
0
L
Guan Yu
Canarios11
Guan Yu
0
0
0
0
W
Osiris
0
0
0
0
W
Cupid
Jeremiahh
Cupid
9
0
0
9
L
0
4
0
0
L
Izanami
SlimeTime93
Izanami
0
4
0
0
L
Tiamat
0
3
0
0
W
Ganesha
yerick21
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,590
Damage
19,168
30,924
Taken
24,392
13,701
Mitigated
9,935
9,210
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
1,586
284
0
27
3,913
1,505
0
1,183
2,730
0
22,102
W
Agni
2,333
289
0
1,986
3,560
1,364
999
1,576
1,984
24,862
0
L
2,622
169
0
1,869
7,837
2,667
0
2,067
5,770
9,913
0
L
Guan Yu
Canarios11
Guan Yu
2,106
316
270
2,540
7,104
5,800
0
208
6,896
0
23,127
W
Osiris
5,165
1,589
0
4,173
5,854
3,323
0
822
4,844
0
35,092
W
Cupid
Jeremiahh
Cupid
6,806
4,116
214
3,500
6,378
1,783
960
2,008
4,370
0
25,308
L
1,652
287
0
442
4,179
1,164
17
1,637
2,542
26,858
0
L
Izanami
SlimeTime93
Izanami
1,657
1,401
0
1,123
4,692
947
0
716
3,976
0
26,118
L
Tiamat
2,553
249
0
2,966
7,112
3,123
0
983
6,129
21,389
0
W
Ganesha
yerick21
Ganesha
3,278
314
0
1,719
4,687
1,960
86
1,238
3,449
16,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,883
Gold Earned
29,063
244
Minions Killed
222
0
Camps Cleared
0
838,913
Distance Traveled
985,606
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,667
567
46
5
0
216,994
2
W
Agni
5,805
581
45
5
0
183,603
2
L
Cthulhu
4,226
423
13
1
0
177,685
2
L
Guan Yu
4,938
494
56
6
0
156,532
0
W
Osiris
5,697
570
66
7
0
176,290
0
W
Cupid
6,210
621
63
6
0
192,651
0
L
Hera
5,083
508
62
6
0
178,996
3
L
Izanami
4,815
482
60
6
0
154,060
1
L
Tiamat
4,821
482
53
5
0
171,640
2
W
Ganesha
5,684
568
2
0
0
216,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role