Player Matchup

Poseidon
Poseidon
Gold V
Amazinshooter
Poseidon
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold V
BigShaka64
Neith
Gold V
Level 32
God Stats
6W - 1L
1,694 SR
Queue Stats
15W - 11L
1,623 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Chickenman93
Sylvanus
Gold V
Level 68
God Stats
2W - 1L
1,721 SR
Queue Stats
16W - 12L
1,553 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 72
1,638 SR
1,558 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,576 SR
1,483 MMR
Fenrir
Fenrir
Bronze III
TimmyOhs
Fenrir
Bronze III
Level 117
God Stats
0W - 3L
1,488 SR
Queue Stats
3W - 11L
1,500 MMR
Solo
Ra
Ra
Bronze III
Venkmanologist
Ra
Bronze III
Level 88
God Stats
0W - 1L
1,740 SR
Queue Stats
0W - 2L
1,449 MMR
Solo
Kukulkan
Kukulkan
Gold III
xiRhyaix
Kukulkan
Gold III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Amazinshooter
Poseidon
16
9 / 3 / 18
12,811
801
18,911
14,372
7,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
16 / 3 / 14
13,729
858
21,411
15,985
8,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
Chickenman93
Sylvanus
16
7 / 0 / 22
13,231
827
6,231
20,156
24,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
CabrakanPersephoneThothScyllaCu Chulainn

VS

Bans
CthulhuKumbhakarnaBacchusYmirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TimmyOhs
Fenrir
13
1 / 8 / 3
9,471
592
5,518
21,452
18,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 15 / 1
10,615
663
12,175
18,427
6,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
xiRhyaix
Kukulkan
13
3 / 9 / 2
10,318
645
14,758
12,343
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
12
32
Kills
6
6
Deaths
32
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Amazinshooter
Poseidon
9
3
18
6
W
Neith
16
3
14
7.67
W
Sylvanus
Chickenman93
Sylvanus
7
0
22
18
L
Fenrir
TimmyOhs
Fenrir
1
8
3
0.31
L
2
15
1
0.17
L
Kukulkan
xiRhyaix
Kukulkan
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,553
Damage
32,451
50,513
Taken
52,222
40,479
Mitigated
29,336
25,324
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Amazinshooter
Poseidon
18,911
2,649
483
4,396
14,372
7,309
949
6,448
7,513
72,009
0
W
Neith
21,411
9,793
0
4,194
15,985
8,298
2,299
9,256
6,298
0
70,529
W
Sylvanus
Chickenman93
Sylvanus
6,231
889
6,720
9,531
20,156
24,872
128
10,701
8,962
19,022
0
L
Fenrir
TimmyOhs
Fenrir
5,518
398
0
4,991
21,452
18,315
0
10,357
10,553
147
14,533
L
12,175
930
1,257
4,032
18,427
6,500
0
6,330
11,713
58,872
0
L
Kukulkan
xiRhyaix
Kukulkan
14,758
1,275
0
249
12,343
4,521
0
7,403
4,726
49,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,771
Gold Earned
30,404
193
Minions Killed
187
0
Camps Cleared
0
866,033
Distance Traveled
756,117
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,811
801
77
5
0
293,561
2
W
Neith
13,729
858
90
6
0
272,006
3
W
Sylvanus
13,231
827
26
2
0
300,466
5
L
Fenrir
9,471
592
21
1
0
276,788
1
L
Ra
10,615
663
84
5
0
238,044
0
L
Kukulkan
10,318
645
82
5
0
241,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role