Player Matchup

Olorun
Olorun
DMCK21519
Olorun
Level 7
God Stats
26W - 37L
1,544 SR
Queue Stats
477W - 625L
1,372 Elo+
Solo
Medusa
Medusa
Fortune-_-Hype
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,391 Elo+
Party 1
Jormungandr
Jormungandr
NotoriousSEAL
Jormungandr
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 5L
1,155 Elo+
Solo
Set
Set
PuRe_SmOKe_TTV
Set
Level 21
God Stats
16W - 23L
1,690 SR
Queue Stats
68W - 70L
1,461 Elo+
Party 1
Nemesis
Nemesis
RikiTiki2103
Nemesis
Level 25
God Stats
28W - 21L
1,492 SR
Queue Stats
301W - 333L
1,336 Elo+
Solo
Team Averages
Level 18
1,545 SR
1,343 Elo+

VS

Team Averages
Level 20
1,434 SR
1,261 Elo+
Tiamat
Tiamat
Akhiakhiakhi
Tiamat
Level 26
God Stats
5W - 3L
1,143 SR
Queue Stats
107W - 108L
1,445 Elo+
Solo
Chang'e
Chang'e
Cat_W1th_Hands
Chang'e
Level 17
God Stats
99W - 76L
1,533 SR
Queue Stats
450W - 513L
1,368 Elo+
Solo
Cupid
Cupid
Hatedone54
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
926 Elo+
Solo
Ra
Ra
Kakashi21X88
Ra
Level 25
God Stats
7W - 9L
1,482 SR
Queue Stats
38W - 55L
1,414 Elo+
Solo
Ullr
Ullr
milanesa2
Ullr
Level 28
God Stats
4W - 3L
1,510 SR
Queue Stats
7W - 7L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DMCK21519
Olorun
17
2 / 10 / 9
11,258
938
7,475
20,828
8,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
2 / 11 / 11
11,268
939
10,289
21,441
9,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
NotoriousSEAL
Jormungandr
16
2 / 1 / 3
10,736
895
2,697
4,362
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 12 / 11
11,100
925
19,870
24,181
12,112
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RikiTiki2103
Nemesis
19
11 / 6 / 5
13,943
1,162
20,910
27,891
12,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
11 / 4 / 16
12,881
1,073
23,742
11,708
9,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 0 / 16
13,951
1,163
22,510
11,810
4,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
17
1 / 9 / 12
10,677
890
2,244
13,442
5,148
20
1 / 1 / 24
12,351
1,029
9,819
11,009
5,749
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ullr
20
18 / 6 / 11
15,329
1,277
28,755
19,616
8,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
119
20
Kills
40
40
Deaths
20
39
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Tiamat
11
4
16
4.75
W
9
0
16
17
L
Olorun
DMCK21519
Olorun
2
10
9
0.65
L
2
11
11
0.68
W
Cupid
1
9
12
0.78
W
1
1
24
13
L
Jormungandr
NotoriousSEAL
Jormungandr
2
1
3
3.5
L
3
12
11
0.71
L
Nemesis
RikiTiki2103
Nemesis
11
6
5
2.25
W
Ullr
18
6
11
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,241
Damage
87,070
98,703
Taken
67,585
45,353
Mitigated
32,790
10,483
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
23,742
1,867
624
1,499
11,708
9,423
0
1,332
10,247
32,464
0
W
22,510
2,525
2,567
5,227
11,810
4,382
0
1,596
9,985
58,800
0
L
Olorun
DMCK21519
Olorun
7,475
2,782
412
2,151
20,828
8,145
0
13,525
7,303
17,119
0
L
10,289
6,074
0
1,210
21,441
9,147
0
10,347
11,094
0
19,298
W
Cupid
2,244
1,714
0
0
13,442
5,148
0
3,237
9,875
0
5,803
W
9,819
1,881
700
740
11,009
5,749
0
1,015
9,845
36,696
0
L
Jormungandr
NotoriousSEAL
Jormungandr
2,697
720
0
172
4,362
3,106
0
1,994
2,368
19,546
0
L
19,870
9,537
0
1,120
24,181
12,112
0
13,201
10,980
0
30,928
L
Nemesis
RikiTiki2103
Nemesis
20,910
11,848
0
5,418
27,891
12,843
0
17,004
10,887
0
65,016
W
Ullr
28,755
23,325
413
4,311
19,616
8,088
0
1,933
16,350
0
46,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,305
Gold Earned
65,189
162
Minions Killed
205
4
Camps Cleared
3
898,950
Distance Traveled
1,018,759
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,881
1,073
16
1
0
214,915
0
W
Chang'e
13,951
1,163
90
8
0
217,008
0
L
Olorun
11,258
938
14
1
1
167,589
2
L
Medusa
11,268
939
16
1
0
184,997
1
W
Cupid
10,677
890
3
0
0
165,714
0
W
Ra
12,351
1,029
66
6
2
225,597
0
L
Jormungandr
10,736
895
42
4
0
84,999
0
L
Set
11,100
925
18
2
0
194,231
0
L
Nemesis
13,943
1,162
72
6
3
267,134
2
W
Ullr
15,329
1,277
30
3
1
195,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role