Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BANSHECREEPY23
Neith
Level 34
God Stats
44W - 29L
1,677 SR
Queue Stats
145W - 152L
1,687 Elo+
Solo
Medusa
Medusa
SIimeball
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 95L
1,657 Elo+
Party 1
Ares
Ares
brittmeraki
Ares
Level 29
God Stats
33W - 16L
1,727 SR
Queue Stats
169W - 169L
1,662 Elo+
Party 1
Baron Samedi
Baron Samedi
kryr
Baron Samedi
Level 17
God Stats
2W - 2L
1,811 SR
Queue Stats
112W - 94L
1,838 Elo+
Party 1
Team Averages
Level 50
1,643 SR
1,669 Elo+

VS

Team Averages
Level 105
1,694 SR
1,697 Elo+
Vamana
Vamana
Booley Boop
Vamana
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 39L
1,596 Elo+
Solo
Chang'e
Chang'e
Dawnblazer
Chang'e
Level 139
God Stats
3W - 0L
1,693 SR
Queue Stats
137W - 58L
1,638 Elo+
Party 2
The Morrigan
The Morrigan
ThatOneGuy2020
The Morrigan
Level 37
God Stats
7W - 1L
1,891 SR
Queue Stats
195W - 81L
1,655 Elo+
Party 2
Ares
Ares
ThePvtRyann
Ares
Level 157
God Stats
6W - 1L
1,500 SR
Queue Stats
113W - 42L
1,923 Elo+
Party 2
Da Ji
Da Ji
malcom222
Da Ji
Level 147
God Stats
2W - 0L
1,887 SR
Queue Stats
67W - 48L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 9 / 7
10,438
949
10,386
16,897
8,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 2 / 2
8,321
756
401
2,825
1,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
SIimeball
Medusa
16
5 / 9 / 3
11,352
1,032
10,040
14,088
6,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 6
9,685
880
4,926
23,990
27,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
kryr
Baron Samedi
15
3 / 8 / 4
10,111
919
11,399
18,653
8,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
2 / 3 / 20
10,958
996
11,056
11,021
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Dawnblazer
Chang'e
19
11 / 1 / 18
13,069
1,188
14,336
8,024
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
ThatOneGuy2020
The Morrigan
18
9 / 3 / 19
12,061
1,096
19,970
6,014
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 1 / 21
12,329
1,121
11,630
12,825
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Da Ji
malcom222
Da Ji
17
7 / 2 / 14
11,485
1,044
14,301
10,327
4,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
127
10
Kills
35
35
Deaths
10
22
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
7
0.5
L
0
2
2
0.5
W
Vamana
2
3
20
4
W
Chang'e
Dawnblazer
Chang'e
11
1
18
20
L
Medusa
SIimeball
Medusa
5
9
3
0.72
W
The Morrigan
ThatOneGuy2020
The Morrigan
9
3
19
6.17
W
6
1
21
16.5
L
1
7
6
0.57
L
Baron Samedi
kryr
Baron Samedi
3
8
4
0.63
W
Da Ji
malcom222
Da Ji
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,152
Damage
71,293
76,453
Taken
48,211
52,885
Mitigated
30,209
5,566
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,386
1,708
0
1,282
16,897
8,740
0
10,506
6,391
29,761
0
L
401
188
0
0
2,825
1,170
0
750
2,075
0
401
W
Vamana
11,056
5,175
0
600
11,021
5,150
0
4,740
5,891
0
43,452
W
Chang'e
Dawnblazer
Chang'e
14,336
764
4,811
3,597
8,024
4,185
0
4,514
3,348
36,597
0
L
Medusa
SIimeball
Medusa
10,040
5,358
0
828
14,088
6,891
0
8,824
5,264
0
38,794
W
The Morrigan
ThatOneGuy2020
The Morrigan
19,970
3,117
0
0
6,014
2,738
0
3,565
2,395
38,968
0
W
11,630
977
0
2,580
12,825
13,502
0
7,639
3,992
19,841
0
L
4,926
449
0
601
23,990
27,470
0
13,338
10,652
13,074
0
L
Baron Samedi
kryr
Baron Samedi
11,399
358
1,052
1,803
18,653
8,614
0
12,518
6,135
19,291
0
W
Da Ji
malcom222
Da Ji
14,301
3,882
0
0
10,327
4,634
0
5,401
4,668
0
25,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,907
Gold Earned
59,902
138
Minions Killed
201
4
Camps Cleared
10
728,701
Distance Traveled
976,657
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,438
949
31
3
0
174,800
0
L
Neith
8,321
756
0
0
0
13,238
0
W
Vamana
10,958
996
58
5
5
191,400
0
W
Chang'e
13,069
1,188
65
6
1
209,459
1
L
Medusa
11,352
1,032
85
8
2
205,845
0
W
The Morrigan
12,061
1,096
50
5
1
173,885
0
W
Ares
12,329
1,121
13
1
0
201,664
2
L
Ares
9,685
880
11
1
0
167,549
1
L
Baron Samedi
10,111
919
11
1
2
167,269
0
W
Da Ji
11,485
1,044
15
1
3
200,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role