Player Matchup

Horus
Horus
ClutchDylan
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 115L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
Envy Geno
Danzaburou
Level 114
God Stats
2W - 1L
1,466 SR
Queue Stats
16W - 24L
1,414 Elo+
Party 1
Tiamat
Tiamat
WitheringExodus
Tiamat
Level 154
God Stats
6W - 4L
1,777 SR
Queue Stats
48W - 80L
1,459 Elo+
Party 1
Ratatoskr
Ratatoskr
lilsweet69
Ratatoskr
Level 144
God Stats
5W - 6L
1,865 SR
Queue Stats
32W - 60L
1,500 Elo+
Party 1
Sol
Sol
sammieluvsu345
Sol
Level 24
God Stats
9W - 8L
1,540 SR
Queue Stats
10W - 8L
1,554 Elo+
Party 1
Team Averages
Level 112
1,630 SR
1,462 Elo+

VS

Team Averages
Level 52
1,523 SR
1,560 Elo+
Kukulkan
Kukulkan
FatKidBen74
Kukulkan
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 84L
1,561 Elo+
Party 2
Ganesha
Ganesha
JordoBear
Ganesha
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 72L
1,581 Elo+
Party 2
Izanami
Izanami
ORMSBEEEEE
Izanami
Level 63
God Stats
10W - 4L
1,500 SR
Queue Stats
122W - 71L
1,589 Elo+
Party 2
Tiamat
Tiamat
SignorTrash
Tiamat
Level 59
God Stats
6W - 4L
1,500 SR
Queue Stats
59W - 34L
1,605 Elo+
Party 2
Ymir
Ymir
TheAbuser38
Ymir
Level 49
God Stats
73W - 47L
1,614 SR
Queue Stats
247W - 235L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 14
9,460
498
5,717
14,802
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Envy Geno
Danzaburou
17
1 / 5 / 2
10,800
568
7,787
15,619
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
14 / 3 / 7
11,941
628
21,305
15,476
10,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
lilsweet69
Ratatoskr
18
11 / 6 / 3
11,808
621
14,911
15,504
5,347
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
1 / 4 / 9
9,491
500
5,175
12,793
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FatKidBen74
Kukulkan
15
8 / 7 / 1
9,986
526
10,247
12,467
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
JordoBear
Ganesha
12
0 / 7 / 12
8,354
440
9,811
17,422
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ORMSBEEEEE
Izanami
16
9 / 6 / 6
10,898
574
15,394
16,853
5,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
17
2 / 1 / 6
10,176
536
9,635
11,160
12,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 7 / 2
10,058
529
4,824
15,208
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
51
27
Kills
24
25
Deaths
28
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
7
14
1
W
Danzaburou
Envy Geno
Danzaburou
1
5
2
0.4
L
Kukulkan
FatKidBen74
Kukulkan
8
7
1
1.21
L
Ganesha
JordoBear
Ganesha
0
7
12
0.86
L
Izanami
ORMSBEEEEE
Izanami
9
6
6
2
L
Tiamat
2
1
6
5
L
5
7
2
0.86
W
14
3
7
5.83
W
Ratatoskr
lilsweet69
Ratatoskr
11
6
3
2.08
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,895
Damage
49,911
74,194
Taken
73,110
34,607
Mitigated
40,750
25,002
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,717
3,177
916
2,891
14,802
9,753
192
6,963
7,763
0
21,148
W
Danzaburou
Envy Geno
Danzaburou
7,787
2,823
0
7,771
15,619
5,660
602
8,892
6,097
0
66,295
L
Kukulkan
FatKidBen74
Kukulkan
10,247
1,790
0
1,057
12,467
4,757
579
4,970
7,361
48,465
0
L
Ganesha
JordoBear
Ganesha
9,811
2,785
0
2,362
17,422
11,421
0
8,923
8,001
18,977
0
L
Izanami
ORMSBEEEEE
Izanami
15,394
8,813
0
5,966
16,853
5,124
2,157
6,191
10,314
0
77,245
L
Tiamat
9,635
710
0
6,180
11,160
12,908
0
2,101
8,968
59,563
0
L
4,824
1,182
0
0
15,208
6,540
0
3,076
11,986
68,245
0
W
21,305
3,232
0
6,668
15,476
10,281
3,502
7,016
8,292
64,530
0
W
Ratatoskr
lilsweet69
Ratatoskr
14,911
3,237
0
3,606
15,504
5,347
0
3,928
11,354
0
78,789
W
5,175
675
0
3,150
12,793
3,566
3,184
6,142
6,171
35,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,500
Gold Earned
49,472
469
Minions Killed
454
0
Camps Cleared
0
1,576,911
Distance Traveled
1,609,874
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,460
498
33
2
0
299,090
1
W
Danzaburou
10,800
568
154
8
0
253,235
6
L
Kukulkan
9,986
526
87
5
0
323,454
0
L
Ganesha
8,354
440
7
0
0
344,603
1
L
Izanami
10,898
574
136
7
0
304,134
1
L
Tiamat
10,176
536
121
6
0
345,868
0
L
Ymir
10,058
529
103
5
0
291,815
0
W
Tiamat
11,941
628
95
5
0
315,402
3
W
Ratatoskr
11,808
621
116
6
0
394,912
3
W
Sol
9,491
500
71
4
0
314,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role