Player Matchup

Amaterasu
Amaterasu
Platinum IV
Ahmmat48
Amaterasu
Platinum IV
Level 124
God Stats
127W - 114L
1,643 SR
Queue Stats
155W - 159L
1,779 MMR
Party 1
Fenrir
Fenrir
Gold I
JayTee X
Fenrir
Gold I
Level 154
God Stats
59W - 53L
1,692 SR
Queue Stats
546W - 549L
1,702 MMR
Solo
Chang'e
Chang'e
Gold IV
drudog55
Chang'e
Gold IV
Level 124
God Stats
1W - 0L
1,667 SR
Queue Stats
39W - 32L
1,689 MMR
Solo
Cupid
Cupid
Gold I
duffman1-
Cupid
Gold I
Level 159
God Stats
7W - 6L
1,949 SR
Queue Stats
275W - 276L
1,616 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
iPRince_Kx
Baron Samedi
Platinum V
Level 120
God Stats
5W - 2L
1,842 SR
Queue Stats
144W - 147L
1,693 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,759 SR
1,696 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,643 SR
1,696 MMR
Apollo
Apollo
Platinum V
Dameaners
Apollo
Platinum V
Level 137
God Stats
12W - 7L
1,684 SR
Queue Stats
241W - 250L
1,695 MMR
Solo
Fafnir
Fafnir
Gold V
FastPass_Jimmy
Fafnir
Gold V
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 54L
1,695 MMR
Solo
Nox
Nox
Gold I
GhostAssasin707
Nox
Gold I
Level 152
God Stats
10W - 11L
1,882 SR
Queue Stats
341W - 338L
1,706 MMR
Solo
King Arthur
King Arthur
Gold II
scruffy1216
King Arthur
Gold II
Level 84
God Stats
13W - 13L
1,647 SR
Queue Stats
175W - 154L
1,696 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
xahust
Erlang Shen
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 38L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ahmmat48
Amaterasu
20
5 / 2 / 6
13,415
610
15,757
27,457
21,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
JayTee X
Fenrir
17
5 / 4 / 6
12,051
548
9,470
19,372
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
drudog55
Chang'e
17
3 / 4 / 10
11,764
535
15,250
18,038
6,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
duffman1-
Cupid
20
3 / 1 / 3
13,924
633
7,508
15,026
6,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
iPRince_Kx
Baron Samedi
15
1 / 3 / 10
10,114
460
13,420
19,456
14,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Cu ChulainnPersephoneDanzaburouNu WaSet

VS

Bans
JanusScyllaPeleGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dameaners
Apollo
20
4 / 1 / 1
12,647
575
7,425
11,599
5,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 6
10,155
462
8,403
22,392
27,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 3 / 7
11,218
510
22,966
11,851
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
scruffy1216
King Arthur
19
4 / 3 / 1
11,903
541
16,961
25,811
26,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
xahust
Erlang Shen
16
2 / 6 / 4
10,352
471
6,176
19,211
9,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
17
Kills
14
14
Deaths
17
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ahmmat48
Amaterasu
5
2
6
4
L
Apollo
Dameaners
Apollo
4
1
1
4.5
L
1
4
6
1
L
3
3
7
2.17
W
Fenrir
JayTee X
Fenrir
5
4
6
2
W
Chang'e
drudog55
Chang'e
3
4
10
2
W
Cupid
duffman1-
Cupid
3
1
3
4.5
W
Baron Samedi
iPRince_Kx
Baron Samedi
1
3
10
2
L
King Arthur
scruffy1216
King Arthur
4
3
1
1.5
L
Erlang Shen
xahust
Erlang Shen
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,405
Damage
61,931
99,349
Taken
90,864
56,738
Mitigated
74,341
61,122
Healing
28,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ahmmat48
Amaterasu
15,757
7,606
0
16,985
27,457
21,237
1,187
7,544
18,873
0
89,994
L
Apollo
Dameaners
Apollo
7,425
4,149
0
5,725
11,599
5,578
5,271
2,173
9,407
0
104,982
L
8,403
1,379
0
7,423
22,392
27,888
140
7,945
13,988
22,154
0
L
22,966
1,754
181
1,840
11,851
5,125
531
5,020
6,721
84,340
0
W
Fenrir
JayTee X
Fenrir
9,470
1,738
0
8,132
19,372
8,336
1,096
6,983
11,860
0
75,578
W
Chang'e
drudog55
Chang'e
15,250
764
4,588
8,933
18,038
6,728
1,099
7,942
9,779
71,745
0
W
Cupid
duffman1-
Cupid
7,508
4,738
648
9,824
15,026
6,162
6,579
4,404
10,552
0
115,522
W
Baron Samedi
iPRince_Kx
Baron Samedi
13,420
1,252
3,911
8,101
19,456
14,275
177
8,302
10,819
40,697
0
L
King Arthur
scruffy1216
King Arthur
16,961
1,814
0
11,057
25,811
26,070
120
5,453
20,222
0
78,710
L
Erlang Shen
xahust
Erlang Shen
6,176
2,946
0
2,031
19,211
9,680
0
7,133
11,856
0
79,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,268
Gold Earned
56,275
602
Minions Killed
650
0
Camps Cleared
0
2,126,445
Distance Traveled
2,077,091
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,415
610
155
7
0
431,307
2
L
Apollo
12,647
575
204
9
0
427,251
7
L
Fafnir
10,155
462
22
1
0
371,896
4
L
Nox
11,218
510
154
7
0
411,573
10
W
Fenrir
12,051
548
94
4
0
461,579
11
W
Chang'e
11,764
535
123
6
0
421,876
8
W
Cupid
13,924
633
204
9
0
395,574
1
W
Baron Samedi
10,114
460
26
1
0
416,109
10
L
King Arthur
11,903
541
156
7
0
442,043
5
L
Erlang Shen
10,352
471
114
5
0
424,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role