Player Matchup

Tiamat
Tiamat
Barxitayn
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
JǾKR
Xbalanque
Level 67
God Stats
3W - 2L
1,697 SR
Queue Stats
171W - 136L
1,606 Elo+
Party 2
Anhur
Anhur
Sérpent
Anhur
Level 71
God Stats
5W - 5L
1,492 SR
Queue Stats
470W - 354L
1,678 Elo+
Party 2
Guan Yu
Guan Yu
Vøltzy
Guan Yu
Level 77
God Stats
5W - 7L
1,632 SR
Queue Stats
240W - 190L
1,635 Elo+
Party 2
Nox
Nox
murillo09
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 104
1,564 SR
1,584 Elo+

VS

Team Averages
Level 129
1,515 SR
1,623 Elo+
Horus
Horus
Pr0f3ss0rM1tt3n
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,809 Elo+
Solo
Set
Set
Proflux
Set
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 174L
1,572 Elo+
Party 3
Anhur
Anhur
Shadow3Tears
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
chefdeon
Osiris
Level 148
God Stats
6W - 6L
1,558 SR
Queue Stats
207W - 186L
1,626 Elo+
Party 1
Tiamat
Tiamat
louiegarcia
Tiamat
Level 121
God Stats
24W - 15L
1,518 SR
Queue Stats
144W - 130L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Barxitayn
Tiamat
11
1 / 3 / 2
6,862
528
6,461
7,863
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
JǾKR
Xbalanque
12
0 / 3 / 4
6,560
505
4,095
8,791
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Sérpent
Anhur
11
4 / 3 / 0
6,947
534
3,663
6,904
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Vøltzy
Guan Yu
12
0 / 3 / 1
6,428
494
7,110
12,580
7,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 3 / 2
6,706
516
3,130
6,726
2,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,274
483
1,790
7,071
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
12
4 / 3 / 5
7,155
550
6,050
8,833
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 5
7,378
568
5,109
8,280
2,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
chefdeon
Osiris
14
3 / 1 / 0
7,647
588
9,255
14,480
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
13
5 / 2 / 4
7,481
575
5,340
5,469
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
15
15
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Barxitayn
Tiamat
1
3
2
0.67
L
Xbalanque
JǾKR
Xbalanque
0
3
4
0.67
W
1
0
4
3
W
Set
4
3
5
2.17
W
2
1
5
4.5
L
Anhur
Sérpent
Anhur
4
3
0
1.33
L
Guan Yu
Vøltzy
Guan Yu
0
3
1
0.17
W
Osiris
chefdeon
Osiris
3
1
0
3
W
Tiamat
5
2
4
3.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,459
Damage
27,544
42,864
Taken
44,133
18,012
Mitigated
17,882
12,583
Healing
24,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Barxitayn
Tiamat
6,461
378
0
2,136
7,863
4,688
0
2,851
4,778
43,358
0
L
Xbalanque
JǾKR
Xbalanque
4,095
1,946
0
3,305
8,791
1,852
0
307
8,444
0
43,937
W
1,790
684
532
3,894
7,071
2,750
0
1,424
5,557
0
15,897
W
Set
6,050
2,591
0
3,068
8,833
3,133
0
3,232
5,449
0
40,649
W
5,109
3,494
0
4,579
8,280
2,160
0
2,144
6,040
0
44,587
L
Anhur
Sérpent
Anhur
3,663
1,485
0
636
6,904
1,746
0
800
5,998
0
38,926
L
Guan Yu
Vøltzy
Guan Yu
7,110
1,423
85
4,615
12,580
7,500
0
0
12,580
0
35,972
W
Osiris
chefdeon
Osiris
9,255
4,676
0
10,311
14,480
7,319
454
0
14,480
0
50,767
W
Tiamat
5,340
798
0
1,936
5,469
2,520
10
2,324
3,016
36,088
0
L
3,130
329
0
1,806
6,726
2,226
0
866
5,724
22,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
35,935
376
Minions Killed
396
0
Camps Cleared
0
1,172,777
Distance Traveled
1,275,990
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,862
528
105
8
0
247,277
2
L
Xbalanque
6,560
505
75
6
0
222,990
4
W
Horus
6,274
483
26
2
0
274,806
8
W
Set
7,155
550
83
6
0
270,269
2
W
Anhur
7,378
568
101
8
0
249,013
1
L
Anhur
6,947
534
73
6
0
226,333
1
L
Guan Yu
6,428
494
72
6
0
231,016
0
W
Osiris
7,647
588
90
7
0
230,536
2
W
Tiamat
7,481
575
96
7
0
251,366
0
L
Nox
6,706
516
51
4
0
245,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role