Player Matchup

Cabrakan
Cabrakan
CalmAura BK
Cabrakan
Level 115
God Stats
6W - 1L
1,500 SR
Queue Stats
102W - 109L
1,569 Elo+
Party 1
Tiamat
Tiamat
Captjp702
Tiamat
Level 69
God Stats
3W - 1L
1,536 SR
Queue Stats
21W - 24L
1,209 Elo+
Party 1
Bastet
Bastet
Inkneep
Bastet
Level 63
God Stats
2W - 1L
1,347 SR
Queue Stats
8W - 10L
1,332 Elo+
Party 1
Team Averages
Level 82
1,461 SR
1,370 Elo+

VS

Team Averages
Level 81
1,533 SR
1,493 Elo+
Ares
Ares
Codym839
Ares
Level 74
God Stats
1W - 3L
1,650 SR
Queue Stats
120W - 165L
1,470 Elo+
Solo
Tiamat
Tiamat
Flux Equionx IV
Tiamat
Level 90
God Stats
0W - 3L
1,500 SR
Queue Stats
290W - 246L
1,582 Elo+
Solo
Izanami
Izanami
ProHunterX8
Izanami
Level 78
God Stats
18W - 29L
1,450 SR
Queue Stats
606W - 656L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CalmAura BK
Cabrakan
17
6 / 3 / 11
13,472
642
17,101
21,486
27,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Captjp702
Tiamat
18
8 / 5 / 11
14,282
680
23,729
19,393
14,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Inkneep
Bastet
17
7 / 4 / 8
13,814
658
15,800
13,142
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 8 / 9
12,101
576
7,413
26,025
21,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 9 / 6
12,829
611
14,301
19,297
17,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ProHunterX8
Izanami
18
8 / 4 / 3
14,541
692
17,725
22,360
10,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
21
Kills
11
12
Deaths
21
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CalmAura BK
Cabrakan
6
3
11
3.83
W
Tiamat
Captjp702
Tiamat
8
5
11
2.7
L
Ares
0
8
9
0.56
L
3
9
6
0.67
W
Bastet
Inkneep
Bastet
7
4
8
2.75
L
Izanami
ProHunterX8
Izanami
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,630
Damage
39,439
54,021
Taken
67,682
47,529
Mitigated
49,501
17,625
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CalmAura BK
Cabrakan
17,101
2,716
2,824
2,690
21,486
27,684
497
8,973
12,513
35,686
0
W
Tiamat
Captjp702
Tiamat
23,729
1,098
1,240
7,580
19,393
14,145
922
8,050
11,343
80,366
0
L
Ares
7,413
597
2,176
3,049
26,025
21,180
0
16,485
8,948
21,263
0
L
14,301
1,431
0
4,530
19,297
17,958
286
11,613
7,258
65,033
0
W
Bastet
Inkneep
Bastet
15,800
2,218
1,741
1,550
13,142
5,700
1,004
4,703
8,439
0
45,549
L
Izanami
ProHunterX8
Izanami
17,725
10,916
0
6,696
22,360
10,363
1,320
11,788
10,094
0
111,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,568
Gold Earned
39,471
213
Minions Killed
261
0
Camps Cleared
0
1,186,085
Distance Traveled
1,058,042
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,472
642
37
2
0
366,204
1
W
Tiamat
14,282
680
109
5
0
394,525
1
L
Ares
12,101
576
24
1
0
353,132
4
L
Tiamat
12,829
611
105
5
0
341,884
3
W
Bastet
13,814
658
67
3
0
425,356
0
L
Izanami
14,541
692
132
6
0
363,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role