Player Matchup

Tiamat
Tiamat
Octoladon
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
TG NITRO
Chaac
Level 54
God Stats
7W - 14L
1,462 SR
Queue Stats
230W - 235L
1,472 Elo+
Party 1
Ymir
Ymir
patrick_5454
Ymir
Level 15
God Stats
3W - 8L
1,474 SR
Queue Stats
31W - 49L
1,375 Elo+
Solo
Team Averages
Level 66
1,478 SR
1,449 Elo+

VS

Team Averages
Level 61
1,579 SR
1,424 Elo+
Nemesis
Nemesis
ChaosEnforcer15
Nemesis
Level 122
God Stats
2W - 0L
1,827 SR
Queue Stats
261W - 228L
1,511 Elo+
Party 2
Tiamat
Tiamat
ElocTwisted
Tiamat
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,350 Elo+
Party 2
Sun Wukong
Sun Wukong
zook6945
Sun Wukong
Level 6
God Stats
1W - 1L
1,410 SR
Queue Stats
2W - 3L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Octoladon
Tiamat
16
4 / 5 / 2
12,752
607
21,716
16,432
14,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
TG NITRO
Chaac
16
4 / 1 / 5
12,930
616
12,683
23,787
37,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 1 / 6
12,158
579
5,430
12,371
13,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 1
14,183
675
18,817
29,284
13,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
19
2 / 2 / 2
12,961
617
15,300
14,566
8,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
zook6945
Sun Wukong
7
0 / 3 / 0
9,898
471
865
4,839
2,546
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
7
7
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
4
1
1.38
W
Tiamat
2
2
2
1.5
L
Tiamat
Octoladon
Tiamat
4
5
2
1
L
Chaac
TG NITRO
Chaac
4
1
5
6.5
L
1
1
6
4
W
Sun Wukong
zook6945
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,829
Damage
34,982
52,590
Taken
48,689
65,345
Mitigated
24,339
14,365
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,817
9,975
0
5,980
29,284
13,132
1,486
15,373
12,745
0
90,842
W
Tiamat
15,300
519
799
4,239
14,566
8,661
206
8,401
5,577
76,752
0
L
Tiamat
Octoladon
Tiamat
21,716
2,819
0
3,166
16,432
14,190
603
2,946
13,486
80,378
0
L
Chaac
TG NITRO
Chaac
12,683
1,435
0
8,231
23,787
37,954
603
9,638
14,149
0
65,106
L
5,430
465
1,146
1,822
12,371
13,201
178
4,473
7,898
29,529
0
W
Sun Wukong
zook6945
Sun Wukong
865
22
0
1,300
4,839
2,546
0
2,322
2,311
0
2,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
37,042
221
Minions Killed
226
0
Camps Cleared
0
1,195,625
Distance Traveled
986,983
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,183
675
108
5
0
483,484
0
W
Tiamat
12,961
617
118
6
0
396,347
0
L
Tiamat
12,752
607
115
5
0
357,747
0
L
Chaac
12,930
616
60
3
0
449,238
0
L
Ymir
12,158
579
46
2
0
388,640
1
W
Sun Wukong
9,898
471
0
0
0
107,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role